Search found 20 matches
- Fri Dec 12, 2008 4:19 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 928344
I have a few questions. * With the NXE installed will using modded usermaps/accidently trying to use an unsigned map get your console or profile banned. (Just to get a clear answer, and yes I read the last few posts.) * Will we easily be able to mod actual maps now that we can get the game to run of...
- Mon Oct 20, 2008 2:28 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 928344
- Thu Oct 16, 2008 3:26 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 928344
Because the game isn't designed to pass the locations of static objects between clients. The objects in question, such as the first mod here , are expected to be in the same place in every instance of the map. They can't be moved or deleted in-game, so their locations are simply inherited from the ...
- Sun Oct 05, 2008 4:09 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 928344
- Thu Oct 02, 2008 6:46 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 928344
Well I've haven't been here since Halo 3's release so I need to be brought up to speed on some of the advancements being made (as in, answer questions I haven't seen be answered by others yet :P) Ok so basically I've been hearing about XSATA. Now say I bought XSATA got it hooked up into my Xbox 360 ...
- Sun Jan 20, 2008 4:50 pm
- Forum: Modding Discussion
- Topic: Change Starting Weapons -- MULTIPLAYER SERVER
- Replies: 13
- Views: 1801
- Sun Jan 20, 2008 6:55 am
- Forum: Modding Discussion
- Topic: Change Starting Weapons -- MULTIPLAYER SERVER
- Replies: 13
- Views: 1801
- Sun Jan 20, 2008 6:40 am
- Forum: Modding Discussion
- Topic: Change Starting Weapons -- MULTIPLAYER SERVER
- Replies: 13
- Views: 1801
I just want an Assualt Rifle with no Pistol as secondary weapon. I noticed Generic and Custom weapons setting but how do I actually set the Custom Weapons setting. Also if you mean try checking out the two different types, the both have the same starting weapons. then do a swap of w/e weapon and the...
- Sun Jan 20, 2008 6:29 am
- Forum: Modding Discussion
- Topic: Change Starting Weapons -- MULTIPLAYER SERVER
- Replies: 13
- Views: 1801
- Sun Jan 20, 2008 6:20 am
- Forum: Modding Discussion
- Topic: Change Starting Weapons -- MULTIPLAYER SERVER
- Replies: 13
- Views: 1801
Change Starting Weapons -- MULTIPLAYER SERVER
Basically I have no idea how to make it so the Magnum isn't your secondary starting weapon on my server. Do I edit the specific map (bloodgulch.map) or is there a setting I somehow overlooked? I also don't want every weapon on the map to change just for the starting weapon. Also this is for Halo PC ...
- Mon Dec 31, 2007 7:20 am
- Forum: Discussion
- Topic: To the Pelican as a Player for Rats Nest Thread
- Replies: 52
- Views: 9948
- Mon Dec 31, 2007 5:47 am
- Forum: Discussion
- Topic: To the Pelican as a Player for Rats Nest Thread
- Replies: 52
- Views: 9948
- Sun Dec 30, 2007 6:23 pm
- Forum: Discussion
- Topic: To the Pelican as a Player for Rats Nest Thread
- Replies: 52
- Views: 9948
- Sun Dec 30, 2007 7:48 am
- Forum: Discussion
- Topic: To the Pelican as a Player for Rats Nest Thread
- Replies: 52
- Views: 9948
- Sun Dec 30, 2007 6:30 am
- Forum: Discussion
- Topic: Pickup elephant in forge glitch : P
- Replies: 18
- Views: 2893
- Sun Dec 30, 2007 6:22 am
- Forum: Discussion
- Topic: To the Pelican as a Player for Rats Nest Thread
- Replies: 52
- Views: 9948
To the Pelican as a Player for Rats Nest Thread
Many of you will probably say it's impossible and not to even bother, also I'm not doing this in hopes of flying the pelican. (Though it would be cool). I want you guys to produce your findings on the matter on ways we can maybe get over near that pelican. GET ALMOST ANY OBJECT TO THE PELICAN: Basic...
- Sun Dec 30, 2007 6:15 am
- Forum: Forge
- Topic: Jail Cell v3
- Replies: 10
- Views: 2017
- Fri Jan 12, 2007 5:36 am
- Forum: Downloads
- Topic: [MAPPACK] KilltrocityMappack 2
- Replies: 380
- Views: 86341
- Mon Jan 08, 2007 5:09 pm
- Forum: Modding Discussion
- Topic: A Gun that Shrinks your player on shot...
- Replies: 2
- Views: 786
- Sun Jan 07, 2007 10:56 pm
- Forum: Modding Discussion
- Topic: A Gun that Shrinks your player on shot...
- Replies: 2
- Views: 786
A Gun that Shrinks your player on shot...
Is it possible to make it when you fire with a certain gun you turn tiny and you when you fire with another gun you get big again? An example of this being useful is make a small mini cave where the player can use a special gun to make him small and hide in. Anyway is it possible? And if so, how can...