sux.
just chamferboxes.
Search found 49 matches
- Tue Nov 02, 2004 7:02 am
- Forum: Tags & Resources
- Topic: New SMG MODEL
- Replies: 8
- Views: 1582
- Fri Oct 15, 2004 3:28 am
- Forum: Tags & Resources
- Topic: hmrls hovertank & UFO tags, Pics now!
- Replies: 51
- Views: 6362
- Thu Oct 14, 2004 7:12 am
- Forum: Tags & Resources
- Topic: Tag: Death Star Sky (Actual Death Star in the Sky)
- Replies: 17
- Views: 3833
- Wed Oct 06, 2004 5:27 am
- Forum: Tags & Resources
- Topic: hmrls hovertank & UFO tags, Pics now!
- Replies: 51
- Views: 6362
- Sun Oct 03, 2004 12:05 am
- Forum: Tags & Resources
- Topic: hmrls hovertank & UFO tags, Pics now!
- Replies: 51
- Views: 6362
ace im not gonna let you get flamed by this NOOB when your maps pwn, HE PROBABLY CANT EVEN MAP SINCE I DONT SEE ANY OF HIS MAPS!!! maybe u should know that i modelled and UVW-mapped the UFO and the hmrls. .. just telling. rafazum got them ingame he gets the (almost) all the credit do some backgroun...
- Sat Oct 02, 2004 2:35 am
- Forum: Tags & Resources
- Topic: hmrls hovertank & UFO tags, Pics now!
- Replies: 51
- Views: 6362
- Fri Oct 01, 2004 7:03 am
- Forum: Tags & Resources
- Topic: SWEET ASS MODDLES/\battlerifle tag info
- Replies: 208
- Views: 21856
Indien u meer vlaag wil weten die de mod dan ga naar versnellingsbak de kaarten verstuurden daar zijn niet volledig volledige zo niet verwacht dat het juist geen o en niet hindert te vertalen well i no thats german its dutch, and he used somekind of REALLY fucked up translator because it makes ABSO...
- Thu Sep 02, 2004 5:10 am
- Forum: Tags & Resources
- Topic: New Tag: Fire Cubemap Bitmap (CUBEMAP!!!)
- Replies: 26
- Views: 3771
- Wed Sep 01, 2004 8:47 am
- Forum: Tags & Resources
- Topic: Model: Character & Air Vehicle - WIP
- Replies: 72
- Views: 10538
u shouldnt keep adding stuff, when its done, its done. really, i have that very often as well, im like.. ... ... ... ... its done... i guess.... and then i just start UVW mapping and let some1 make a texture, because i cant. and then i let my teammates put it ingame (i suck @ guerilla) when ur done ...
- Wed Sep 01, 2004 8:45 am
- Forum: Tags & Resources
- Topic: New Tag: Fire Cubemap Bitmap (CUBEMAP!!!)
- Replies: 26
- Views: 3771
just forming a cube isnt enough, the texture has to FIT all around, and u just got 1 picture 6 times. they all have to link up to eachother, maybe not in Halo, not sure about it, but Halo isnt the only game i mod u know. anyway, YOU know ur right, and thats what its all about right? go be proud of i...
- Wed Sep 01, 2004 4:15 am
- Forum: Tags & Resources
- Topic: New Tag: Fire Cubemap Bitmap (CUBEMAP!!!)
- Replies: 26
- Views: 3771
- Mon Aug 30, 2004 5:03 am
- Forum: Tags & Resources
- Topic: Model: Character & Air Vehicle - WIP
- Replies: 72
- Views: 10538
- Thu Aug 26, 2004 8:49 pm
- Forum: Tags & Resources
- Topic: RGM-79D
- Replies: 9
- Views: 2049
well, theres no option for makint it less poly, polys are the amount of triangles in a 3d model, and the more triangles, the harder it is for a computer to make it appear on the screen, high poly models make low-end computers have bad FPS, that is why i look down when i have a bad FPS, because the g...
- Sat Aug 21, 2004 12:06 am
- Forum: Tags & Resources
- Topic: Model: Character & Air Vehicle - WIP
- Replies: 72
- Views: 10538
- Fri Aug 20, 2004 12:43 pm
- Forum: Tags & Resources
- Topic: Model: Character & Air Vehicle - WIP
- Replies: 72
- Views: 10538
- Thu Aug 19, 2004 9:27 am
- Forum: Tags & Resources
- Topic: Gun: HK USP TACTICAL-BY XTEAMHAVOCX!!!
- Replies: 19
- Views: 2962
- Wed Aug 04, 2004 1:13 am
- Forum: Tags & Resources
- Topic: Model: Halo Boat
- Replies: 57
- Views: 10862
- Tue Aug 03, 2004 10:48 am
- Forum: Tags & Resources
- Topic: beggining SMG model
- Replies: 27
- Views: 3846
- Sat Jul 31, 2004 11:53 pm
- Forum: Tags & Resources
- Topic: Models: Turret, Artilery, Transport, Mortar
- Replies: 10
- Views: 3073
- Sat Jul 31, 2004 10:33 am
- Forum: Tags & Resources
- Topic: Models: Turret, Artilery, Transport, Mortar
- Replies: 10
- Views: 3073