Search found 1369 matches
- Wed Apr 15, 2009 2:41 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 115815
Re: Halo 3 Retail Game Research
See you still don't really get it. I know the smallest possible amount about coding, so opening a program that I don't understand and trying to use it to follow a file I don't understand...tell me how that works? Thats how I learned, and I garentee most of the more expirienced modders learned that ...
- Wed Apr 15, 2009 2:10 am
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 115815
Re: Halo 3 Retail Game Research
I agree. You say you need help to start. Well I remember the only help I, and probally lost of other more expireinced modders got was, open a hex editor and follow a program line by line to see what and how it reads from a file. I believe shade45's app is open source? If so you should do what I just...
- Mon Apr 13, 2009 2:36 am
- Forum: Modding Discussion
- Topic: Community Project: Animations
- Replies: 12
- Views: 5039
Re: Community Project: Animations
Nope; I generally ignore others research until I have confirmed it for myself. Ok well not only did you miss lots of data, and get some things wrong, you also don't pay attention to the number of animations in each raw block do you? That teleporter animation is only 32 bytes long. Well here is some...
- Sun Apr 12, 2009 5:33 pm
- Forum: Modding Discussion
- Topic: Community Project: Animations
- Replies: 12
- Views: 5039
Re: Community Project: Animations
Wow, you obvisouly did not take into consideration that info for the Header I posted.
- Fri Apr 10, 2009 4:21 pm
- Forum: Modding Discussion
- Topic: Application Request Thread
- Replies: 11
- Views: 4879
Re: Application Request Thread
I still don't get why it didn't work when I tried it. I took your advice, which was to find the last bit of data I need to convert and convert it. But I never found anything that fit that description? Unless the BSP checksums actually do something? Otherwise I'm lost..
- Thu Apr 09, 2009 4:18 pm
- Forum: Modding Discussion
- Topic: Application Request Thread
- Replies: 11
- Views: 4879
Re: Application Request Thread
Working on it.Eaton wrote: Map rebuilder
- Thu Apr 09, 2009 2:04 pm
- Forum: Downloads
- Topic: -Invocation-
- Replies: 43
- Views: 13646
Re: -Invocation-
Don't bump two year old topics.DarkBoB wrote:Very good job
- Thu Apr 09, 2009 11:13 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11747
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
uhm that was getting off topick comlpetlly :( I Started it lol. @ BoX255 - Will there be any Trainer mods for Campaign? got anymore mods planned? ah ull need wait :D ok, Has anyone figured out how to remove the custom map limit? The mainmenu only has 50 map slots. You would need to clone some chunk...
- Wed Apr 08, 2009 6:21 pm
- Forum: Utilities
- Topic: Gravemind 1.5 Re-Fixed
- Replies: 28
- Views: 9724
Re: Gravemind 1.5 Re-Fixed
What do you mean by disabled.
- Wed Apr 08, 2009 7:38 am
- Forum: Modding Discussion
- Topic: Model Injector Discussion
- Replies: 10
- Views: 4636
Re: Model Injector Discussion
How about inject models
- Tue Apr 07, 2009 4:16 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 115815
Re: Halo 3 Retail Game Research
Ok, so all that aside, is there a way for me to easily differentiate between the two different styles? If I wanted to make another screenshot tool since Anthony's doesn't work, how would I easily tell the difference between the 2 types of screenshot containers? The older style only has one file lis...
- Tue Apr 07, 2009 8:42 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11747
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
There was some AI for an E3 mock up, but you don't have nearly any of the required info to do it. Trust me, AI will most likly never happen do to the restriction of not being able to add data to maps. You do realize that with a hacked tool set and a few third party tools, it's quite possible to add...
- Tue Apr 07, 2009 6:25 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11747
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
There was some AI for an E3 mock up, but you don't have nearly any of the required info to do it. Trust me, AI will most likly never happen do to the restriction of not being able to add data to maps.
- Mon Apr 06, 2009 6:12 pm
- Forum: Images
- Topic: Halo W.I.P. Photography
- Replies: 832
- Views: 79006
Re: Halo W.I.P. Photography
Looking good
- Mon Apr 06, 2009 10:37 am
- Forum: Utilities
- Topic: Gravemind 1.5 Re-Fixed
- Replies: 28
- Views: 9724
Re: Gravemind 1.5 Re-Fixed
I gave up after this, I just thought I would give the community a fixed better version before I called it quites.
- Sun Apr 05, 2009 8:18 am
- Forum: Complaints & Suggestions
- Topic: Community Challenge: "Fix HaloMods"
- Replies: 8
- Views: 5308
Re: Community Challenge: "Fix HaloMods"
List huh? Here are 293 posts of cries for help. There are probally 50 posts of actuall problems, suggestions, and comments that pertain to the site. Get Cracking. Also you have my resignation with this post. This site is out of control, nothing gets done, the current administration is a joke, and th...
- Sun Apr 05, 2009 7:49 am
- Forum: Complaints & Suggestions
- Topic: Community Challenge: "Fix HaloMods"
- Replies: 8
- Views: 5308
Re: Community Challenge: "Fix HaloMods"
This topic is pointless. There are two topics that are both 7 pages or longer that clearly outline everything thats wrong with the site. If you want to create a topic like this, go through the other two and fix the broken stuff pointed out in those, then create this topic saying "Ok I fixed thi...
- Sun Apr 05, 2009 5:39 am
- Forum: Complaints & Suggestions
- Topic: I'll fix the site.
- Replies: 130
- Views: 27789
Re: I'll fix the site.
Who actually owns the domain?
- Sun Apr 05, 2009 5:30 am
- Forum: Forge
- Topic: Beaver Creek Remake
- Replies: 4
- Views: 3487
Re: Beaver Creek Remake
You can link your images so they appear in the topic but surrounding them with img tags, example:
[img]yourimagelink[/img]
[img]yourimagelink[/img]
- Sat Apr 04, 2009 7:03 pm
- Forum: Modding Discussion
- Topic: FTPing Halo 2 to the XBox Hard Drive... help
- Replies: 5
- Views: 3614