Search found 9 matches

by ZoosKA
Mon Jan 21, 2008 8:33 pm
Forum: Modding Discussion
Topic: Accessing DDS bitmaps on CE Maps
Replies: 0
Views: 296

Accessing DDS bitmaps on CE Maps

I imported a palm tree from Zanzibar CE into Halo PC bloodgulch. I got it to show up in game it just looks really messed up like its corrupted. Does anyone know how I can get the .dds files for the SR Palm Tree directly from the Zanzibar map so I could fix my distortion?
by ZoosKA
Fri Jan 18, 2008 7:57 pm
Forum: Modding Discussion
Topic: Importing Palm Tree from Zanzibar CE to Bloodgulch PC
Replies: 3
Views: 358

I downloaded a CE/PC converter but anytime I convert something to PC all the bitmaps look messed up in HMT. I'll take a look into map building in CE.
by ZoosKA
Fri Jan 18, 2008 4:49 pm
Forum: Modding Discussion
Topic: Importing Palm Tree from Zanzibar CE to Bloodgulch PC
Replies: 3
Views: 358

Importing Palm Tree from Zanzibar CE to Bloodgulch PC

Hey guys. I really wanted to bring in the palm tree found in the zanzibar map on halo ce into bloodgulch for halo pc. I wanted to replace the two trees in front of both bases with the zanzibar palm tree. I tried saving the meta importing it and doing a map rebuilt but I get errors partly because whe...
by ZoosKA
Fri Jan 11, 2008 8:42 am
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

Nice thread hijack Looks like somebody doesn't like to see someone proved wrong. Your response is a bigger hijack. I simply posted a vid of what Pepsi ASKED to SEE because Im SUGGESTING that snow would be a good addition to FTW. If your going to be uptight I suggest you take it out sometime. Your M...
by ZoosKA
Thu Jan 10, 2008 10:02 am
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

http://www.youtube.com/watch?v=tK36aoKt-LA

Sorry about the quality. I can play with snow in any server any modded server for hours on end. I haven't gotten any exceptions at all. Been playing at least 10 hours these last 3 days. Its been completely stable for me.
by ZoosKA
Wed Jan 09, 2008 3:30 am
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

I actually recreated it with a plain bloodgulch map. I extracted the snow meta from b40.map. Then I opened bloodgulch.map did batch extract got the metadata. I put the snow meta folders/files together into my build map folder with the bloodgulch meta. Then I opened hmt did tools>rebuild map I select...
by ZoosKA
Wed Jan 09, 2008 2:51 am
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

ahh ok. But do you know how there was rain in your Redux version of bloodgulch? I really liked that effect! My friend gave me a bloodgulch map that had snow from the b40 map file. I was able to play in multiplayer with the snow coming down and no errors. Thats wierd :(
by ZoosKA
Tue Jan 08, 2008 6:22 pm
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

Pepsi is there anyway I can add snow to bloodgulch? I remember the last redux mod had rain. I tried using HHT and HMT but I had no luck swapping the dependencies :(
by ZoosKA
Tue Jan 08, 2008 10:48 am
Forum: Outstanding Mods
Topic: Halo: FTW - A PepNess Project
Replies: 406
Views: 81882

You did a great job Pepness. I have a quick question though. Do you know how I could make bloodgulch have a little more light? Is there a number I can change under the light tags? I have halo map tools with the 60 something plugin's. I really appreciate all that you have done for this community.