Search found 40 matches
- Sun Sep 14, 2008 12:14 pm
- Forum: Downloads
- Topic: Forge Gametype
- Replies: 53
- Views: 12385
- Mon Sep 08, 2008 12:54 pm
- Forum: Downloads
- Topic: Krishka Ground (1.1)
- Replies: 27
- Views: 8019
- Sat Sep 06, 2008 3:28 am
- Forum: Discussion
- Topic: Walk through Walls
- Replies: 13
- Views: 1650
You can't walk through walls/floor that is part of the bsp unless something pushed you out. Spawnable objects, like forge walls can lag so they look perfect, although they arent, for some people, like what happened to me, they looked as if they were not standing correctly but for other people it was...
- Fri Sep 05, 2008 2:12 pm
- Forum: Discussion
- Topic: Walk through Walls
- Replies: 13
- Views: 1650
I could walk through walls before, and occasions I still can. It mostly happened in Forge, one guy would put up a wall, put it up against another wall like he wanted and it wouldnt come off straight for me, however everyone else saw it like it should be but not me, for them I was walking through the...
- Fri Sep 05, 2008 9:40 am
- Forum: Modding Discussion
- Topic: Usermap troubles
- Replies: 5
- Views: 775
- Fri Sep 05, 2008 7:48 am
- Forum: Modding Discussion
- Topic: Usermap troubles
- Replies: 5
- Views: 775
Usermap troubles
So I've been trying to figure out whats causing my problem on my own, but with no luck I turn to you, Halomods. I extracted my forged usermap from my profile and got to work. I placed some grenades on Halo 3 and then modified them with Forge to be the mancannons found on Avalanche. Saved the map and...
- Wed Sep 03, 2008 8:53 am
- Forum: Discussion
- Topic: PAX Information
- Replies: 80
- Views: 6563
I can't believe that everyone gets so hyped up by every single halo detail posted or leaked, making up things and photoshoping so more people will get suspicious, and then writing a freaking topic about it being fake or vice versa, just shut the **** up and wait and see! Then again, if this is actua...
- Sat Aug 30, 2008 5:02 pm
- Forum: Discussion
- Topic: Purple Reign Finally!
- Replies: 57
- Views: 5010
- Sat Aug 16, 2008 3:48 pm
- Forum: Utilities
- Topic: [rls]Forge Share v2
- Replies: 53
- Views: 15680
- Tue Aug 12, 2008 4:18 pm
- Forum: Forge
- Topic: Mongoose Racetracks On All Maps With Download
- Replies: 3
- Views: 1329
- Sun Aug 10, 2008 4:05 pm
- Forum: Utilities
- Topic: Sandbox 3.3
- Replies: 317
- Views: 55658
- Sun Aug 10, 2008 4:01 pm
- Forum: Downloads
- Topic: Halo 3 Sandtrap and Last Resort Modded Racetracks
- Replies: 42
- Views: 13489
I don't know much about halo 3 because I don't play much but would there be a way to make it that you died when you hit the ground. Like lay lots of mines or something. These small things would make the map 100x better in my opinion. This does not work, however you can make the track go around the ...
- Sun Aug 10, 2008 3:58 pm
- Forum: Forge
- Topic: Apollo Square
- Replies: 3
- Views: 986
- Sat Aug 09, 2008 4:03 pm
- Forum: Utilities
- Topic: Sandbox 3.3
- Replies: 317
- Views: 55658
- Sat Aug 09, 2008 6:17 am
- Forum: Forge
- Topic: Forge: Tips and Tricks
- Replies: 50
- Views: 14585
I'm not sure if this should go in another thread... but here it is! I have a few useful tips and tricks for forging and whatnot. Some of my friends showed me this, so I'm not sure who originally found these glitches, but they're funny and some are helpful! :lol: You should try the ones you find nece...
- Fri Aug 08, 2008 2:12 pm
- Forum: Downloads
- Topic: Halo 3 Sandtrap and Last Resort Modded Racetracks
- Replies: 42
- Views: 13489
- Tue Aug 05, 2008 3:21 pm
- Forum: Utilities
- Topic: Sandbox 3.3
- Replies: 317
- Views: 55658
Or make something to import\export to a .obj file the locations\rotations of all the objects. that's an even better idea, eventually somewhere along the line a type of viewer would be AWESOME! I've been throwing that idea for a long time now. Don't worry, Detox has something much better in the work...