Search found 26 matches

by Sebris
Sat Oct 13, 2007 12:59 pm
Forum: Modding Discussion
Topic: one small problem
Replies: 6
Views: 645

Andrew_b wrote:dont post another topic when you want to know how to move camera back.
......?
what do you mean?
this is about a dropship that wont drive. i never posted anything about cameras on this forum before
by Sebris
Sat Oct 13, 2007 8:38 am
Forum: Modding Discussion
Topic: one small problem
Replies: 6
Views: 645

could be,
i just came up with the theory that it could be that i Extracted it from the wrong map
i used two betrayles.
by Sebris
Fri Oct 12, 2007 5:31 pm
Forum: Modding Discussion
Topic: one small problem
Replies: 6
Views: 645

one small problem

i was able to PMI a c-dropship, the only problem im having is i cannot use it(as in drive and/or sit in passenger seats) i typed in the box scorpion driver *i replaced the scorpion with the dropship*, didnt work, i also tried scorpion-driver, didnt work either. any possible things i might be doing w...
by Sebris
Tue Oct 09, 2007 3:49 pm
Forum: Tutorials
Topic: Covenant beam inside pc
Replies: 8
Views: 1672

....sweet
*bookmarks*
by Sebris
Sat Sep 29, 2007 3:49 pm
Forum: Discussion
Topic: Forge
Replies: 25
Views: 2642

one thing that puzzles me about forge is that custom power up thing.
correct me of im wrong but, Why would they have that if it dosent actually do anything?
by Sebris
Sun Sep 16, 2007 11:04 am
Forum: Tutorials
Topic: CE>PC-PC>CE
Replies: 25
Views: 5038

0x04 and 0x05 are hex offsets. He's saying you change what's at those locations. In this case the 4th byte and the 5th byte of the file. Here is the most commonly used converter to play with. thanks and ive seen that converter before....but sparkedit cant read them nor can halo itself but at least ...
by Sebris
Sun Sep 16, 2007 9:45 am
Forum: Tutorials
Topic: CE>PC-PC>CE
Replies: 25
Views: 5038

heres a noob question....how do you find 0x04 & 0x05?
Patrickh wrote:lol i just made a program that does this for you
cool, where can i download?
by Sebris
Sun Sep 09, 2007 12:28 pm
Forum: Modding Discussion
Topic: SP>MP map converter
Replies: 7
Views: 1012

sry but that kind of program dosent exist.

btw, ur poll is off topic
by Sebris
Thu Sep 06, 2007 3:08 pm
Forum: Utilities
Topic: UNHI editor
Replies: 37
Views: 5591

....wow

..can i give you a hug, lol jk

superb utility
by Sebris
Sun Aug 26, 2007 6:32 am
Forum: Modding Discussion
Topic: Convert extinction map to mac 4 me
Replies: 32
Views: 2583

Sgt.Peppers wrote:
CabooseJr wrote:I don't think extinction sucks, It's actually quite enjoyful.
Agreed.
agreed agreed
lol
by Sebris
Fri Aug 24, 2007 8:10 am
Forum: Utilities
Topic: DDS Coverter
Replies: 5
Views: 1912

hey, this is useful.
the dds plug-in wont work on my copy of photoshop.
thanks man :)
by Sebris
Fri Aug 17, 2007 2:05 pm
Forum: Modding Discussion
Topic: .Map File making.?
Replies: 4
Views: 643

sorry man, but that is the only way.
by Sebris
Thu Aug 16, 2007 7:29 am
Forum: Modding Discussion
Topic: matrix mod
Replies: 4
Views: 818

heh, cool
i was actually trying to make a hang em high matrix map myself.
like walk on walls, slow projectiles. high jumps.

but i cant wait to see ur mod.
by Sebris
Wed Aug 15, 2007 4:50 pm
Forum: Modding Discussion
Topic: flying turret?
Replies: 32
Views: 2461

what i did is switch the thing to dropship/pelican and work on the movement numbers(acceleration/decceletation/ect.) and checked off the driver power wakes physics box(and speed, and gunner power)
then switching the physics power mass points of the turrets to antigrav.
by Sebris
Fri Aug 03, 2007 11:32 am
Forum: Modding Discussion
Topic: troubles with a certain vehicle
Replies: 8
Views: 1087

Andrew_b wrote:You need to follow this tut right here :P
http://forums.halomods.com/viewtopic.php?t=57141
oh ok, ill try that.
thanks

UPDATE:, works, thank you :)
by Sebris
Thu Aug 02, 2007 12:35 pm
Forum: Modding Discussion
Topic: troubles with a certain vehicle
Replies: 8
Views: 1087

DeadHamster wrote:
Want a copy?
sure, thank you

Also:
It craps out right on the starting server screen.
And i am using full
by Sebris
Wed Aug 01, 2007 1:57 pm
Forum: Modding Discussion
Topic: troubles with a certain vehicle
Replies: 8
Views: 1087

i added all of the data from the vehicles\pelican folder i decrapped the model said yes to the verticies and indicies prompts and located the verticies.new and indicies.new files. said yes to the 3rd question i also renamed all seat marker names from P to GT (i used gun turret.)except for the cargo ...
by Sebris
Wed Aug 01, 2007 1:12 pm
Forum: Modding Discussion
Topic: troubles with a certain vehicle
Replies: 8
Views: 1087

troubles with a certain vehicle

im having trouble importing a pelican on a map.
every time i rebuild the map with the peli in there, add it with sparkedit. and try to play it on halo....
Gathering exception data!
can anyone help me out?

thanks.
by Sebris
Thu Jul 19, 2007 1:07 pm
Forum: Outstanding Mods
Topic: Halo 2 Sniper Rifle + Texture
Replies: 173
Views: 48735

dude, thats awesome. it'd be even cooler if the screen worked but still its an awesome tag
by Sebris
Thu Jul 19, 2007 1:04 pm
Forum: Modding Discussion
Topic: DXTbmp
Replies: 8
Views: 752

no prob :3