Search found 66 matches
- Sat May 29, 2004 8:36 am
- Forum: Art Studio
- Topic: Does the lighting in Max 6 carry over into sapien?
- Replies: 4
- Views: 857
- Sat May 29, 2004 8:34 am
- Forum: Art Studio
- Topic: Texture Problem
- Replies: 2
- Views: 647
- Tue May 25, 2004 3:36 pm
- Forum: News
- Topic: Some of the latest developments
- Replies: 54
- Views: 11823
And this could open up possibilities for an elevator in MP! Have the animation go up and down to the desired height, etc., and then have it stay at each level for a second or 2, before reversing direction and continuing on its circut/path. Not to burst your bubble, but at this point it wouldn't wor...
- Mon May 24, 2004 6:54 pm
- Forum: Tutorials
- Topic: HEK: Complete Scenery Creation Video Tutorials
- Replies: 45
- Views: 13807
- Mon May 24, 2004 6:13 am
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
- Sun May 23, 2004 1:10 pm
- Forum: HEK General
- Topic: kirk's next tutorial question
- Replies: 8
- Views: 1082
- Sat May 22, 2004 9:37 pm
- Forum: HEK General
- Topic: kirk's next tutorial question
- Replies: 8
- Views: 1082
- Sat May 22, 2004 1:55 pm
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
Re: help with map
it didnt even count down... it just looks like that Double check the scenerio tag, make sure the sky is set up correctly on that. Try turning the speed of the camera up to 40 or 60 and move around a little bit, on the xy and z axis... What does your level look like by the way? Could you send a scre...
- Sat May 22, 2004 2:27 am
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
Re: How to save map as .jms file?
Kirk, much praise for the tutorials, they are very helpful. HOWEVER, I am having a problem. At the VERY end of step 6 in the 3dS Max tutorials, you have me exporting the file to my models directory I made. When i try to save my map as a jms file, I get an error message saying "Don't know how t...
- Fri May 21, 2004 4:29 pm
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
Kirk, I was watching your video tutorials, and I don't understand why I'm lining the UVW map up to my polygons. It makes more sense that I woudl use the top down image to correct the rest of the map, not use the other parts to correct the map. If that's true, then I will have a very square map... I...
- Fri May 21, 2004 4:15 pm
- Forum: HEK General
- Topic: WHY, Tool.exe problem
- Replies: 12
- Views: 1814
I'm not at my computer now, so I can't test this out...but it sounds like you have one of 2 problems... 1. You've applied a default material to an object somewhere without changing the name of said material 2. You have an object in the scene that is linked to the frame that has never had a material ...
- Fri May 21, 2004 12:58 pm
- Forum: Art Studio
- Topic: Help needed with ground on map
- Replies: 8
- Views: 1262
- Fri May 21, 2004 11:36 am
- Forum: HEK General
- Topic: Tool Error
- Replies: 11
- Views: 1544
I did a STL Check and there are no errors and I still get this error in tool building intermediate geometry... building collision geometry... reducing collision geometry... building collision bsp... ### ERROR couldn't build bsp because of overlapping surfaces (orange). ### ERROR couldn't build bsp2...
- Fri May 21, 2004 8:34 am
- Forum: Art Studio
- Topic: Help needed with ground on map
- Replies: 8
- Views: 1262
How many peaks/mountains do you have in the scene. If there are very few then radiosity wouldn't take long to calculate...If you ran radiosity_start and you got the zero's, and then you ran radiosity_save, I can't think of any reason why it wouldn't show up other than it is a flat plane and your cam...
- Fri May 21, 2004 8:27 am
- Forum: HEK General
- Topic: Sapien Problem- hmmm...
- Replies: 10
- Views: 1797
Re: sapien
when I open files in sapien it begins to load and then goes away, I think/guessing it's some kind of tag error but I went through all the tagging steps again with kirk4 video tutorials and it still does the same thing, if anyone can help me please do Try taking either the splinter.scenerio tags tha...
- Thu May 20, 2004 7:17 pm
- Forum: Art Studio
- Topic: Help needed with ground on map
- Replies: 8
- Views: 1262
- Thu May 20, 2004 7:13 pm
- Forum: HEK General
- Topic: Tool Error
- Replies: 11
- Views: 1544
its easier to just run an stl check in the modify tab, on the pull down list (same one with edit mesh in it) there is an option called stl check. You can check any open edges/vertices or any overlapping faces. its very useful STL check works fine, as long as you don't have any areas where you have ...
- Thu May 20, 2004 7:11 pm
- Forum: HEK General
- Topic: Sapien Problem- hmmm...
- Replies: 10
- Views: 1797
- Thu May 20, 2004 3:54 pm
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
- Thu May 20, 2004 12:24 pm
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 24180
The portals tutorial is coming up. I'm just wrapping things up on a tutorial that covers fixing possible errors when exporting a map (open edges and bitmap errors). Here's a list of tutorials that will be coming out in the next couple of weeks: - Portals, ladders - Water: Rivers, Oceans, and lakes -...