Search found 20 matches

by red_butcher
Sat Jul 14, 2007 8:29 am
Forum: Modding Discussion
Topic: 9/8/07 New Heads Up On AI Revision v2
Replies: 49
Views: 6948

Ok I dont know anything about AI just basic skinning and a little bit about replacing objects and swapping tags and scripts. But I was wondering where do you guys go to learn all of this?
by red_butcher
Fri Jun 22, 2007 11:55 am
Forum: Modding Discussion
Topic: Let's Get Going on this
Replies: 5
Views: 509

Lol red_butcher, I am John the person ur speakin off rofl i got the sheild workin properly(No generator, Although if anyone has a model for the Generator in the middle im pretty sure i know a way of making that work.) just a matter of finding the perfect way to deploy it, thru grenades or a custom ...
by red_butcher
Fri Jun 22, 2007 11:44 am
Forum: Modding Discussion
Topic: Yelo isn't working!!!
Replies: 12
Views: 798

Yamagushi wrote:I tried using explorer but it wont accept the username and password...
Just follow this post and you should be able to get it working :)

http://modz.us/index.php?showtopic=4792
by red_butcher
Fri Jun 22, 2007 11:29 am
Forum: Modding Discussion
Topic: Yelo isn't working!!!
Replies: 12
Views: 798

I FTP using filezilla in which ive never had a problem with, the cam worked for about 3 buttons that were mapped out completly wrong. I dont think it matters what you are using to ftp as long as you have ftp access. I personaly use "My Network Places" on my start menu and have not had any...
by red_butcher
Fri Jun 22, 2007 11:22 am
Forum: Modding Discussion
Topic: Yelo isn't working!!!
Replies: 12
Views: 798

You can also download a version that will run off of a disc (it is very simple, just follow the instructions that are included in the download). I would also recommend downloading "AModderGuy's" AI revision also :lol: it rocks... Note: Yelo on disc is under the downloads section at the bot...
by red_butcher
Fri Jun 22, 2007 11:15 am
Forum: Modding Discussion
Topic: Yelo isn't working!!!
Replies: 12
Views: 798

I had to back up all of my halo 2 files (Im not allowed to tell you how either [no --> TDATA <--, or UDATA discussion allowed) and comletely uninstall halo 2 (delete everything). I then installed Yelo using the guide at afterdawn. Which does include one step that you must do in your TDATA folder (on...
by red_butcher
Fri Jun 22, 2007 10:56 am
Forum: Modding Discussion
Topic: Let's Get Going on this
Replies: 5
Views: 509

I know someone who is getting started on a mod just like this for the level "coagulation". He is trying to get the bubble shield to work and everything. What map are you using? Because if we combine forces than we could make one realy good mod. :D
by red_butcher
Mon Jun 18, 2007 10:32 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

recon1775 wrote:
red_butcher wrote:
recon1775 wrote:huh? I just attempted to download it and it worked fine...
Did the map load up after you applied the patch?
yep, loaded fine
Ok, I think this question is ok for me to ask. If not than you can edit this post. Does "sppf" stand for "super ppf"?
by red_butcher
Sun Jun 17, 2007 9:38 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

recon1775 wrote:huh? I just attempted to download it and it worked fine...
Did the map load up after you applied the patch?
by red_butcher
Sat Jun 16, 2007 7:33 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

sorry to double post but I have a couple of ideas that might help out with the AI. (1) to make the AI more responsive, you could probably just turn up the uggression ussing the usual programs. (2) I have another idea that might make it possible to use AI online. if you created a host map with the A...
by red_butcher
Sat Jun 16, 2007 7:29 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

Thrasher Alpha wrote:did you resign the map?
Yup.
by red_butcher
Sat Jun 16, 2007 11:01 am
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

I think that maybe you are using the wrong type of patch. I downloaded it again and the map still wont load. When I looked at the biped tag, there is like the flak_cannon (fuel rod) and some other crap, but there is not even a single biped in there. I'm pretty sure that I applied it correctly :?:
by red_butcher
Sat Jun 16, 2007 9:23 am
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

sorry to double post but I have a couple of ideas that might help out with the AI. (1) to make the AI more responsive, you could probably just turn up the uggression ussing the usual programs. (2) I have another idea that might make it possible to use AI online. if you created a host map with the AI...
by red_butcher
Sat Jun 16, 2007 8:52 am
Forum: Modding Discussion
Topic: A Dot halo/ Entity tut?
Replies: 13
Views: 1744

I have tried the recharge ammo mod before and it only worked when I hosted. you can however change how many bullets per shot that you fire. Also I have imported the pelican into coagulation and it works ok but I need to put it on a flat surface to make it stop spinning. If you could add to the pelic...
by red_butcher
Sat Jun 16, 2007 7:55 am
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

my xbox just freezing when im trying to load the map after i have applay ur patch lol... know why? You have to resign a map after you edit anything in it. Download "DMR" (I think that is the name if I remember correctly) it can resign all maps including the two new maps. i know that (and ...
by red_butcher
Fri Jun 15, 2007 10:01 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

Oh, sorry. Is it illegal to discuss? I was just curious.
by red_butcher
Fri Jun 15, 2007 8:23 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

swepower wrote:my xbox just freezing when im trying to load the map after i have applay ur patch lol... know why?
You have to resign a map after you edit anything in it. Download "DMR" (I think that is the name if I remember correctly) it can resign all maps including the two new maps.
by red_butcher
Fri Jun 15, 2007 1:27 pm
Forum: Downloads
Topic: A Coagulation AI mod V1
Replies: 35
Views: 4325

lol, I dont think replacing a bitmap is going to affect anything :roll: . I just found this same mod on anothere site and was saying how much I loved this mod. If you need any help with this than I would be glad to help. I have no knowledge of ai, but I do know a little about moving objects and vehi...
by red_butcher
Fri Jun 15, 2007 1:15 pm
Forum: Downloads
Topic: Main Menu Patch - Every New Map (DLC)
Replies: 89
Views: 42757

Halo32007july2 wrote:Alright thank you so know i can mod them because like i did and i failed to load the map i resign with both cmr's and they still didnt work!!?? Any ideas or will this do the job?
You have to use "DMR" for the new maps.
by red_butcher
Fri Jun 15, 2007 12:14 pm
Forum: Outstanding Mods
Topic: [MOD] Paraiso || xHeadshotmastax - (PUBLISHED ON MIMESIS)
Replies: 93
Views: 39823

This is one of my favorite mods for halo 2. I love it!!! I am also working on a mod right now, and have imported the pelican into coagulation. The only problem is that I dont know how to make it set properly; The nose sticks up and the rest of it is in the ground. I can fly it and everything but whe...