Search found 22 matches

by Teh_Arbiter
Thu Apr 16, 2009 2:45 pm
Forum: Modding Discussion
Topic: HMT 3.5 doesnt work on 64-bit?
Replies: 0
Views: 11405

HMT 3.5 doesnt work on 64-bit?

I've been using HMT since forever to mod Halo Trial on a 32-bit copy of windows xp. Now, i upgraded to 64-bit because there were a couple of programs that i needed to run that couldnt be run on 32 bit. Everytime i try to open ANY unmodded or modded map with HMT, I get a "file not found" me...
by Teh_Arbiter
Fri Dec 12, 2008 2:54 pm
Forum: Tutorials
Topic: FP boxer stancish type thing(no CE)
Replies: 5
Views: 5346

FP boxer stancish type thing(no CE)

Well this aint much, but here goes, Step 1: In HMT, go to the [weap] plasma rifle tag, scroll down and you should see a list of boxes that say heat recovery threshold, overheated threshold, heat detination threshold, heat detonation fraction, heat loss per second, and illumination. Change all of the...
by Teh_Arbiter
Mon Nov 17, 2008 3:52 pm
Forum: Art Studio
Topic: Desertsnap
Replies: 11
Views: 7164

reminds me of counterstrike for some reason :P
by Teh_Arbiter
Mon Nov 17, 2008 3:48 pm
Forum: Modding Discussion
Topic: Force Pixelshader 2.0 on bad gfx cards?
Replies: 2
Views: 648

i did that and i still have bad graphics :P i would mess with the config.txt but my graphics card isnt listed in there, its a SiS 760. theres other sis graphics cards there, but no 760 :(
by Teh_Arbiter
Sun Nov 16, 2008 9:22 am
Forum: Modding Discussion
Topic: Force Pixelshader 2.0 on bad gfx cards?
Replies: 2
Views: 648

Force Pixelshader 2.0 on bad gfx cards?

I realized that in the config.txt file in Halo pc, trial, and ce, some cards are forced to have there pixel shader set to 14(1.4). im wondering, can you for example, under your graphics card type ForceShader=20 and have it force your pixel shaders to 2.0? I'd appreciate it if someone would try it fo...
by Teh_Arbiter
Sun Oct 19, 2008 9:21 am
Forum: Modding Discussion
Topic: 2 things
Replies: 15
Views: 1470

um do you just inject a bigger bitmap into a hud item like the health bar then move the health bar with eschaton?
by Teh_Arbiter
Sat Oct 18, 2008 6:43 pm
Forum: Modding Discussion
Topic: 2 things
Replies: 15
Views: 1470

eh so does anyone want to tell me where to inject the bitmap for the hud
by Teh_Arbiter
Sat Oct 18, 2008 12:19 pm
Forum: Modding Discussion
Topic: PMI'd door issue
Replies: 8
Views: 588

um, try swapping the mod2 of a tree trunk or something with the door, then put a whole bunch of invisible rocks where the door is? idk
by Teh_Arbiter
Sat Oct 18, 2008 12:15 pm
Forum: Modding Discussion
Topic: 2 things
Replies: 15
Views: 1470

guysullavin wrote:you can just null the ligh tags using eschatons dependency swapper
i already got that all figured out, thanks both of you :)

i still dont know where to inject the hud bitmap to
by Teh_Arbiter
Sat Oct 18, 2008 12:06 pm
Forum: Modding Discussion
Topic: 2 things
Replies: 15
Views: 1470

Philly wrote:For the plasma rifle glow, set the light colour of [ligh]weapons\plasma rifle\plasma rifle flare to black. You get the visor by skinning it.

i know its a skin but i dont know what bitmap slot to inject the skin
by Teh_Arbiter
Sat Oct 18, 2008 11:51 am
Forum: Modding Discussion
Topic: 2 things
Replies: 15
Views: 1470

2 things

alright, #1, how do you get rid of this glare thing on the plasma rifle? i know its one of the dependencies i have to null out but everytime i do that, the game exceptions as soon as i see a plasma rifle(please dont comment on how ugly the model looks, i think i already know that :P) http://i246.pho...
by Teh_Arbiter
Fri Oct 17, 2008 8:03 pm
Forum: Modding Discussion
Topic: Halo 3 HUD
Replies: 46
Views: 7236

how are you supposed to do this?
by Teh_Arbiter
Mon Sep 29, 2008 12:40 pm
Forum: Modding Discussion
Topic: Halo 3 HUD
Replies: 46
Views: 7236

wait, so how do you do that?
Tut mb?
by Teh_Arbiter
Thu Sep 04, 2008 5:50 pm
Forum: HEK General
Topic: 3ds max 8 blitzkrieg plugin error
Replies: 4
Views: 1096

can you please direct me towards a place i can download it? all the links i found were either dead or wrong

EDIT: NVM i found them, now it still gives me the errors, ill try replacing the DLL's 1 by 1 like you suggested

EDIT2: W00t, it works and i didnt even have to restart. thanks so much!
by Teh_Arbiter
Thu Sep 04, 2008 5:11 pm
Forum: HEK General
Topic: 3ds max 8 blitzkrieg plugin error
Replies: 4
Views: 1096

3ds max 8 blitzkrieg plugin error

When i open up 3dmax 8 with the Blitzkrieg plugin in the plugin folder, it says it fails to intialize or some crap like that. I have replaced the dlls in windows/system32 like 434933 times and have rebooted every time, and it still does not work. Help please BTW, please dont say get bluestreak, beca...
by Teh_Arbiter
Thu Sep 04, 2008 4:34 pm
Forum: Discussion
Topic: Blitzkrieg for 3ds max 8(error 127)
Replies: 4
Views: 1375

it doesnt work i replaced the 4 dll's in my system folder and i put the blitzkrieg.dle in my plugins folder for 3dsmax8 and i rebooted and when i start 3ds max it gives me some crap about error 127 and that the plugin failed to initialize
by Teh_Arbiter
Thu Sep 04, 2008 4:15 pm
Forum: Discussion
Topic: Blitzkrieg for 3ds max 8(error 127)
Replies: 4
Views: 1375

Blitzkrieg for 3ds max 8(error 127)

is there any blitzkrieg plugin for max8 or any script or somethin that will let me export animations? please dont tell me to get max 7 or something because i worked a long time on these anims and dont want to redo them.
by Teh_Arbiter
Thu Sep 04, 2008 4:01 pm
Forum: Downloads
Topic: Pixel/Shader 2.0 emulator- emulates shaders, cubemaps, etc.
Replies: 24
Views: 7250

WaeV wrote:Would this make graphics look even better on a good card?

I wouldn't think so, but...
No it wouldnt make your gfx look better on your card because this does not use you graphics card, it uses your processor only.
by Teh_Arbiter
Mon Sep 01, 2008 4:40 pm
Forum: Downloads
Topic: Pixel/Shader 2.0 emulator- emulates shaders, cubemaps, etc.
Replies: 24
Views: 7250

Yes it works with other games, i have tried it with Bioshock(i could only get to the level loading screen, it takes probably like an hour to load Welcome to Rapture) and I have tried it with Half Life 2 as well(got a decent FPS with that). Pretty much any game that runs on dx8 or dx9 will work, thou...
by Teh_Arbiter
Sun Aug 31, 2008 6:52 pm
Forum: Downloads
Topic: Pixel/Shader 2.0 emulator- emulates shaders, cubemaps, etc.
Replies: 24
Views: 7250

Pixel/Shader 2.0 emulator- emulates shaders, cubemaps, etc.

I recently came across this program called swiftshader that can emulate shaders and stuff that crappy cards or integrated graphics can not display using your processor rather than your graphics card. This program is truly amazing. While it may not be very good for gameplay (You need a good processor...