Search found 8 matches

by Xodus
Fri Oct 19, 2007 1:07 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

I doubt they will be using enum's More likely a struct. You can assign dataTypes other than the enum's datatype to it.
by Xodus
Thu Oct 18, 2007 5:47 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

Dark, then release the fruggin EXE.
by Xodus
Wed Oct 17, 2007 10:20 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

Anthony knows how to resign con files, but he won't share the info because he doesn't want people "cheating." I'm trying my best but I doubt I'll be able to crack it. Open source your program and let the community work on it. Just stick a copyright or something in it in the top of each of...
by Xodus
Wed Oct 17, 2007 9:16 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

That is incorrect about the cache for the game saves, to have a game save, you must have either a memory unit, or an hdd. So they can depend on storing the unlock key on that hdd or memory unit. Also, there is a method in XNA to check if an MU is attached, I. haven't tried doing much with it but may...
by Xodus
Wed Oct 17, 2007 8:48 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

Are you talking about the HDD? If that is the case, the SATA drive *should* be hot swappable. But you're talking about the DVD drive, aren't you >_< Are gamesaves stored on the HDD? I haven't explored much with the 360's caching system, but if it's anything like halo2 was. It can be a possibility.
by Xodus
Wed Oct 17, 2007 7:44 am
Forum: Cafe
Topic: Starwars DOS Program!
Replies: 9
Views: 1718

Dead :(

Code: Select all

C:\Documents and Settings\Robert Hollis>telnet towel.blinkenlights.nl
Connecting To towel.blinkenlights.nl...Could not open connection to the host, on
 port 23: Connect failed
by Xodus
Wed Oct 17, 2007 7:38 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

I assume the gametype files and profiles are signed, correct? Do we even know how to generate the signature for these files on the Xbox 360? I remember there was an app capable of doing it for pretty much any game on the original Xbox, but I haven't been following the scene for the 360 much and don...
by Xodus
Tue Oct 16, 2007 9:05 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 32940

My Method, whether static or dynamic, works. You dont know the code behind my method so you cant make assumptions. Then release your app so we can see... Here's something to tickle your brain 63 68 74 62 is going to be dynamic. And this is fact: Start of desc is always 16 from 63 68 74 62 End of de...