Search found 66 matches

by thescottishguy
Wed Aug 04, 2004 7:36 am
Forum: NTSC Downloads
Topic: New NMP Map: "The Hangar" Download added 8/4/04
Replies: 4
Views: 2703

blink, yes it's updated, fixed a couple of issues, couple of block placements were bad, and one of the sniper rifles was falling through the floor, also addeed teleporters from ground below the control booths up into the control booths and added storage boxes below the trap doors in the control boot...
by thescottishguy
Wed Aug 04, 2004 3:52 am
Forum: NTSC Downloads
Topic: New NMP Map: "The Hangar" Download added 8/4/04
Replies: 4
Views: 2703

New NMP Map: "The Hangar" Download added 8/4/04

okay, i'm finally back from my vacation/work trip, I still don't have a smuch time to devote to my ongoing projects but the hangar is done, or as done as it's going to get right now, it doesn't have a couple of elements i wanted to incorporate but i think it is a pretty solid team map, it's not an o...
by thescottishguy
Sun Jul 18, 2004 4:12 pm
Forum: NTSC Downloads
Topic: *Updated--==SP-MP "Heat v2" (CXE)==--Updated*
Replies: 100
Views: 35794

(GT)Juggler wrote:i compressed it using the newest sparkedit, and it worked. dunno y its not for you.
worked for me too
by thescottishguy
Sun Jul 18, 2004 4:11 pm
Forum: NTSC Downloads
Topic: UPDATED | new map : Team-HASTE
Replies: 32
Views: 7008

this map needs a lotta help but is still pretty good. First off when i played there was a giant piece of the bottom missing and i just fell through to regular bg. Second off the "Flamethrower" is just a rocket launcher. And for reccomendations i suggest making the ghosts fly and adding a ...
by thescottishguy
Sun Jul 18, 2004 4:08 pm
Forum: NTSC Downloads
Topic: The Window (AWESOME NEW MAP)
Replies: 44
Views: 16631

Re: concept

ok blink, I think that this is a good kind of 'concept' map. There are a few things wrong with it (spawn points outside, almost unbreakable glass, not respawning glass, etc) and I think that you could create a great map using glass panels. How about a map that uses the idea of knocking out the pane...
by thescottishguy
Fri Jul 16, 2004 10:19 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

holy moley batman! it COMPRESSES! wow. i never would have thought that it would. im releasing my mod saturday night. yeah some SP conversions will compress, it depends on the realtive size of the new bsp to the old one. looks great, i'm looking forward to seeing this, the more SP conversions we hav...
by thescottishguy
Fri Jul 16, 2004 12:59 am
Forum: NTSC Downloads
Topic: Bad Ass Swamper Tires for Warthog
Replies: 11
Views: 7877

I'm really impressed with this, it's subtle but very nicely done. keep up the good work, looks like you could probably turn out some really really nice skins if you keep up this level of quality

TheScottishGuy
~Team NMP~
by thescottishguy
Fri Jul 16, 2004 12:57 am
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

hey can you also put in SWAMPFOX's MP the Library cus its pretty fun to play peec out Unfortunately the library cannot be compressed and run from the maps folder, for now it can only be run from cache, which means no, it can't be included in any map packs, however, NMP are working on this and we WI...
by thescottishguy
Tue Jul 13, 2004 1:42 am
Forum: NTSC Downloads
Topic: New Map Idea: Fallout
Replies: 9
Views: 3483

ok it's on my schedule, i'm currently finishing up some tweaks on the hangar and then i'll move ont to this.
by thescottishguy
Mon Jul 12, 2004 9:34 am
Forum: NTSC Downloads
Topic: New Map Idea: Fallout
Replies: 9
Views: 3483

i like this idea, i'd love to take a look at it and see if i can put something together for you, I'm on a couple of other projects for NMP right now though so if anyone else would rather pick up on this in the meantime let me know and i'll leave you to it. if not then i'll look at this after i finis...
by thescottishguy
Fri Jul 09, 2004 6:24 pm
Forum: NTSC Downloads
Topic: NTSC Panel Pack all maps
Replies: 20
Views: 6780

First off, thanks for the panels MrMurder, I have been waiting for this forever. Also, I am trying to change the texture of the panel, so I edit the .dds file for the panel, and then I try to inject it back to the cache (using HMT) but it won't work? It says must be... DXT1 or something like that, ...
by thescottishguy
Thu Jul 08, 2004 3:52 pm
Forum: NTSC Downloads
Topic: Halo Map Chooser: Customize, Infinite Maps, No Compressing
Replies: 65
Views: 22142

something like: Inmate.Prisoner.byfezzman not to nitpick but if your naming order was (original)-(mod, new map, proj, etc..)-(new map name)-(creator) it would work without the folders example: prisoner-mod-Inmate-Fezzman bloodgulch-nmp-Vengeance-Ultramagnus bloodgulch-nmp-The_Hangar-TheScottishGuy ...
by thescottishguy
Thu Jul 08, 2004 6:30 am
Forum: PAL Downloads
Topic: The Library PAL
Replies: 14
Views: 16777215

Yep, the build number is what stops the map from loading between PAL and NTSC. Since PAL is a later build the strings must've been stored in a newer way (the NTSC maps always have missing string errors). However I tried a PAL map on NTSC with changed build number and didn't get any string errors. T...
by thescottishguy
Thu Jul 08, 2004 2:52 am
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

scottish guy why dont u pay attention, if u took a modded bg and tried to replace beavercreek with it u would have to hex bloodgulch to beavercreek. Not beavercreek to bloodgulch, damn. People these days :? ok, sorry i just realised i was reading it backwards :) to use a modded bloodgulch map in th...
by thescottishguy
Wed Jul 07, 2004 3:06 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

common sense here people.... bloodgulch is 10 letters, beaver creek is 11 and maybe its just me but i think 11 is more than 10 but maybe thats just me when you hexedit the name on the third line of the file's hex, there will be one letter left after you make it bloodgulch, go to the hex values side...
by thescottishguy
Wed Jul 07, 2004 1:47 am
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

junit0524 wrote:i i have not yet found a good beaver creek mod because u cant use a bg since u cant hex bloodgulch to beavercreek.
why can't you hex edit Bg to BC? you just need to zero out the remaining letters.
by thescottishguy
Fri Jul 02, 2004 4:19 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

be careful about choosing maps that cannot be compressed yet like covasion and library. I can compress covasion, if u need me too. I've found a way to open it in SE and compress it. The covasion.map you have does not work. Ok, Now I seriously can do it. Someone just send me the covasion cache file ...
by thescottishguy
Thu Jul 01, 2004 10:18 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

Re: come on

not to sound like a jerk lol but who cares you guys, were not running business' were simply making halo more fun. Enough with the orginizations and asking for permission crap. Lets just focus on the main point, making halo as good as possible before the sequal. i understand that point but if the re...
by thescottishguy
Thu Jul 01, 2004 1:32 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

the multiple perilous plunges of multiple map packs

I hate to be a killjoy but i have to voice a concern, having 101 different mappacks sounds great until you realise that it will cause huge problems for online play, here's what i recommend: structured series ~NMP these guys are doing great, they will continue to do great, vengeance seems like the fi...
by thescottishguy
Thu Jul 01, 2004 1:23 pm
Forum: NTSC Downloads
Topic: halomods CXE - (CUSTOM XBOX EDITION)
Replies: 248
Views: 63503

Re: ??? What's the Difference

these are fan voted maps, the NMP is set up to bring us brand new maps specifically built for NMP, Vengeance is the first real "new map project" man that they've done together, it looks and feels like it could have been lined up next to the original maps and been well accepted, therein lie...