Search found 21 matches

by Fun~Antares
Sat Feb 16, 2008 6:04 am
Forum: Downloads
Topic: (map) Hangemhigh Disco's style
Replies: 38
Views: 4573

Pretty awesome. Now its a covenant ball. 9.5/10 Could have skinned more of the objects along with adding new ones. Btw, what did u PMI into the map, if you don't mind me asking? sure, here the lists of pmi injected object. Some are visible, some have the red cube spark problem.... but anyway here y...
by Fun~Antares
Sat Feb 16, 2008 3:48 am
Forum: Downloads
Topic: (map) Hangemhigh Disco's style
Replies: 38
Views: 4573

umh.... strange, i never touch any rocket launcher graph.
by Fun~Antares
Sat Feb 16, 2008 12:01 am
Forum: Downloads
Topic: (map) Hangemhigh Disco's style
Replies: 38
Views: 4573

Altimit01 wrote:Looks pretty good. It also looks like you might have corrupted some of the weapon bitmaps. Unless that was intentional.
Sorry, my limited knowledge of english never help me....
what you mean exatly?
Maybe weapons shots inside blue pistons?
Becouse its not a weapon, its an emitter tag.
by Fun~Antares
Fri Feb 15, 2008 11:59 pm
Forum: Downloads
Topic: (map) Hangemhigh Disco's style
Replies: 38
Views: 4573

wait.... why did you say this is your last? you have been making good mods. becouse i wanna spend my free time for play tooooo :lol: Damn, i love this game, other ones havent its feel :wink: and the family, work, childs, hobbyes....... maybe i need a 30 hours day? :? :lol: just kidding, im busy lik...
by Fun~Antares
Fri Feb 15, 2008 4:33 pm
Forum: Downloads
Topic: [map] Nuclear Island Fun Clan Mod
Replies: 19
Views: 3427

Looks like you *** up my Nuclear Winter mod. I'd give AMT credit for the work. That would be nice. I made that sky. Unless I'm wrong. Is the sky mask not the energy tendril from the shade turret? Makes a nice "energy shield in the sky" effect, I know. Hey Silent i give credit for the sky ...
by Fun~Antares
Fri Feb 15, 2008 4:30 pm
Forum: Downloads
Topic: (map) Hangemhigh Disco's style
Replies: 38
Views: 4573

(map) Hangemhigh Disco's style

Hi guys, here my last attempt to mod an halo map, maybe it will be also the last (for the fun of someone :twisted: ), becouse it need tiiiiiimeeeeeeeeee! And i donno where to found. Anyway, here you are some shots and the mapfile. The map have 2 version, 1 for server side with vehicle and 1 for play...
by Fun~Antares
Wed Jan 16, 2008 3:12 pm
Forum: Tutorials
Topic: [tut] my PMI tutorial (with tricks)
Replies: 1
Views: 1032

[tut] my PMI tutorial (with tricks)

yes i do it, but this one work..... and have some nice tricks. I never add picture couse im lazy, and now its late...for me :) This is my personal tutorial..... 0) use HMT 1) open an original halo map (for example Infinity.map..... must be an unmodded one, or probably you'er map will crash when you ...
by Fun~Antares
Wed Jan 16, 2008 1:43 pm
Forum: Downloads
Topic: [map] Nuclear Island Fun Clan Mod
Replies: 19
Views: 3427

Thanks to all the guys that have found it good.
i'm happy about.

Antares
by Fun~Antares
Wed Jan 16, 2008 9:07 am
Forum: Downloads
Topic: [map] Electric Danger Canyon Fun Clan Mod
Replies: 25
Views: 4492

[map] Electric Danger Canyon Fun Clan Mod

Hello guys, this is my last modded release of Halo PC danger canyon multiplayer map. This map is build from zero totally by me, so no one have right about, only Bungie and Microsoft, lol It have some bbt portals position inside so credit to the owner of BBT mods, and also credit to Salamander for he...
by Fun~Antares
Tue Jan 15, 2008 10:02 am
Forum: Downloads
Topic: [map] Nuclear Island Fun Clan Mod
Replies: 19
Views: 3427

[map] Nuclear Island Fun Clan Mod

Hi, this is one of my last modded map, its a death island map where i pmi some object and make some scenary change. This map its based on a BBT mod portal position, some of them are the same, but i have made it from zero rebuilding an original halo map. The sky is a winter sky (credit to Alchemist66...
by Fun~Antares
Thu Dec 13, 2007 12:11 pm
Forum: Modding Discussion
Topic: PMI Spawn on red cubes into Spark
Replies: 3
Views: 557

Yes i use it , 3.02
and for pmi i use HMT with 64 Phen.. plugs.

And i get cubes on all b40 scen object sometimes :(

ARG!
by Fun~Antares
Thu Dec 13, 2007 11:27 am
Forum: Modding Discussion
Topic: PMI Spawn on red cubes into Spark
Replies: 3
Views: 557

PMI Spawn on red cubes into Spark

Hi guys, new year incoming, old prob never solved! Here my prob.... I can PMI some pieces from any donator map to any destination map, for example some of [scen] tag from B40 to deathisland map, but i cant see the real object on sparkedit, i import the new tag into scenario, save the map, close and ...
by Fun~Antares
Mon Feb 19, 2007 9:46 pm
Forum: Modding Discussion
Topic: Exception error entering a server?
Replies: 4
Views: 708

Oh thanks, i dont know this,
but by the way
do you know which pieces are suitable without get an exception error?
If yes, there is a list for take a look?

thanks to all want to help me with an answer. :D :D :D
bye
Antares
by Fun~Antares
Sat Feb 17, 2007 4:44 am
Forum: Modding Discussion
Topic: Exception error entering a server?
Replies: 4
Views: 708

Exception error entering a server?

Hello guys, finally i have made my modded map with PMI and all works good on my Pc, but i have a question now: Why anyone that enter my server without my modded map installed get the Exception error? Anyone know how to solve? Couse i want to run my modded maps on my clan servers, but i don't want th...
by Fun~Antares
Tue Feb 13, 2007 2:56 pm
Forum: Modding Discussion
Topic: Sparkedit Cube Probs
Replies: 6
Views: 841

promethus?
What is this? a new modding prog?
can you explain?
cya
by Fun~Antares
Tue Feb 13, 2007 11:56 am
Forum: Modding Discussion
Topic: Need HELP, Last step of PMI
Replies: 4
Views: 689

Thanks guys, i have try....but exception again!!!!!!
Any other suggestions?
Antares
by Fun~Antares
Tue Feb 13, 2007 11:55 am
Forum: Modding Discussion
Topic: Sparkedit Cube Probs
Replies: 6
Views: 841

I think you misunderstood me, sry.
I know what object the cube are is written in the info box,
the real prob is that i cant use couse they are only cube, not polygone model.
thanks
Antares
by Fun~Antares
Mon Feb 12, 2007 10:09 pm
Forum: Modding Discussion
Topic: Sparkedit Cube Probs
Replies: 6
Views: 841

Sparkedit Cube Probs

Hi, i have this curious problem, i have add 6 PMI worked object in my map, and i can run in the game watching the real obj without get any errors, but when i go in sparkedit for use them, i see only green cube of the objects and not the objects with them polygones. With this obj cube style, i cannot...
by Fun~Antares
Mon Feb 12, 2007 9:11 am
Forum: Modding Discussion
Topic: Need HELP, Last step of PMI
Replies: 4
Views: 689

Need HELP, Last step of PMI

Hi guys, i have this probs: i have try to modify a map (beaverkreeck) for get in the bridge from c10 map of halo. I had follow step by step a guide found somewhere in this forum, and in fact my final rebuilded map work with no errors ( i can lunch from halo without exception). But the real problem i...
by Fun~Antares
Sat Feb 10, 2007 2:57 pm
Forum: Modding Discussion
Topic: Console Broken
Replies: 0
Views: 252

Console Broken

I have a prob using Spark Edit.
If i try to edit Sidewinder it broke the console in game.
This joke happen only with this map, not with the other....
Anyone have suggestion on?
Or also how to repair the broken console.
Thanks
Antares