*downdate* got halfway done, and was ready for incoming mods from helpers
and my map crashed no longer opens..
So that sucks just a bit
I guess i'll start again soon
Search found 52 matches
- Sat Mar 22, 2008 10:46 pm
- Forum: Modding Discussion
- Topic: Doom Style: Turf
- Replies: 19
- Views: 975
- Sat Mar 22, 2008 9:10 pm
- Forum: Tutorials
- Topic: warthog radio
- Replies: 3
- Views: 1102
- Sat Mar 22, 2008 8:48 pm
- Forum: Skin Downloads
- Topic: [Warthog] Raptor .:PICS REMOVED:.
- Replies: 15
- Views: 5682
- Sat Mar 22, 2008 5:46 pm
- Forum: Modding Discussion
- Topic: Brightening up a map?
- Replies: 1
- Views: 131
Re: Brightening up a map?
I need to make the area outside of gemini brighter, ive tried adjusting the lightmap palette via entitys bsp viewer however it made no difference. Any suggestions? Ok I tried editing gemini myself And everything worked out ok Try editing chunk 1 and chunk 15 and then click apply resign and ftp Sure...
- Sat Mar 22, 2008 3:35 pm
- Forum: Modding Discussion
- Topic: Skin teacher lol
- Replies: 4
- Views: 412
Re: Skin teacher lol
Can like somone come and teach me to skin im kinda new to modding i know nothing what so ever about skinning i have what i want it to look like but IDK how to make my vision come true plz respond. thx :shock: :P Do you have photoshop? And what do you aim to do with skinning? Be specific :wink:
- Sat Mar 22, 2008 3:12 pm
- Forum: Modding Discussion
- Topic: Yelo trainer help
- Replies: 15
- Views: 677
- Sat Mar 22, 2008 2:36 pm
- Forum: Modding Discussion
- Topic: Modding Hall of Fame
- Replies: 185
- Views: 65198
I would very much appreciate being on the hall of hate It's one kind of popularity :wink: Not at all the best kind though :evil: btw is it not wall of shame? rather than hall of hate? A hall is long and needs to be filled with many hated people while a wall is small..er.. (stuck up by energy sword) ...
- Sat Mar 22, 2008 2:29 pm
- Forum: Modding Discussion
- Topic: Hayabusa armor with flameing helm in halo 2????
- Replies: 32
- Views: 2110
Re: lol
if anyone knows how to do this could they like compile it into a DOwnload and tell me how to add it lol cuz im clueless As some have said before Darkshallfall has given you an opurtunity to mod your own 'hayabusa armour with flaming helm'. If you want a really good mod of it, you should make your o...
- Sat Mar 22, 2008 2:23 pm
- Forum: Modding Discussion
- Topic: Yelo trainer help
- Replies: 15
- Views: 677
Campaign is boring, but I play around with the AI in Entity and add TONS more AI to Campaign to make it a huge battle! (I'm doing that because my Xbox 360 is currently broken :cry: ) [offtopic]Aww damn haha :lol: BTW do you have a topic on your mod that you are going to release, e.g : Floodout? If ...
- Sat Mar 22, 2008 1:56 pm
- Forum: Modding Discussion
- Topic: Yelo trainer help
- Replies: 15
- Views: 677
Yes, it would have, but maybe it wasn't their fault. The code probably could only allow one person to do the camera effects. But at least all of the other effects, like invincibility, work with two people because I like going through the Halo 2 Campaign with my brother while we're invincible. :D Ye...
- Sat Mar 22, 2008 1:49 pm
- Forum: Modding Discussion
- Topic: Yelo trainer help
- Replies: 15
- Views: 677
- Sat Mar 22, 2008 1:36 pm
- Forum: Modding Discussion
- Topic: Editing HUD bitmaps
- Replies: 6
- Views: 466
- Sat Mar 22, 2008 1:21 pm
- Forum: Modding Discussion
- Topic: Help on a dodgeball map
- Replies: 7
- Views: 484
I personally, have never tried having infinite grenades I just use Yelo Trainer http://forums.halomods.com/viewtopic.php?t=46369 If you are wanting to use it, you have to have a dashboard (I trust you do) :wink: Aswell as xored trainer launcher here: http://www.esnips.com/doc/e0271583-f285-4653-ad36...
- Sat Mar 22, 2008 12:54 pm
- Forum: Modding Discussion
- Topic: Help on a dodgeball map
- Replies: 7
- Views: 484
Ok well first off Good idea for a map :wink: Now for the grenades.. How do you mean start off with plasma grenades? Do you mean you spawn but instead of frag grenades, Plasma is the default? And for the inf. nades, Just activate inf. nades on yelo :wink: unless you want to complicate it that tiny bi...
- Sat Mar 22, 2008 12:44 pm
- Forum: Modding Discussion
- Topic: Yelo trainer help
- Replies: 15
- Views: 677
Re: Yelo trainer help
Well, make sure you have the "config_v1.5.inc" file in the directory "E:/TDATA/4D530064/" in your Xbox. And make sure you have the Yelo trainer file in the "Trainers" folder on your Xbox as well. The Trainers folder is located where you put the Xored Trainer Launcher. ...
- Sat Mar 22, 2008 12:20 pm
- Forum: Project Recruitment
- Topic: Doom style: Turf
- Replies: 4
- Views: 626
- Fri Mar 21, 2008 4:46 pm
- Forum: Modding Discussion
- Topic: Doom Style: Turf
- Replies: 19
- Views: 975
- Fri Mar 21, 2008 4:44 pm
- Forum: Modding Discussion
- Topic: Doom Style: Turf
- Replies: 19
- Views: 975
- Fri Mar 21, 2008 4:40 pm
- Forum: Project Recruitment
- Topic: Doom style: Turf
- Replies: 4
- Views: 626
Doom style: Turf
Hey guys I'm in the process of making a new DOOM style mod for the base map: Turf I have got the mod underway.. However It's still very untouched I need help with model making in the weapons genre As I don't have photoshop :roll: Credit will be given to all that help in any way Heres link: http://fo...
- Fri Mar 21, 2008 4:36 pm
- Forum: Modding Discussion
- Topic: Doom Style: Turf
- Replies: 19
- Views: 975