Search found 64 matches

by pdxlib
Sun Aug 17, 2008 7:01 pm
Forum: Downloads
Topic: New Vehicles releasing
Replies: 27
Views: 10404

dont bump old topics
and its at halomaps.org
by pdxlib
Wed Jul 09, 2008 7:01 pm
Forum: HEK General
Topic: Vehicle problem!
Replies: 8
Views: 1366

go into sapian...click on your vehicle and in the properties window under multiplayer spawn flags, you should see: [ ]slayer default [ ]ctf default [ ]king default [ ]oddball default [ ]unused [ ]unused [ ]unused [ ]unused [ ]slayer allowed [ ]ctf allowed [ ]king allowed [ ]oddball allowed [ ]unused...
by pdxlib
Sun Jul 06, 2008 6:19 pm
Forum: Discussion
Topic: What happened to all of the [WIP]'s?
Replies: 5
Views: 888

i do....and i am working on a [wip] :http://forums.halomods.com/viewtopic.php?t=78171
by pdxlib
Thu Jul 03, 2008 11:08 am
Forum: Discussion
Topic: h2 vista custom maps
Replies: 2
Views: 870

thanks for the info on the update....i didnt know about it so my game was still un updated. so it works now
by pdxlib
Thu Jul 03, 2008 8:08 am
Forum: Discussion
Topic: h2 vista custom maps
Replies: 2
Views: 870

h2 vista custom maps

i downloaded a map and put it in the location: c:/users/ "user" /documents/my games/halo2/maps i started up halo 2 and went to play it but it wasnt in the custom map location....or was it in the normal map list. i even tried it with other maps but it still didnt show up so do i have to ins...
by pdxlib
Wed Jul 02, 2008 4:48 pm
Forum: Discussion
Topic: [WIP] truth and rec. defense
Replies: 0
Views: 571

[WIP] truth and rec. defense

in the time period i was gone from halo mods...i was working on a little project.... i was working on making the exterior, muster, hanger, and control parts of the truth and reconciliation playable on multiplayer i did complete the conversion and for now all but 1 are in there normal state in single...
by pdxlib
Sun Jun 29, 2008 2:11 pm
Forum: Tutorials
Topic: (tut) How to PMi a wraith, C-dropship, peli
Replies: 31
Views: 6643

meaning add a unmodded deathisland either from your maps folder in the halo pc directory or a backup deathisland
by pdxlib
Sun Jun 29, 2008 12:24 pm
Forum: Downloads
Topic: Phantom for Halo CE: Released!
Replies: 2
Views: 1206

one word....wicked
by pdxlib
Mon Jun 16, 2008 1:25 pm
Forum: Images
Topic: Foundry for halo ce! whoa since when?
Replies: 29
Views: 3315

well for the people that think i screen shotted from halo 3 and put it on heres proof i didnt: http://img505.imageshack.us/img505/9849/bidgefb3.jpg cause people at halomaps think i did so i gave them that soame for yall. dont all halo 3 bitmaps have that water mark on them? i also agree with not re...
by pdxlib
Fri Jun 06, 2008 7:08 am
Forum: Outstanding Mods
Topic: [Map]Warlocks
Replies: 112
Views: 39826

looks cool. i like the idea of a new bsp...good idea of creating a new map

9/10 it does look a little cramped in the tunnels
by pdxlib
Wed Apr 30, 2008 5:43 pm
Forum: Art Studio
Topic: [WIP] Observatory
Replies: 202
Views: 37575

that....looks.....awesome


keep it comming....looks like it could be a very cool single player map
by pdxlib
Tue Apr 15, 2008 6:52 pm
Forum: Images
Topic: Halo 3 Scarab
Replies: 26
Views: 3613

just do your best to match the color of the halo 3 scareb. it looks like your almost there from the vid.
by pdxlib
Tue Apr 15, 2008 3:09 pm
Forum: Images
Topic: Halo 3 Scarab
Replies: 26
Views: 3613

dude you should totaly make a map and make this thing drivable when finished
by pdxlib
Thu Apr 10, 2008 7:10 pm
Forum: Downloads
Topic: [Mod]Longest_Redone
Replies: 20
Views: 2566

personaly i like the triangle affect...gives a new twist other than the old forerunner design
by pdxlib
Thu Apr 03, 2008 12:09 pm
Forum: Discussion
Topic: a quick question...
Replies: 1
Views: 448

a quick question...

ive been working on my map (silent cartographer for ce mp) and am starting to skin...only prob is when ever i do a skin and compile it in tool++ and it is in tif format uncompressed tool says its not in tif format...same with when ever i compile sounds...it says it isnt a sound so heres my question....
by pdxlib
Fri Mar 28, 2008 5:00 pm
Forum: Downloads
Topic: [MOD]Deathisland Air Combat Mod
Replies: 13
Views: 2450

looks good...seems like a fun map to play on...one question though....why is the two rocks and that big tree floating? http://img247.imageshack.us/img247/705/halo20080305203033vx0.png the rock above the xfire box, the rock up left of that rock and the big tree next to the hog and turret im just wond...
by pdxlib
Wed Mar 26, 2008 7:17 pm
Forum: Cafe
Topic: Girl Dies Because Parents Did Not Seek Help
Replies: 76
Views: 3574

Xero wrote:sucks to be her. :lol:
i fail to see whats funny
by pdxlib
Wed Mar 26, 2008 5:46 pm
Forum: Cafe
Topic: Girl Dies Because Parents Did Not Seek Help
Replies: 76
Views: 3574

i can understand religion and all that but like metkillerjoe said....after a the second week youd think they would take her to the doctor for some help or something other than just staying home and praying. not even after the second week...for something like diabetes u act as soon as posible not wai...
by pdxlib
Mon Mar 24, 2008 1:55 pm
Forum: HEK General
Topic: hud msg icons prob
Replies: 0
Views: 494

hud msg icons prob

im following donuts tut on how to make a picup icon and i do everything he says and when i get to the compiling part i get this:

Code: Select all

### hud_msg_icons.tif
### ERROR cant extract sprites without a valid plate
does anyone know what i might have done wrong?
by pdxlib
Fri Mar 21, 2008 1:52 pm
Forum: Images
Topic: (WIP) silent cartographer - halo custom edition (update)
Replies: 34
Views: 2982

ive finished the map....disregard the battle rifle in the first post when answering to the poll question