Search found 5 matches

by Nuklearrabbit
Thu May 29, 2008 10:22 am
Forum: Modding Discussion
Topic: Forging Campaign
Replies: 90
Views: 13400

So you're basically saying that we can test this by getting the profile file and hex edit the tags like we do for usermaps and get it rehashed and resigned? That's it?
by Nuklearrabbit
Tue May 27, 2008 4:33 pm
Forum: Modding Discussion
Topic: Forging Campaign
Replies: 90
Views: 13400

The same place where the mutliplayer map IDs are stored?
by Nuklearrabbit
Tue May 27, 2008 11:34 am
Forum: Modding Discussion
Topic: Forging Campaign
Replies: 90
Views: 13400

Actually I have noticed a structure in personal profiles that is pretty much exactly the same as a forge map. It is used to store the locations of objects and such when you save your game in campaign. If you were to modify it you could probably spawn some pretty cool stuff ;) That's great. Let us k...
by Nuklearrabbit
Tue May 27, 2008 9:33 am
Forum: Modding Discussion
Topic: Forging Campaign
Replies: 90
Views: 13400

Oh well. It was worth a try.

Speaking of campaign, have anyone ever tried loading the campaign gametype in custom games lobby? Or it's not a gametype at all? Forge can be played in custom games.
by Nuklearrabbit
Tue May 27, 2008 9:26 am
Forum: Modding Discussion
Topic: Forging Campaign
Replies: 90
Views: 13400

Forging Campaign

After thinking about how Halo 3's map engine works, I have come to the conclusion that forging on Halo 3 campaign maps are possible. Prove me wrong please. I'm pretty sure each usermap contains the map ID or similar in each to identify the map. But, what if we change the ID to a campaign map and loa...