Search found 61 matches
- Sat Jul 26, 2008 10:08 am
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
- Sat Jul 26, 2008 4:11 am
- Forum: Modding Discussion
- Topic: Editing Speed, and Gravity with a Gametype Mod
- Replies: 10
- Views: 1826
- Sat Jul 26, 2008 2:29 am
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
Those icons are low quality, and do nothing to the app but make it look bloated. I know they're low quality; It keeps the file size down. And they show you which gametype you have loaded I'll add a 'hide/show icons' button if you really don't like them :D Yea, i tried 4 of my gametypes and only one...
- Sat Jul 26, 2008 2:27 am
- Forum: Modding Discussion
- Topic: Editing Speed, and Gravity with a Gametype Mod
- Replies: 10
- Views: 1826
- Fri Jul 25, 2008 1:48 pm
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
- Fri Jul 25, 2008 12:07 pm
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
- Fri Jul 25, 2008 9:04 am
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
- Fri Jul 25, 2008 3:40 am
- Forum: Utilities
- Topic: Halo 3 Gametype Editor V3.1
- Replies: 25
- Views: 18236
Halo 3 Gametype Editor V3.1
Halo 3 Gametype Editor V3.1 Just a simple gametype editor. It will allow you to edit start-up weapons, respawn time, number of rounds, the gametype's name, description and author, and profile and device ID. It has a built-in rehasher and resigner; make sure a valid keyvault called 'KV.bin' is in th...
- Wed Jul 23, 2008 10:24 am
- Forum: Modding Discussion
- Topic: Missle pod turret
- Replies: 8
- Views: 1643
- Tue Jul 22, 2008 12:26 pm
- Forum: Modding Discussion
- Topic: Missle pod turret
- Replies: 8
- Views: 1643
- Tue Jul 22, 2008 12:25 pm
- Forum: Modding Discussion
- Topic: Stupid Snowbound...
- Replies: 32
- Views: 5501
Ok now that we've figured that out now can you tell me why my covie sniper tower keeps disappearing.... I set the tower to never re spawn so i don't know why it just goes POOF! and is never seen again about 30 seconds into the game. I know why :P If the top is forced to move when it spawns, it will...
- Tue Jul 22, 2008 12:19 pm
- Forum: Utilities
- Topic: BLF Splitter and Merger
- Replies: 14
- Views: 8106
- Tue Jul 15, 2008 7:06 am
- Forum: Modding Discussion
- Topic: UserMap Modding Help
- Replies: 17
- Views: 2380
- Mon Jul 14, 2008 7:34 am
- Forum: Utilities
- Topic: BLF Splitter and Merger
- Replies: 14
- Views: 8106
- Sun Jul 13, 2008 2:26 am
- Forum: Utilities
- Topic: BLF Splitter and Merger
- Replies: 14
- Views: 8106
- Sun Jul 06, 2008 8:57 am
- Forum: Utilities
- Topic: BLF Splitter and Merger
- Replies: 14
- Views: 8106
BLF Splitter and Merger
Ever get bored of having to extract a usermap from a CON file to edit it with sandbox, then have to put it back in the CON file again? Not any more! With the BLF splitter and merger, extracting and injecting BLFs is made easy! Some examples of BLFs are maps, gametypes and film clips inside Halo 3 CO...
- Sat Jul 05, 2008 11:47 am
- Forum: Utilities
- Topic: Halo 3 screenshot extractor
- Replies: 11
- Views: 7715
- Sun Jun 29, 2008 12:43 pm
- Forum: Utilities
- Topic: SHA256 Hash Calculator
- Replies: 12
- Views: 11131
- Sun Jun 29, 2008 6:10 am
- Forum: Utilities
- Topic: SHA256 Hash Calculator
- Replies: 12
- Views: 11131
- Wed Jun 11, 2008 8:45 am
- Forum: Modding Discussion
- Topic: Some questions about usermaps...
- Replies: 20
- Views: 3371