Search found 92 matches

by JRCougar17
Thu Jul 31, 2008 8:18 pm
Forum: Utilities
Topic: Sandbox 3.3
Replies: 317
Views: 80888

Just one thing I noticed looking at the images. The spike rifle is labeled as the excavator which is the mauler. Thanks I'll fix it in the next update, but if anyone wants to fix it for themselves quickly just go to the images folder and change the name of the spike rifle image to "objects_wea...
by JRCougar17
Thu Jul 31, 2008 8:18 pm
Forum: Utilities
Topic: Sandbox 3.3
Replies: 317
Views: 80888

Just one thing I noticed looking at the images. The spike rifle is labeled as the excavator which is the mauler. Thanks I'll fix it in the next update, but if anyone wants to fix it for themselves quickly just go to the images folder and change the name of the spike rifle image to "objects_wea...
by JRCougar17
Tue Jul 29, 2008 5:01 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

unknownv2 wrote:Nevermind, I guess you can't spawn more things than limited in Forge. Sucks.
No, heres proof that it does work on some maps such as Narrows. Sandtrap, no, but other maps yes.

70 Hornets mod: [...]
(sorry if I'm not aloud to post that?
You're not. Post the sandbox.
by JRCougar17
Tue Jul 29, 2008 3:28 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

Is there anyway of getting it to work, with a hex editor or something? No sorry, its not possible that way. And Unknown is right, it will work fine the way he suggested. So, instead of cloning lots of hornet junks, you just reference lost of things to be Hornets. Goody... Yes doing it in Forge itse...
by JRCougar17
Tue Jul 29, 2008 2:17 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

uralllame wrote:Is there anyway of getting it to work, with a hex editor or something?
No sorry, its not possible that way.

And Unknown is right, it will work fine the way he suggested.
by JRCougar17
Tue Jul 29, 2008 1:39 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

I have another question. Is it possible to spawn more than 2 Hornets on Sandtrap. I played around with some stuff in Forge (supermodder's app), cloning chunks etc, The I changed the run time maximum, design time maximum and count on map to the number of Hornets on the map, but only 2 Hornets spawne...
by JRCougar17
Tue Jul 29, 2008 12:18 pm
Forum: Tutorials
Topic: How to Modify Forge Maps [Tutorial]
Replies: 75
Views: 48966

I think you have to have an Elite to get the transfer wire for free. Figured out my problem, whenever I would transfer my hard-drive, I would unplug my consoles power to try to reduce the risk of damaging my system, I didn't do it this time, and it worked. I have an elite, I didn't use the transfer...
by JRCougar17
Tue Jul 29, 2008 10:54 am
Forum: Project Recruitment
Topic: In-Game Modding
Replies: 50
Views: 22549

I would love to see this spawning things. Why 3 menus? Why not 1 menu with sections?
by JRCougar17
Tue Jul 29, 2008 10:39 am
Forum: Tutorials
Topic: How to Modify Forge Maps [Tutorial]
Replies: 75
Views: 48966

Forgive me my probably stupid question here...but: does your xbox 360 need to be modded in order to use this tutorial? Again...I almost am embarassed for asking this, *sad face* Nope. All you need is an XSATA or an XPort. No modification to the console are necessary at all. You can also purchase a ...
by JRCougar17
Tue Jul 29, 2008 10:36 am
Forum: Modding Discussion
Topic: Would this work?
Replies: 9
Views: 2256

Um thats impractical, you should get XPORT or XSATA.
by JRCougar17
Tue Jul 29, 2008 7:24 am
Forum: Modding Discussion
Topic: Memory Unit Help
Replies: 8
Views: 1821

snakejknight wrote:if you at any point used the datel transfer kit softwhere to back up ur card you can upload the image and that should fix the problem
How do i upload the image? I did backup the image once.
by JRCougar17
Mon Jul 28, 2008 7:26 pm
Forum: Project Recruitment
Topic: In-Game Modding
Replies: 50
Views: 22549

Very nice.

Will this also have yaw, pitch, and roll capabilities?

You could also make it so when you go into "Forge" mode the weapon disapears so its just the mouse, with full moving around abilities :P .
by JRCougar17
Mon Jul 28, 2008 4:42 pm
Forum: Modding Discussion
Topic: Memory Unit Help
Replies: 8
Views: 1821

mxrider108 wrote:Not recognizing on your 360 or your computer? (btw I replied to your PM)
My Xbox, and I replied to your PM back, I plugged the MU directly in and tried the system blade again and still nothing, its an official Xbox 360 memory card too?
by JRCougar17
Mon Jul 28, 2008 1:35 pm
Forum: Modding Discussion
Topic: Memory Unit Help
Replies: 8
Views: 1821

This has everything to do with where you have saved your games and what devices you have selected in the menus. Just make sure you move everything off your MU first, then when you play halo and the guide pops up, select your MU, THEN save the map. Or you could just go to the System blade and select...
by JRCougar17
Mon Jul 28, 2008 12:15 pm
Forum: Modding Discussion
Topic: Memory Unit Help
Replies: 8
Views: 1821

Memory Unit Help

Ok so I have a DATEL transfer kit, and I've made a map with one frag grenade in the middle, and saved it. I then un hook my adapter plus MU from my xbox 360 and hook it up to my computer. I open it in Xport 360 the program, and all I see is Partition 1 and Partition 2, niether of them have any Halo ...
by JRCougar17
Thu Jul 10, 2008 5:43 am
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

I have Xport now, and I know a lot about whats possible and not possible in usermap modding, but what if I replace the identifyer for the elephant on sandtrap, with a grenade on foundry?
by JRCougar17
Thu Jul 03, 2008 10:01 am
Forum: Modding Discussion
Topic: Fair warning from bungie.
Replies: 42
Views: 6390

Already read this, as Nuclear said, thats why HMDB was created.
by JRCougar17
Thu Apr 17, 2008 4:56 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

I'm so happy to be here when Halo 3 modding evolves, I only got to Halo 2 modding 3 years after it began, and thats when so much was known about it. Just imagine 2011 we may just be modeling and skinning and so much more with Halo 3 modding! I have another question, will there at any point be a non ...
by JRCougar17
Sat Apr 12, 2008 8:39 am
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

I see, thanks a bunch for answering. :)
by JRCougar17
Sat Apr 12, 2008 8:34 am
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 164119

Here: http://youtube.com/watch?v=3wxXg6QQCvg&feature=related

Watch until the sandtrap part, the smg has some white parts. The jumping part is what sligstorm did, but it wasnt the same vid.