
Search found 17 matches
- Sun Jan 20, 2008 4:19 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sun Jan 20, 2008 2:49 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
Don't set the weight that low... Set it to, say, 8000? then it should work. Okay sorry for the double post, but start all over. Just start all over and forget everything else. open up your stock map in HHT v5 (assuming you have the 64 plugin pack). NOT HMT, okay? Change the type to pelican. Change ...
- Sun Jan 20, 2008 2:13 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sun Jan 20, 2008 1:29 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sat Jan 19, 2008 2:33 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sat Jan 19, 2008 1:15 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sat Jan 19, 2008 12:50 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sat Jan 19, 2008 11:47 am
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
- Sat Jan 19, 2008 8:45 am
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
Well, I swapped it with the needler projectile (and edited the needler trigger), but whenever I change type to pelican it does not show up in the map. Is all I need to do change the radio button from turret to pelican? I decreased the weight to like 4000. Also, what does the force on the trigger do?...
- Fri Jan 18, 2008 9:26 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
Im not trying to argue with you, I just misunderstood you. The only tag in damage for the turret is c gun turret\mp bolt. When I edit the force in that one it only makes the things I shoot fly away. There are a ton of options for that tag, but that is the only force i could find (right above Damage ...
- Fri Jan 18, 2008 8:21 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
Thanks, but I am sort of a noob when it comes to things like this. Wouldent this just make you fly backwards when you shoot? What I would like them to do is fly just like pelicans. This video sort of shows what I want: http://www.zippyvideos.com/120383833249915/halo_stunts_and_a_flying_turret_mod/ C...
- Fri Jan 18, 2008 6:41 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
You cant, Gearbox made it so that the turrets dont move, at all, no matter what you do. You could swap the model of a banshee with the seat, that might work. I've tried this for quite a while before I read about the turrets. Needless to say I was a bit upset, sorry if this caused the same effect. W...
- Fri Jan 18, 2008 12:58 pm
- Forum: Modding Discussion
- Topic: Flying Covanent turret
- Replies: 36
- Views: 2458
Flying Covanent turret
Hi, I was wondering if anyone knew how to make a turret fly (or even move). I have seen this in a few MP maps, but when I tried to do it myself, either A, the turret bounced around the map faster than the speed of light :shock: , or B, sunk 100 miles below the level where I could not even get to it ...
- Wed Jan 16, 2008 11:12 am
- Forum: Modding Discussion
- Topic: More Warthogs
- Replies: 11
- Views: 873
- Wed Jan 16, 2008 7:50 am
- Forum: Modding Discussion
- Topic: More Warthogs
- Replies: 11
- Views: 873
- Tue Jan 15, 2008 10:39 am
- Forum: Modding Discussion
- Topic: More Warthogs
- Replies: 11
- Views: 873
Thanks for the tips, but I am stuck on importing the tag into sparkedit. I am not sure if I did the swap in HMT right. I selected the warthog, then changed the first dropdown box in the top corner from vehi to scen. In sparkedit it shows it in the import tag box under scenery, but it never shows up ...
- Mon Jan 14, 2008 10:25 am
- Forum: Modding Discussion
- Topic: More Warthogs
- Replies: 11
- Views: 873
More Warthogs
I am trying to replace all other vehicles with hogs that can be seen in multiplayer. Can this be done? Does this work with replacing scenery also? I want as many hogs as possible in the map. Thanks, ChIck3n