Search found 25 matches
- Sun Mar 15, 2009 11:51 am
- Forum: Modding Discussion
- Topic: Model Internalization
- Replies: 2
- Views: 686
Re: Model Internalization
Ok cool. Thanks
- Sun Mar 15, 2009 11:47 am
- Forum: Modding Discussion
- Topic: Model Internalization
- Replies: 2
- Views: 686
Model Internalization
Hi everyone. Ive been playing around with skinning and such lately, and today decided to play around with model injections. I just need to know, before i inject this new magnum model, do i need to internalize the model? And if so, what program would i use? I googled it and didnt find any results, bu...
- Tue Jul 22, 2008 5:58 pm
- Forum: Modding Discussion
- Topic: BSP SP>MP Vehicle Help
- Replies: 7
- Views: 795
- Tue Jul 22, 2008 3:01 pm
- Forum: Modding Discussion
- Topic: BSP SP>MP Vehicle Help
- Replies: 7
- Views: 795
- Tue Jul 22, 2008 10:12 am
- Forum: Modding Discussion
- Topic: BSP SP>MP Vehicle Help
- Replies: 7
- Views: 795
- Mon Jul 21, 2008 11:23 pm
- Forum: Modding Discussion
- Topic: BSP SP>MP Vehicle Help
- Replies: 7
- Views: 795
BSP SP>MP Vehicle Help
I finally got Metropolis bridge correctly converted to a multiplayer map. Then i tried to move the vehicle spawns somewhere in bounds, and that is where i got a problem. The game wont start, it gives me the annoying black screen.. When i only move 1 warhog though, the game loads fine. Then i try to ...
- Sat Jul 19, 2008 2:14 pm
- Forum: Modding Discussion
- Topic: SP -> MP BSP Conversions Problem
- Replies: 20
- Views: 1899
Ok ill try that, then post back about the result. Im busy today so I probably wont be able to do it till tomorrow or the day after. Thanks again for your help EDIT: Ok Eaton. That didnt work either. I honestly have no idea what is being done wrong.. The only thing I can think of is that i went throu...
- Sat Jul 19, 2008 10:28 am
- Forum: Modding Discussion
- Topic: SP -> MP BSP Conversions Problem
- Replies: 20
- Views: 1899
- Fri Jul 18, 2008 6:30 pm
- Forum: Modding Discussion
- Topic: SP -> MP BSP Conversions Problem
- Replies: 20
- Views: 1899
Lol. I used your tut. And Cougars. And Zone 117s. 5 different times. :) Dont get me wrong, they are very good tuts and i really appreciate them. :D So ur sure its a bad conversion? I thought a bad conversion would be it not working at all. It works before changing spawns (Though im not positioned ri...
- Fri Jul 18, 2008 2:51 pm
- Forum: Modding Discussion
- Topic: SP -> MP BSP Conversions Problem
- Replies: 20
- Views: 1899
1. When you convert a map, you need to open the Entity BSP Viewer and move the player spawns into a playable area of the map because they are not in the right place and are way out of the map. 2. If it freezes in gameplay, it is most likely the lsnd tags. Null all of the ones in the sbsp tag. I did...
- Fri Jul 18, 2008 2:18 pm
- Forum: Modding Discussion
- Topic: SP -> MP BSP Conversions Problem
- Replies: 20
- Views: 1899
I wasnt sure if i should make a new thread for my problem, or just post here because mine seems to be the same as his. Ive been trying BSP conversion with Single player to multiplayer maps (trying to get the metropolis bridge as a mp map) for nearly 3 weeks now. Every time when i try to play it I ge...
- Thu Jul 17, 2008 8:27 pm
- Forum: Modding Discussion
- Topic: Pulling Objects Help
- Replies: 3
- Views: 699
About exiles gravity gun, thats kinda where my idea completed. Before i saw his mod i had the idea for a gun pushing and pulling. The idea for pulling, as i said before, was an idea of my own thoughts. But then after i saw exiles gravity gun, i realize a push and pull would provide lift. So he kinda...
- Thu Jul 17, 2008 4:50 pm
- Forum: Modding Discussion
- Topic: Pulling Objects Help
- Replies: 3
- Views: 699
Pulling Objects Help
I had the idea a few weeks ago to make a gun primary fire propel an object, secondary fire pull an object. It occured to me that to pull an object i could simply make the bullet push from the other direction. So i made the guns primary fire push, simple. Then i made the weapons secondary fire shoot ...
- Thu Nov 29, 2007 9:46 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
- Tue Nov 27, 2007 9:20 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
Well here is one problem. I was accessing the xbins to get the DVD2XBOX files, and it said i got greedy, and that i couldnt download for a day. Well i forgot it was a day, and thought enough time passed, so i tried again (Damn short term memory). This time it said i was banned. Does this mean, there...
- Tue Nov 27, 2007 6:22 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
- Tue Nov 27, 2007 4:42 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
Softmodding, as stated above, requires no soldering or flashing of bios to run hacked dashboards, emulators, or game backups. Unless you want the bigger hdd, don't go into mobo land. Wait? What you just said kind of confused me. I was under the the impression you needed to flash the BIOS with softm...
- Tue Nov 27, 2007 10:28 am
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
Thanks alot, that really answered my question, and then some. :) Anyway, ill try to get DVD2Xbox on my xbox, then flash the bios the proper way. But dont be suprised if you see me back on here with more questions or help, infact ill probably be back even if it works. Seems like a really good modding...
- Mon Nov 26, 2007 8:06 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
- Mon Nov 26, 2007 7:57 pm
- Forum: Modding Discussion
- Topic: One modder to another
- Replies: 22
- Views: 1785
wow this really helped alot. Thanks guys! :) Could someone still answer my second question though, that one is much much easier to answer. and one other thing. I already installed a soft moding, so, let me just clarify, all i need to do is go to the site you provided, and download dvd2xbox, and some...