Search found 6 matches
- Sun Nov 19, 2006 6:13 pm
- Forum: Art Studio
- Topic: 3dsmax or Gmax
- Replies: 4
- Views: 559
- Sun Nov 19, 2006 3:31 pm
- Forum: Art Studio
- Topic: 3dsmax or Gmax
- Replies: 4
- Views: 559
3dsmax or Gmax
Ok, I had 3dsmax 9, but now my trial is up. So I can't use that anymore. And apparently, discreet doesn't offer gmax anymore. Are there any other 3d modeling programs that I can use? Or is there any way to get an older trial version of 3dsmax? Any help would be great.
Thanks in advance.
Thanks in advance.
- Sat Nov 04, 2006 5:02 pm
- Forum: HEK General
- Topic: Model "Ripping"
- Replies: 6
- Views: 604
Re: Model "Ripping"
For example, I'd like to pull the bases from infinity , put then into 3dsmax and change it around a bit , and use it in one of my maps . I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway) . I just want to be able to use it as a refer...
- Fri Nov 03, 2006 6:57 pm
- Forum: HEK General
- Topic: Model "Ripping"
- Replies: 6
- Views: 604
Re: Model "Ripping"
For example, I'd like to pull the bases from infinity , put then into 3dsmax and change it around a bit , and use it in one of my maps . I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway) . I just want to be able to use it as a refer...
- Fri Nov 03, 2006 11:57 am
- Forum: HEK General
- Topic: Model "Ripping"
- Replies: 6
- Views: 604
Model "Ripping"
Ok, I was wondering if someone could tell me how to "rip" models for 3dsmax from haloCE maps. For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps. Also, I understand that many modders are against this, I am no...
- Fri Oct 20, 2006 4:38 pm
- Forum: HEK General
- Topic: 3dsmax question...
- Replies: 1
- Views: 247
3dsmax question...
Hey guys, I'm new to 3ds max, but not map modding. I'm sure this is a very simple fix, but I've tried everything. I made a box, converted it to an editable mesh, went into face selection mode, selected the entire box. When I select the entire box, it highlights a bright red color, then when I click ...