Search found 26 matches
- Sun Mar 09, 2008 1:34 pm
- Forum: Modding Discussion
- Topic: Project DH
- Replies: 54
- Views: 4604
- Fri Mar 07, 2008 11:18 pm
- Forum: News
- Topic: End of HaloMods?
- Replies: 259
- Views: 82096
I always liked the concept of cluster computing. I am going to make one of my own some time, but for my own use. But uh, you have heard of those websites that you can sign up to support with your processing power haven't you? There is one for some science, and one for medical etc. But, looking over ...
- Fri Mar 07, 2008 10:29 pm
- Forum: News
- Topic: End of HaloMods?
- Replies: 259
- Views: 82096
- Tue Feb 19, 2008 10:37 pm
- Forum: HEK General
- Topic: i HATE tool.
- Replies: 8
- Views: 2058
- Tue Feb 19, 2008 9:55 pm
- Forum: Modding Discussion
- Topic: Project DH
- Replies: 54
- Views: 4604
I have wanted to do this but never got it to work... Cluster grenades. Make it so when they explode, they spawn more, but smaller grenade like objects which explode. No initial damage from popping open, but a wider spread than normal. I have tried to make grenades spawn others when they explode, but...
- Tue Oct 09, 2007 5:18 pm
- Forum: Modding Discussion
- Topic: H3 Combat Evolved (56k warning)
- Replies: 129
- Views: 9697
- Mon Sep 17, 2007 6:10 pm
- Forum: Modding Discussion
- Topic: skin package
- Replies: 1
- Views: 356
- Mon Sep 17, 2007 5:58 pm
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
Oh boy.... um, It has been a while since I found those tools, but I can give you the names. NFS wizard,(nfs file opener/editor [I think you need to convert first}) OIFtool,(model converter for use with o-edit), OEdit (model editor/export {you can use this to export in ASCII format}) And I think that...
- Tue Aug 28, 2007 11:21 pm
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
- Tue Aug 28, 2007 8:16 pm
- Forum: Modding Discussion
- Topic: HELP PLEASE! BUFFER OVERRUN ERROR
- Replies: 23
- Views: 2310
- Mon Aug 27, 2007 3:36 pm
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
- Sun Aug 19, 2007 11:03 am
- Forum: Modding Discussion
- Topic: PMI from SP Full map to MP Trial map
- Replies: 12
- Views: 1219
- Sun Aug 19, 2007 10:37 am
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
- Sun Aug 19, 2007 10:25 am
- Forum: Modding Discussion
- Topic: Microsoft is trying to stop modding!!!!
- Replies: 10
- Views: 975
Fricking do it anyways what are they going to do??? They don't have your real name they don't have your address, they don't have a fricking thing. And give it a rest, thats what CE is for duh!! EDIT: I think andrew is right, they just don't want you to put vids everywhere that you try to get money f...
- Sun Aug 19, 2007 10:20 am
- Forum: Modding Discussion
- Topic: Sparkedit Swapping Problem
- Replies: 4
- Views: 579
- Sun Aug 19, 2007 10:16 am
- Forum: Modding Discussion
- Topic: Microsoft is trying to stop modding!!!!
- Replies: 10
- Views: 975
- Sun Aug 19, 2007 10:07 am
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
- Sun Aug 19, 2007 9:59 am
- Forum: Modding Discussion
- Topic: Sparkedit Swapping Problem
- Replies: 4
- Views: 579
I will do that as soon as I get home... But if this helps you any... I select the scenery item I want to swap right? Ok, then I go to the swap thing, and there are only scenery items in the scenery edit mode. So then I go into the vehicle edit mode... Whoops, that deselects the item. See my dilemna?...
- Sun Aug 19, 2007 9:41 am
- Forum: Modding Discussion
- Topic: Using NFS viper model for halo Hog
- Replies: 13
- Views: 1587
Using NFS viper model for halo Hog
Well, I came up with this brilliant idea to extract the NFS dodge viper police model for use with halo, to replace the MG Hog. I used the viper from NFSHP2 btw,,, I used some modding tools meant for use with NFS, that can export the model in ASCII, and from there I imported it to Milkshape, removed ...
- Sun Aug 19, 2007 9:20 am
- Forum: Modding Discussion
- Topic: Sparkedit Swapping Problem
- Replies: 4
- Views: 579
Sparkedit Swapping Problem
I have read various tutorials that say to swap a scenery item for instance with a weapon, or vehicle etc, but I can't. I have sparkedit 3.02, and it simply won't let me. I have to be in that particular item's editing mode to duplicate or swap, and I can only swap it with an item of the same type. ? ...