Search found 4 matches

by AnimuX
Wed Oct 04, 2006 3:56 pm
Forum: Art Studio
Topic: Help with H2 and 3ds Max
Replies: 12
Views: 1854

Darco: I tried darkmatter but it was crashing. I think I need to reinstall the .net framework or something.
by AnimuX
Tue Oct 03, 2006 6:10 pm
Forum: Art Studio
Topic: Help with H2 and 3ds Max
Replies: 12
Views: 1854

http://www.the-dark-legion.org/animux/mc/mschief.jpg http://www.the-dark-legion.org/animux/mc/mschiefshiny.jpg I ended up sticking with the camo bump. I haven't found a utility that can convert the game bumps into files 3dsmax will import. ...and Milkshape is my new fav utility. Extract the .obj fi...
by AnimuX
Sun Oct 01, 2006 7:36 pm
Forum: Art Studio
Topic: Help with H2 and 3ds Max
Replies: 12
Views: 1854

I just noticed the alpha channel in those bump dds files has some information after all. The RGB is blackened out, though. I don't know if it's partial information or not but it isn't very detailed.
by AnimuX
Sun Oct 01, 2006 10:29 am
Forum: Art Studio
Topic: Help with H2 and 3ds Max
Replies: 12
Views: 1854

Help with H2 and 3ds Max

I've noticed even in the original "how to" for using ADI and Chr2 to grab models and related files from Halo 2 maps that people have had problems with H2 bump map files. The problem I run into is chr2 can extract the bump map but 3ds Max 8 does not recognize the bump dds format (other dds ...