Search found 195 matches
- Tue Sep 30, 2008 12:22 pm
- Forum: Discussion
- Topic: The Forerunners
- Replies: 9
- Views: 1394
The Forerunners
Hey guys I've been asking quite alot of questions here so i thought it's time for me to give something back, but cause I have no idea how to upload pics you'll have to deal with this youtube link http://www.youtube.com/watch?v=wc5kp_mlc-k It's my map and I call it "The Forerunners" hope yo...
- Sat Sep 27, 2008 10:38 am
- Forum: Discussion
- Topic: Animating Elevators In Gmax
- Replies: 3
- Views: 1049
Ok here is an animation exporter that works for gmax. http://hce.halomaps.org/index.cfm?fid=3627 There are two script files included in the download one for gmax the other for 3dsmax; use the one named cad_animationExporter_compact.mse. To do this, run the script and save it using the grablistner.e...
- Sat Sep 27, 2008 7:50 am
- Forum: Discussion
- Topic: Animating Elevators In Gmax
- Replies: 3
- Views: 1049
Animating Elevators In Gmax
Hey I havn't been on this forum for a while now, but now i'm back and I need help. I made this elevator AND the animation, but I can't figure out how to export or what to do next. Is there any tutorial that is for GMAX and uses normal tool (not tool++) I need it for my level 

- Sat Sep 27, 2008 7:47 am
- Forum: Discussion
- Topic: Cutscene issues
- Replies: 1
- Views: 771
- Mon May 26, 2008 4:16 am
- Forum: Discussion
- Topic: Halo 3 Music For CE
- Replies: 5
- Views: 794
- Wed May 21, 2008 9:16 pm
- Forum: Downloads
- Topic: DeathIsland_AI_Beachhead BETA 0.5
- Replies: 25
- Views: 14446
- Wed May 21, 2008 9:07 pm
- Forum: Discussion
- Topic: Elevators?
- Replies: 8
- Views: 934
- Wed May 21, 2008 8:00 pm
- Forum: Discussion
- Topic: Halo 3 Music For CE
- Replies: 5
- Views: 794
- Wed May 21, 2008 12:07 pm
- Forum: Discussion
- Topic: Halo 3 Music For CE
- Replies: 5
- Views: 794
Halo 3 Music For CE
I've come so far that i've started to convert halo 3 songs to .sound_looping tags. In guerailla i get between 6 - 14 permutations, thas no problem anymore, and it works fine in sapien and in guerilla, but when i get it ingame wih backgorund OR script it gets exeption after the very first permuatatio...
- Fri May 16, 2008 1:25 pm
- Forum: Discussion
- Topic: Radiosity Error
- Replies: 0
- Views: 510
Radiosity Error
Ok i've been working ont his map, and i got radiosity error. It started out fine then i saw loads of coplanar surfaces, and in the end i got radiosity error
so i have 2 questions.
1.- what exacly is a radisoity error?
2.- how to deal with them?
Thanks
so i have 2 questions.
1.- what exacly is a radisoity error?
2.- how to deal with them?
Thanks
- Tue Apr 01, 2008 8:24 pm
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
- Mon Mar 31, 2008 8:58 pm
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
Then how the hell did it get this line. tell me where it tells you that it skipped. bitmap created: #256x#128, high-color, 64K-bytes I would guess that that line #256x#128, high-color, 64K-bytes [/code][/quote] would be the sky or something cause it only say 0.00000 but it worked when i changed the...
- Mon Mar 31, 2008 6:12 am
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
- Mon Mar 31, 2008 6:03 am
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
- Mon Mar 31, 2008 5:49 am
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
try: tool lightmaps [insert scenario] [inster bsp] 0 0.5 C:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\test\ inside\inside inside 0 0.5 No More Errors For Tools By: {TLS}Udie i'm going to render debug lightmaps for inside of levels\test\inside\inside, and i'll stop when...
- Mon Mar 31, 2008 5:17 am
- Forum: Discussion
- Topic: Lightmap wont complete
- Replies: 14
- Views: 2301
Lightmap wont complete
I type in the command tool lightmaps blablablabla 0 0.9 and i get this C:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\test\ inside\inside inside 0 0.9 No More Errors For Tools By: {TLS}Udie <- custom tool nvm that i'm going to render debug lightmaps for inside of levels\t...
- Tue Mar 25, 2008 5:15 am
- Forum: Discussion
- Topic: My Map!!
- Replies: 7
- Views: 1168
- Mon Mar 24, 2008 9:12 pm
- Forum: Discussion
- Topic: My Map!!
- Replies: 7
- Views: 1168
- Mon Mar 24, 2008 9:10 pm
- Forum: Discussion
- Topic: Not a big problem, but i need to know how
- Replies: 4
- Views: 633
- Mon Mar 24, 2008 3:47 am
- Forum: Discussion
- Topic: Not a big problem, but i need to know how
- Replies: 4
- Views: 633