Search found 30 matches
- Mon Nov 13, 2006 5:53 pm
- Forum: Modding Discussion
- Topic: map limit? can i have more maps than 49?
- Replies: 6
- Views: 617
- Mon Nov 13, 2006 5:52 pm
- Forum: Modding Discussion
- Topic: Couple things I need help with...
- Replies: 3
- Views: 454
- Mon Nov 13, 2006 12:16 pm
- Forum: Modding Discussion
- Topic: .dds help
- Replies: 4
- Views: 620
- Mon Nov 13, 2006 12:13 pm
- Forum: Modding Discussion
- Topic: Main Menu bitmap...where is it...
- Replies: 3
- Views: 517
- Sun Nov 12, 2006 5:16 pm
- Forum: Modding Discussion
- Topic: Yelo trainer not working...
- Replies: 5
- Views: 780
- Sun Nov 12, 2006 4:08 pm
- Forum: Modding Discussion
- Topic: AI problem
- Replies: 0
- Views: 250
AI problem
ok so i got the AI thing working and i understandhow it all works. ive been exsperimenting for the last cuple of days and i got elites with weapons and on vehicles. but to day i wanted to put more than elites in i wanted hunters and grunts. so i put them in resign the map and ftp it to my xbox. but ...
- Fri Nov 10, 2006 8:03 am
- Forum: Modding Discussion
- Topic: help with AI scripting
- Replies: 9
- Views: 850
omg how many ******* times do i have to say it i know. you need yelo do you ******* understand that i get that part I DO HAVE OTHER AI MODS I DO HAVE OTHER AI MODS I DO HAVE OTHER AI MODS I DO HAVE OTHER AI MODS did anybody get that yet or do i have to say it more. ok i know what yelo is and i know ...
- Thu Nov 09, 2006 10:54 pm
- Forum: Modding Discussion
- Topic: entitys bsp viewer
- Replies: 7
- Views: 536
entitys bsp viewer
ok so i spent 3 hours in entitys bsp viewer trying to make a race track. so i resign ftp and it loads up but everything is way out of place from where i placed it. so i open up the most up to date version 1.3 and spend an hour fixing it. so i resign ftp and it fixed it but it is still out of place. ...
- Thu Nov 09, 2006 10:51 pm
- Forum: Modding Discussion
- Topic: need one last thing with AI
- Replies: 8
- Views: 694
- Thu Nov 09, 2006 3:51 pm
- Forum: Modding Discussion
- Topic: making landmines
- Replies: 11
- Views: 975
- Thu Nov 09, 2006 3:49 pm
- Forum: Modding Discussion
- Topic: help with AI scripting
- Replies: 9
- Views: 850
- Thu Nov 09, 2006 3:47 pm
- Forum: Modding Discussion
- Topic: need one last thing with AI
- Replies: 8
- Views: 694
- Wed Nov 08, 2006 7:21 pm
- Forum: Modding Discussion
- Topic: need one last thing with AI
- Replies: 8
- Views: 694
need one last thing with AI
ok so i can import the elite and other characters asign weapons vhicles and more. i can make an asum script for respone in groups in diffrent sectors(wich i need some relly talented person with AI to look over to see if it will work) im prety shore it wll though. but i dont know how to import the sc...
- Wed Nov 08, 2006 3:05 pm
- Forum: Modding Discussion
- Topic: help with AI scripting
- Replies: 9
- Views: 850
- Wed Nov 08, 2006 1:53 pm
- Forum: Modding Discussion
- Topic: help with AI scripting
- Replies: 9
- Views: 850
help with AI scripting
ok so i did every thing right to put in AI but now i need to script can some one show me how
- Wed Nov 08, 2006 12:15 pm
- Forum: Modding Discussion
- Topic: need AI help
- Replies: 11
- Views: 928
- Wed Nov 08, 2006 12:12 pm
- Forum: Modding Discussion
- Topic: How would I go about making Master Chief smaller?
- Replies: 6
- Views: 608
ok first you will need ADI and and the latest model plugin these can be obtained from halomaps.com and haloplugins.com 1) ok first open up the map in ADI then scroll to the model tag. 2) fing masterchief_mp or elite_mp and open it up in the tag editor. 3) now you want to make him smaller so find Bou...
- Wed Nov 08, 2006 12:05 pm
- Forum: Modding Discussion
- Topic: making landmines
- Replies: 11
- Views: 975
- Tue Nov 07, 2006 7:29 pm
- Forum: Modding Discussion
- Topic: How would I go about making Master Chief smaller?
- Replies: 6
- Views: 608
- Tue Nov 07, 2006 6:54 pm
- Forum: Modding Discussion
- Topic: need AI help
- Replies: 11
- Views: 928