Search found 10 matches

by mariomaster3000
Sat May 24, 2008 6:06 pm
Forum: Modding Discussion
Topic: Externalize a sound?
Replies: 1
Views: 347

Externalize a sound?

Ok, this one may sound odd, but is it possible to externalize a sound? I have found when you transfer an internalized sound from one map to another, the sound doesn't transfer. For instance, I have found that the scarab gun's sound in external, so when you copy it, the space for the sound is actuall...
by mariomaster3000
Fri May 23, 2008 11:45 am
Forum: Modding Discussion
Topic: Increase the size of an explosion?
Replies: 3
Views: 497

Increase the size of an explosion?

Does anyone know a way to increase the size of the actual explosion from a rocket launcher? I know how to increase the damage radius, and make there be a quick flash of light when a rocket explodes, but has anyone found a way to actually increase the size of the explosion itself? What about the area...
by mariomaster3000
Sun Nov 11, 2007 12:18 am
Forum: Modding Discussion
Topic: Mainmenu Error
Replies: 4
Views: 670

Yeah, signing backwash again fixed it, even though I had already signed it before. It must have glitched out or something.... oh well, it doesn't matter considering that it works now. Thanks for the tip.
by mariomaster3000
Sat Nov 10, 2007 3:38 pm
Forum: Modding Discussion
Topic: Mainmenu Error
Replies: 4
Views: 670

I should have signed the map. If the map wasn't signed, the entire main menu wouldn't load.

Does anyone know what the problem really is? Seriously, this shouldn't be too hard...
by mariomaster3000
Sat Nov 10, 2007 12:50 am
Forum: Modding Discussion
Topic: Mainmenu Error
Replies: 4
Views: 670

Mainmenu Error

I'm working on linking the maps from the killtacular and blastacular mappacks to my mainmenu. So far, everything is working great- exept for backwash. Every other map can load exept for backwash. I have already confirmed that the scenario link is correct. I'm not fully sure what's preventing it from...
by mariomaster3000
Mon Nov 05, 2007 4:18 pm
Forum: Modding Discussion
Topic: .ETM Editors?
Replies: 5
Views: 1225

How do I do that? But, even if I can move back the camera, I can't do 3rd Person mode in multiplayer... or can I? Last time I tried it, the controls are glitchy (for instance player 2 controls devcam and player 1 controls camera type, all going on player 1's screen). Can't I just get some sort of .E...
by mariomaster3000
Sun Nov 04, 2007 4:29 pm
Forum: Modding Discussion
Topic: SP to MP?
Replies: 0
Views: 309

SP to MP?

Okay, this'll sound quite noobish, but how do you do it? Some of the things that I have read say that you need to do a BSP conversion, but how do you do that? Finally, do you need to reprogram the AI after a conversion?

Thanks for the help in advance.
by mariomaster3000
Sun Nov 04, 2007 4:06 pm
Forum: Modding Discussion
Topic: .ETM Editors?
Replies: 5
Views: 1225

Actually xbox7887, I was wanting to fuse two trainers together. Both were made by you. I was wanting to put your 3rd person trainer and Yelo into one trainer. I like your 3rd person mode, but I can't enable Multiplayer AI (considering that you need Yelo to do so) and use it at the same time. Yelo's ...
by mariomaster3000
Tue Oct 30, 2007 7:58 pm
Forum: Modding Discussion
Topic: .ETM Editors?
Replies: 5
Views: 1225

.ETM Editors?

Hey, I need some help finding a good trainer editor. I have AIO v2 which has two trainer editors, but neither one of them can open a .ETM which can be a problem. One opens .XBEs and the other opens .TMDs. Does anyone know about a good trainer editor that can open .ETMs and edit them?
by mariomaster3000
Thu Oct 11, 2007 10:34 pm
Forum: Modding Discussion
Topic: Scripting Program compatable with Halo 2 Xbox
Replies: 1
Views: 481

Scripting Program compatable with Halo 2 Xbox

Does anyone know of a good scripting program that is compatable with Halo 2 Xbox maps? I want to make my own AI scripts and do some other things like that via custom scripts.