Search found 20 matches

by The_Dark_One555
Sun Dec 09, 2007 6:40 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Huh...i was banned? Didn't even notice until a friend just now told me to check my topic. Wow, so pointless. :roll:
by The_Dark_One555
Thu Nov 01, 2007 5:14 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

You've never given your opinion on this forum. Doesn't mean you've never given your opinion at all. I've heard from people...
by The_Dark_One555
Thu Nov 01, 2007 4:45 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Well, Anthony and some people at 360gamesaves.com have a container resigner. People like Tural and Anthony are "Against" releasing it because it could be used for quote-unquote "cheating." Personally, they're a disgrace to this forum and the modding community. Me, along with many...
by The_Dark_One555
Mon Oct 29, 2007 8:10 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Well i have the key thanks to a certain someone im not mentioning. I also have a dump of the 1BL.bin and all i need to do is find a way to resign using that key...

Don't call out other members.
by The_Dark_One555
Sun Oct 28, 2007 1:57 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

I may release the source, but i highly doubt it. I will probably release the pre-compiled .dll's that contain the various variant structs along with the offset pre-programmed for each item.

Well, i prefer not to make this known, but there is something im interested in at 1BL on the console's flash.
by The_Dark_One555
Sun Oct 28, 2007 7:41 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Well i have an update to make! The release date for my program draws near as i get closer to unvailing the Container Resign. Here's some eye candy. Also, i need someone who can Flash their Xbox360. If you can, and you're interested in helping contact me at my MSN: kast130@hotmail.com Now for the can...
by The_Dark_One555
Fri Oct 26, 2007 5:42 pm
Forum: Discussion
Topic: halo 3 gametype editor?
Replies: 7
Views: 2308

i have nearly ALL of the gametype info mapped out. I could release my program if i had a way to resign the container files...
by The_Dark_One555
Fri Oct 26, 2007 3:47 pm
Forum: Discussion
Topic: halo 3 gametype editor?
Replies: 7
Views: 2308

Anthony, if you'd just release the damn resign info, i'd be alot farther along than i am now.
by The_Dark_One555
Sun Oct 21, 2007 8:14 pm
Forum: Discussion
Topic: *SPOILERS*How do you think halo 3 should have ended*SPOILERS
Replies: 63
Views: 6357

I think it should've ended with a very graphic love scene between Masterchief and Cortana. How the hell can a Guy, in a 2,000 Pound Suit, fuck a hologram? I doubt a kiss would be possible, let alone an entire sex scene... Though Cortana looks hot as HELL. I mean...damn... If you notice, look at 3 p...
by The_Dark_One555
Fri Oct 19, 2007 1:43 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Im listening...please continue, i would love to have 1% Gravity...But if 0x00 is 50% gravity and 0x06 is 300% (the highest), how would the game know that you want 0x07 to be 500%? Or maybe im not understanding what you mean... The kill count isnt an enum, its a byte value. Default is 16h (25 kills) ...
by The_Dark_One555
Fri Oct 19, 2007 10:24 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

I havent done much testing, but im pretty sure kill points (the amount of points you get for a kill [default=1]) and suicide points are not enum's, just bytes so technically you could make it where a headshot gives you 100 points... Again i haven't tested this theory. Oh, and i think im getting clos...
by The_Dark_One555
Fri Oct 19, 2007 7:22 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Still, Anthony holding information from us slows down greatly, if not stops some of our modding process. Well mine anyways, because .map's are too complicated for me so im working more with Forge and gametype variants. But i will release some more info, but most of you probably know already: Instead...
by The_Dark_One555
Thu Oct 18, 2007 2:05 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

When did i get pissy?
by The_Dark_One555
Thu Oct 18, 2007 5:16 am
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

I know you all mean good, but it just isn't going to happen. Every program i've ever made is Closed-Source, and every program i ever make is going to be Closed-Source.
by The_Dark_One555
Wed Oct 17, 2007 6:19 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Anthony knows how to resign con files, but he won't share the info because he doesn't want people "cheating."

I'm trying my best but I doubt I'll be able to crack it.
by The_Dark_One555
Tue Oct 16, 2007 2:35 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

My Method, whether static or dynamic, works. You dont know the code behind my method so you cant make assumptions.
by The_Dark_One555
Tue Oct 16, 2007 2:22 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

The name you see at 1042 is just for the container file, not the actual gametype file. The Actual variant files are 4096 bytes that start at offset 57344 in the Container file. Im not sure what chdr is, but mvpr means its a multiplayer game variant. Just like mapv means its a map variant. That is al...
by The_Dark_One555
Mon Oct 15, 2007 6:23 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Ok. First off. Anthony: I know what im doing. Shadow LAG: I've mapped out almost all variables and flags. Prey: I prefer to keep my research to myself at the moment. After i release this program, i will most likely release the research then. Nothing pisses me off more than me posting my research and...
by The_Dark_One555
Sun Oct 14, 2007 7:06 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Yes it is in C#.

Yes it can inject back into container (kinda).

No it doesnt work in game...YET!

Whats your MSN/YAHOO?

Anything with the word "AOL" in it makes me puke so dont ask for an AIM :P
by The_Dark_One555
Sun Oct 14, 2007 7:01 pm
Forum: Modding Discussion
Topic: Halo 3 Gametype Editor
Replies: 98
Views: 28801

Halo 3 Gametype Editor

Hello, Im The_Dark_One. Im not new to HaloMods or Modding Halo. A few of you may have seen me on other forums as Kast130. Anyways, im creating a Halo 3 Gametype editor and wish to get some feedback. This isn't in the utilities section because im not releasing it yet. I still need to do quite a bit o...