Search found 61 matches

by GKMods
Wed May 07, 2008 3:22 pm
Forum: HEK General
Topic: Another tool error with my new map
Replies: 7
Views: 1358

wow

ok if you dont even know what were talking about then chances are you didn't make shaders or you just followed some tutorial without understanding it. Either way, this is as simple as it will get. Go to your map's tags folder and open up you shaders. These files will either be shader model or enviro...
by GKMods
Wed May 07, 2008 3:12 pm
Forum: HEK General
Topic: tool++ error
Replies: 13
Views: 2354

mhmm

ya we need more details
by GKMods
Thu Apr 10, 2008 4:03 pm
Forum: Utilities
Topic: Engineer V1.17
Replies: 457
Views: 216524

wow

oko iv never done halo 3 modding b4 and this is gona sound really stupid but how the hell do i even get halo 3 maps to my computer??????


pleeze pm me with the answer so it doesn't take up space on this topic
by GKMods
Fri Mar 14, 2008 3:20 pm
Forum: HEK General
Topic: AI spawn triggers
Replies: 2
Views: 762

AI spawn triggers

Does anybody know how to make a trigger that will , for example, make AI spawn around the next corner when you approach a certain place?
by GKMods
Fri Mar 14, 2008 3:14 pm
Forum: Discussion
Topic: Script Help?
Replies: 4
Views: 681

hek

all you have to do is open the map in HEK+, look in the explorer window, click and drag over all the files or folders to highlight them, right click and hit "add to extraction cue" and then on the right in the extraction cue de-select the "save tag list" checkbox. Then just to ma...
by GKMods
Fri Mar 14, 2008 2:54 pm
Forum: Discussion
Topic: Halo CE One Shot Kills?
Replies: 5
Views: 913

mhmm

ya just make the dammage to the same as the sniper rifle or higher
by GKMods
Fri Mar 14, 2008 12:45 pm
Forum: Discussion
Topic: Halo CE One Shot Kills?
Replies: 5
Views: 913

?

what do you mean. I dont really understand.
by GKMods
Fri Mar 14, 2008 12:44 pm
Forum: Discussion
Topic: AI spawn triggers
Replies: 2
Views: 516

AI spawn triggers

Does anybody know how to make a trigger that will , for example, make AI spawn around the next corner when you approach a certain place?
by GKMods
Fri Mar 14, 2008 11:35 am
Forum: Tutorials
Topic: All the tutorials you'll ever need
Replies: 0
Views: 7625

All the tutorials you'll ever need

Many of you probly already know about this but for those who don't this is a link to almost all the tutorials you will ever need to make maps.

Here it is.

I think this should be stickied so people can find it easily.
by GKMods
Fri Mar 14, 2008 11:26 am
Forum: Discussion
Topic: GET IN THAT VEHICLE!!!
Replies: 9
Views: 1195

mhmm

(script startup myscriptlololol
(ai_vehicle_enterable_distance yourvehiclename 2)
)
Is that the only script you need then???
by GKMods
Fri Dec 21, 2007 5:08 pm
Forum: HEK General
Topic: I need a cutscene maker person!!!
Replies: 1
Views: 534

I need a cutscene maker person!!!

Hey guys i am looking for somebody who can either: write a cutscene tutorial, give me a link (that works) to a cutscene tutorial, explain to me how to make them, or make them for me. Im making a huge new series of single player maps and i need to be able to make good cutscenes with good sound and ev...
by GKMods
Thu Dec 06, 2007 5:08 pm
Forum: Discussion
Topic: i have a sapien radiosity error id like help with.
Replies: 2
Views: 493

i have a sapien radiosity error id like help with.

hey guys i was just wondering if anybody has ever experienced an error in sapien when running radiosity. i type in "radiosity_quality 0" and the little "0" comes up and then i type in "radiosity_start" and the whole thing just freezez. if anybody can help i would apreci...
by GKMods
Thu Dec 06, 2007 5:06 pm
Forum: Discussion
Topic: Sapien help
Replies: 5
Views: 862

mhmm

are you trying to open one of your own maps or one that you extracted with hek++ because hek++ has an unfortunate habit of screwing up tags when it exports just enough that sapien wont open them.

this has happened to me many times by the way
by GKMods
Sun Nov 25, 2007 11:13 am
Forum: HEK General
Topic: Need help with animated shaders for new tank!
Replies: 0
Views: 469

Need help with animated shaders for new tank!

Hey guys im makin a new tank and i was wondering if anybody knows how to create animated shaders for the treads.
if you can help i would apreciate it.
thanks
by GKMods
Fri Nov 09, 2007 2:44 pm
Forum: HEK General
Topic: how to make animations?
Replies: 4
Views: 799

anims

if you are using "set keys" i find it takes alot longer, so i use "auto keys" which lets you chose a starting and ending point and it makes all the frames in between for you. You usually have to do this more than once because it moves in the most direct path from start to finish....
by GKMods
Thu Nov 08, 2007 4:11 pm
Forum: HEK General
Topic: Question about a tool error
Replies: 11
Views: 1511

Question about a tool error

Hey guys i was trying to build the structure for my new map and i got this error in tool:
Image
if anybody knows what happened i would appreciate it if you could help me.
peace.
by GKMods
Sun Oct 14, 2007 10:29 am
Forum: HEK General
Topic: Some sapien warnings...
Replies: 4
Views: 799

ok then

umm actualy i compiled the map with the unopenable senario and it worked! i was able to play it. so i just need a program that will extract the senario correctly.
by GKMods
Sun Oct 14, 2007 10:18 am
Forum: HEK General
Topic: Some sapien warnings...
Replies: 4
Views: 799

I need a working hek+

Do you know where i can get a hek+ that will not corrupt my .secnario tags when i extract them. cuz i still get that error when i open a hek+ extracted senario that either says "you tried to open a non-senario tag...Bad" or it opens for 2 secconds and then closes.
by GKMods
Sun Oct 14, 2007 10:11 am
Forum: HEK General
Topic: Question about weapon anims. and Hek+ error
Replies: 1
Views: 462

Question about weapon anims. and Hek+ error

Hey i have 2 questions. When making a weapon, do you have to leave the magazine detached from the gun itself??? :?: P.S. im tryin to make a sort of remake of the rocket launcher using the old anims. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ _...
by GKMods
Sun Oct 14, 2007 10:08 am
Forum: HEK General
Topic: Need an Animator!
Replies: 9
Views: 1009

so

why does that matter?