Search found 2047 matches

by DeadHamster
Sat Apr 18, 2009 7:44 am
Forum: Modding Discussion
Topic: Changing Name Of Map
Replies: 4
Views: 3288

Re: Changing Name Of Map

You use Eschaton, and select the tags. You can then edit whatever the message is.
by DeadHamster
Fri Apr 17, 2009 6:32 pm
Forum: Downloads
Topic: [Skin] Lone Wolf Pistol
Replies: 6
Views: 3979

Re: [Skin] Lone Wolf Pistol

No you can't do text. The text is reversed on one side. If you write it in reverse, that would just make it messed up on the other side. Overall, I'd give a 5/10 I don't like how the "gold" looks, it's too flat. You really should look into editing the cubemap because I think that could rea...
by DeadHamster
Tue Apr 14, 2009 5:18 pm
Forum: Complaints & Suggestions
Topic: Staff Are Not Doing Their Job
Replies: 57
Views: 15233

Re: Staff Are Not Doing Their Job

Kirk for President.
by DeadHamster
Tue Apr 14, 2009 4:11 pm
Forum: Modding Discussion
Topic: Viewing R5G6B5 type things.
Replies: 7
Views: 3939

Re: Viewing R5G6B5 type things.

Oh, so you have an edited copy, and need to open the edited copy?

Look for DXTbmp, that should work.
by DeadHamster
Mon Apr 13, 2009 6:57 pm
Forum: Modding Discussion
Topic: Viewing R5G6B5 type things.
Replies: 7
Views: 3939

Re: Viewing R5G6B5 type things.

What did you think it to do?
by DeadHamster
Mon Apr 13, 2009 2:47 pm
Forum: Modding Discussion
Topic: Does anybody have a Stable Version Of The Halo 2 Coagulation
Replies: 10
Views: 4483

Re: Does anybody have a Stable Version Of The Halo 2 Coagulation

You can run the original maps on CE, as well as custom ones.
by DeadHamster
Sun Apr 12, 2009 7:15 pm
Forum: News
Topic: Emblem Discussions
Replies: 2177
Views: 151295

Re: Emblem Discussions

I guess it's a bad thing to try to help staff out with keeping order. Whoops.
by DeadHamster
Sun Apr 12, 2009 7:09 pm
Forum: Utilities
Topic: PhysEdit 0.3.1B
Replies: 5
Views: 3370

Re: PhysEdit 0.3.1B

And wraith maybe? And C-Gun Turret? and Pelican? And C-Dropship?
by DeadHamster
Sun Apr 12, 2009 9:54 am
Forum: Modding Discussion
Topic: Viewing R5G6B5 type things.
Replies: 7
Views: 3939

Re: Viewing R5G6B5 type things.

Stickied, right on top of the Utilities Section;

http://halomods.com/forums/viewtopic.php?f=94&t=55226
by DeadHamster
Sat Apr 11, 2009 6:08 pm
Forum: Modding Discussion
Topic: Viewing R5G6B5 type things.
Replies: 7
Views: 3939

Re: Viewing R5G6B5 type things.

If you download and use Eschaton, you can extract any bitmap into a jpeg format, and then import it back.

Eschaton is the future of modding, as corny as it sounds. I'd advise using it.
by DeadHamster
Fri Apr 10, 2009 11:23 am
Forum: Downloads
Topic: [MAP] Duckape's AI Map Pack
Replies: 11
Views: 5767

Re: [MAP] Duckape's AI Map Pack

Yeah, I realize that now, at first it seemed that the second mod was PC.
by DeadHamster
Fri Apr 10, 2009 10:54 am
Forum: GFX
Topic: The Official Emblem Design Thread
Replies: 49
Views: 13105

Re: The Official Emblem Design Thread

Geo, is that funny looking one with the pen and paper in the picture you post the new RC emblem? Cause if so the old one was much much better. If not ignore this post.
by DeadHamster
Fri Apr 10, 2009 10:41 am
Forum: Downloads
Topic: [MAP] Duckape's AI Map Pack
Replies: 11
Views: 5767

Re: [MAP] Duckape's AI Map Pack

I think you should read the post again warlord. As was said, "PC Only".

As in with only using PC. As in without using any CE.
by DeadHamster
Fri Apr 10, 2009 10:39 am
Forum: Modding Discussion
Topic: Halo FTW Download
Replies: 20
Views: 7739

Re: Halo FTW Download

Taking advantages of holes in software is very illegal if you end up circumventing copyright measures put in.
by DeadHamster
Thu Apr 09, 2009 9:18 pm
Forum: Modding Discussion
Topic: Halo FTW Download
Replies: 20
Views: 7739

Re: Halo FTW Download

He only used HMT's EOF.
by DeadHamster
Thu Apr 09, 2009 7:33 pm
Forum: Downloads
Topic: [MAP] Duckape's AI Map Pack
Replies: 11
Views: 5767

Re: [MAP] Duckape's AI Map Pack

There's been a decent amount of stuff done with PC only AI pretty recently, making them act smarter, "respawning", making it more like CE AI basically. Not there yet, and it won't be until there's a simple way to add onto the scnr tag, but it's closer. Still, seeing stuff like this is alwa...
by DeadHamster
Thu Apr 09, 2009 3:58 pm
Forum: Downloads
Topic: [MAP] Duckape's AI Map Pack
Replies: 11
Views: 5767

Re: [MAP] Duckape's AI Map Pack

Oh my.

It's always great to come across some good mods, I take it these are from a while ago? Sure wish I was around when PC modding was in it's prime.
by DeadHamster
Wed Apr 08, 2009 10:04 pm
Forum: GFX
Topic: The Official Emblem Design Thread
Replies: 49
Views: 13105

Re: The Official Emblem Design Thread

http://i109.photobucket.com/albums/n57/Edwindrako/none.png http://i109.photobucket.com/albums/n57/Edwindrako/1-1.png http://i109.photobucket.com/albums/n57/Edwindrako/2-2.png http://i109.photobucket.com/albums/n57/Edwindrako/3-1.png Meh. Not a pro at this sort of stuff. It's supposed to be the Halo...
by DeadHamster
Wed Apr 08, 2009 7:53 am
Forum: Modding Discussion
Topic: Eachaton Question
Replies: 18
Views: 2969

Re: Eachaton Question

No. The default animations are in First Person, and only include the Cyborg's Hands and the FP model. The Third Person Animations would have to include the entire cyborg model, and the Third Person Model Weapon, or a swapped first person. If no third person animations for a bash exist in the cyborg ...
by DeadHamster
Tue Apr 07, 2009 7:41 pm
Forum: Mac Downloads
Topic: Water AR
Replies: 7
Views: 3480

Re: Water AR

Try skinning a shotgun or a pistol. I'd like to see something similar to your other AR applied to those weapons.