Search found 2159 matches

by MasterNeoChief
Mon Nov 05, 2007 6:07 am
Forum: HEK General
Topic: Ai allegiance question
Replies: 3
Views: 977

There's no real banshee pilot actv. Use a normal elite and make it enter the banshee with a script or command list. Be sure to give its encounter 3d firing positions.
by MasterNeoChief
Mon Nov 05, 2007 6:06 am
Forum: HEK General
Topic: AI's in Vehicles
Replies: 7
Views: 1157

Check the flag AI driver enabled and ai driver flying. Make it go into the driver seat and it will fly.
by MasterNeoChief
Mon Nov 05, 2007 6:04 am
Forum: HEK General
Topic: Make AI Love You!
Replies: 5
Views: 1122

Set up AI in sapien, make the team human, and add a script that says (ai_allegiance player human).
by MasterNeoChief
Mon Nov 05, 2007 6:02 am
Forum: Discussion
Topic: AIs not reloading
Replies: 9
Views: 1552

It's not the weapons tag...

Do you hear a click click sound when i.e marines are trying to fire the AR when it's empty?
by MasterNeoChief
Wed Oct 31, 2007 4:17 am
Forum: Modding Discussion
Topic: 3D Supply Here!
Replies: 9
Views: 894

Give us some work you made.
by MasterNeoChief
Wed Oct 31, 2007 4:14 am
Forum: HEK General
Topic: Halo3 support weapons?
Replies: 14
Views: 2301

What the heck do you mean with support weapons? The detachable turrets?
by MasterNeoChief
Wed Oct 31, 2007 4:12 am
Forum: Discussion
Topic: Sapien Help
Replies: 18
Views: 2986

You still need to give us the debug text. It should be there after you run sapien.
by MasterNeoChief
Wed Oct 31, 2007 4:11 am
Forum: Discussion
Topic: Modding Bloodgulch,switching to halo CE Map,but how do u
Replies: 2
Views: 726

Open your modded map with HEK+, recursively extract the scenario file in the levels\test\bloodgulch folder, and recompile the map with tool.
by MasterNeoChief
Wed Oct 31, 2007 4:09 am
Forum: Downloads
Topic: Darkwoods
Replies: 3
Views: 1737

It's a start, but just about no-one is interested in the tutorial map anymore. By making these things you did learn about placement of items, and I see you ran lightmaps.
by MasterNeoChief
Sat Oct 27, 2007 2:52 am
Forum: Discussion
Topic: AIs not reloading
Replies: 9
Views: 1552

They should. Are you using the same actor variant tags?
by MasterNeoChief
Sat Oct 27, 2007 2:51 am
Forum: Downloads
Topic: [Singleplayer map] Solo Dangercanyon Final Beta New 19 Sep.
Replies: 24
Views: 6486

{N}Nawuto wrote:Umm... I found a glitch, theres flood in the map... :roll:
Tough luck for you not liking the flood. It stays.
by MasterNeoChief
Wed Oct 24, 2007 7:15 am
Forum: Discussion
Topic: Single player
Replies: 23
Views: 2902

3-typed map_name solo_dangercanyon_m This was the right thing to do... Alright, once more. Start up Halo CE, stay in the menu and be sure to have the console on. Open the console, and type map_name solo_dangercanyon_m and hit enter. Also, are you sure you have my map in the MAPS folder of Halo CE?
by MasterNeoChief
Mon Oct 15, 2007 12:33 am
Forum: Cafe
Topic: Starwars DOS Program!
Replies: 9
Views: 1685

Patrickssj6 wrote:1. This is NOT a XP EasterEgg.

2. This is OLD.

3. It uses Telnet which is not very secure to use.

4. It connects to a website ending with .nl (Netherlands) and we all know they suck at soccer.
But they're awesome at the rest. ;)
by MasterNeoChief
Mon Oct 15, 2007 12:31 am
Forum: Cafe
Topic: MoneyMoneyMoney! BOOSTER BLITZ THIS TUESDAY!!!! INFO IN HERE
Replies: 146
Views: 16439

Shitty sites with their shitty USA only.
by MasterNeoChief
Mon Oct 15, 2007 12:29 am
Forum: Discussion
Topic: Single player
Replies: 23
Views: 2902

Open up the console and type map_name [map]
by MasterNeoChief
Mon Oct 08, 2007 4:24 am
Forum: Discussion
Topic: I propose a contest
Replies: 24
Views: 3420

Holy shit, you are from 2003.

I am from 2003! I AM NOT ALONE ANYMORE.
by MasterNeoChief
Mon Oct 08, 2007 4:19 am
Forum: News
Topic: Emblem Discussions
Replies: 2177
Views: 254411

I only have 1 in the 4 years of work here.
Though, I have to say, people shouldn't judge by the looks of emblems. Wow, you have 30 mblemss, you must be rely rely wwasome.
by MasterNeoChief
Mon Oct 08, 2007 4:14 am
Forum: Modding Discussion
Topic: Sparkedit HATES me
Replies: 10
Views: 1305

Andrew_b wrote:uh actually you cant move anything on a sp map.
Wrong. You can move around, you just can't duplicate.
Also, lol my mod Elite Battles. Good times...
by MasterNeoChief
Mon Oct 08, 2007 4:12 am
Forum: Utilities
Topic: Custom Edition Launcher
Replies: 9
Views: 11563

Just like Tool++ or ToolEX? Except for the scripting part.
by MasterNeoChief
Sat Oct 06, 2007 10:50 am
Forum: Downloads
Topic: Halo MechBattle
Replies: 19
Views: 5196

I remember the original map, those are some good memories.