Search found 52 matches

by Let_Me_Live
Sun Jul 04, 2004 2:38 pm
Forum: Discussion
Topic: Sick of no Halo:CE Patch? Heres a good solution!
Replies: 30
Views: 5236

Its called the official forums at GBX website. I dont know, when you like work for a company, kinda makes sense to post at your site :roll: .

EDIT-
Sry for bluntness, but it sounds like you are disbelieving. Correct me if Im wrong plz.
by Let_Me_Live
Sun Jun 27, 2004 8:55 pm
Forum: Discussion
Topic: A n00bis question
Replies: 3
Views: 1023

ummmmmmmmmmmmm... a swat team is descending on your house as we speak!

EDIT-
No JK, but there doors in New Mombasa Classic?? I never heard anything bout that..
by Let_Me_Live
Sun Jun 27, 2004 5:01 pm
Forum: Discussion
Topic: A n00bis question
Replies: 3
Views: 1023

yep, they are called scripts. Unfortunatley, not many people can get scripts to work in MP maps, (like doors with controls) or elevators. Some people are working on it as we speak (one dude is going to start tearin up sapien to figure it out this monday). EDIT- As well, you need to make custom anima...
by Let_Me_Live
Sun Jun 27, 2004 5:00 pm
Forum: Discussion
Topic: Something I just realized about .jms files...
Replies: 3
Views: 991

no no no, what im sayin is that the Chimp exporter saves that crap, and you save it as a .txt, take the crap out that he says, then you save it in notepad as a .jms. So why not just save the listener window to a .txt file in the first place instead of using chimp (chimp is still awesome, but it this...
by Let_Me_Live
Sun Jun 27, 2004 10:09 am
Forum: Discussion
Topic: Something I just realized about .jms files...
Replies: 3
Views: 991

Something I just realized about .jms files...

Ok, no flaming, but what I dont understand is that .jms files are pretty much just text right, cause when you export them with chimp, you just save the notepad file as .jms. So, why not just save your level as a .txt file and then modify and resave it as a .jms file... No flaming ok, Im bored and ki...
by Let_Me_Live
Sun Jun 27, 2004 10:05 am
Forum: Art Studio
Topic: Gmax Chimp help
Replies: 3
Views: 784

plz tell me you have gone to the GBX forums with this question??!! Just go ask Baka for gods sake!
by Let_Me_Live
Sun Jun 27, 2004 10:04 am
Forum: HEK General
Topic: Breakthrough... in tool.exe
Replies: 4
Views: 1137

^^^^ That sounds about right :wink:
by Let_Me_Live
Sat Jun 26, 2004 1:39 pm
Forum: Art Studio
Topic: New Map Spacestation
Replies: 62
Views: 9245

uuuuuuuu bda UMANA??!! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
:cry: :cry: :cry:
by Let_Me_Live
Sun Jun 13, 2004 12:40 pm
Forum: Discussion
Topic: What is Halo CE?
Replies: 4
Views: 1201

Halo CE stands for custom edition. What it is is a version of Halo PC without any single player campaign, and was designed to be modded. With the HEK (halo editing kit) and a 3d drawing tool, you design new maps with mods incorprated into them.
by Let_Me_Live
Sat Jun 12, 2004 7:59 pm
Forum: Discussion
Topic: HEK OR HCE
Replies: 10
Views: 2146

dude, just go to the gearbox forums at http://gbxforums.gearboxsoftware.com/ubbthreads.php im not tryin to diss halomods or anything, but all of your answers will be asnwered there cause yah know they made the game.[/url]
by Let_Me_Live
Thu Jun 10, 2004 7:01 pm
Forum: HEK General
Topic: build-cache-file error
Replies: 7
Views: 855

NVM
by Let_Me_Live
Thu Jun 10, 2004 6:18 pm
Forum: HEK General
Topic: tool problem
Replies: 5
Views: 842

ok, put a cmd shortcut into your halo ce folder (name it like tool_cmd.exe) this will allow you to open tool and not have to navigate to the folder through the command prompt.
by Let_Me_Live
Thu Jun 10, 2004 4:23 pm
Forum: HEK General
Topic: DELETE THIS MODerator
Replies: 2
Views: 577

First, this is edited again... new QUESTION. What does this warning mean? WARNING: 1 clusters in structure_bsp levels\asshole\asshole have no background s ound or sound environment. I dont get it, it does everything the way it should (when creating .map file0 and puts it into my map folder in Halo C...
by Let_Me_Live
Thu Jun 10, 2004 4:18 pm
Forum: HEK General
Topic: DELETE THIS MODerator
Replies: 2
Views: 577

DELETE THIS MODerator

edited
by Let_Me_Live
Sun Jun 06, 2004 5:20 pm
Forum: Art Studio
Topic: Open Edges
Replies: 9
Views: 1449

when i try to import the .wrl file, it says --runtime error: maximum string length exceeded. Whats up?
by Let_Me_Live
Sun Jun 06, 2004 7:40 am
Forum: Art Studio
Topic: cool map idea
Replies: 16
Views: 2248

Ollie rules. :twisted: Also, that map is nothing like New Mobasa. If you could go inside the building and crap, that would be cool (definitly make the map smaller) also, paint drawings do take time if you dont want them to look like a pile of brown crap.
by Let_Me_Live
Sun Jun 06, 2004 7:35 am
Forum: Art Studio
Topic: New map W.I.P No name, Pics inside.
Replies: 5
Views: 1305

very cool. The tunnel parts of it remind me of danger canyon. How big is the map.. it doesnt look like it would support 8v8. Needs to b enlarged a bit. And how can u use hogs on it if its so small?? :?: EDIT- OH OH I HAVE AN IDEA. Put two of those together, than have a bridge on the lower level in b...
by Let_Me_Live
Sun Jun 06, 2004 7:19 am
Forum: Utilities
Topic: (Halo 2)Maxscript Map Exporter for 3DSMAX and Gmax for HEK.
Replies: 21
Views: 10918

mmmmmmmmmmm sugarrrr! Anyways, goo job on posting the Chimp 1.5, people have only said stuff about 1.4. As well, how do u use 1.5?? i downloaded it and read the readme, but it does not want to work (i can use 1.4 just fine, but im still need to work on errors for my map).
by Let_Me_Live
Sat Jun 05, 2004 8:19 pm
Forum: Discussion
Topic: help me i'm new!
Replies: 6
Views: 1369

wow ollie didnt get u u lucky son of a bitch :wink:
by Let_Me_Live
Sat Jun 05, 2004 8:16 pm
Forum: Art Studio
Topic: DELETE THIS MODERATORS
Replies: 6
Views: 1284

Why the hell do moderators not delete my threads when i ask.. MODERATOR PLZ DELETE THIS STUPID THREAD IT HAS NO USE NO MORE!!!!!!!!!!