Search found 220 matches
- Mon Sep 01, 2008 3:14 pm
- Forum: Project Recruitment
- Topic: Inturrupting Cow Productions
- Replies: 0
- Views: 6467
Inturrupting Cow Productions
As many of you have guessed, Yes, I'm back into halo modding, which means I'm going to need a new Mod Team. standard procedure, just PM or post what you can do and some examples of it and anyone else in the team and myself will decide if you have the potential to fill the team's need in your specifi...
- Tue May 20, 2008 2:37 pm
- Forum: Cafe
- Topic: Retirement...
- Replies: 0
- Views: 628
Retirement...
Well, this is goodbye for me, folks. The Halo: total conversion mod is quits, even though it go so far. Halo mods had it ups and downs over the 3 1/2 years i've been here on so many different accounts, like great mods from people such as Xavier, to the Awe inducing models of many like Pacifica. I've...
- Wed Mar 05, 2008 4:11 pm
- Forum: Gamer's Corner
- Topic: Army of Two
- Replies: 18
- Views: 2571
- Sun Feb 24, 2008 6:06 pm
- Forum: Downloads
- Topic: [Map] Bloodgulch is a asteroid crater!!!
- Replies: 67
- Views: 38044
- Sun Feb 24, 2008 2:15 pm
- Forum: Modding Discussion
- Topic: No weapons...Hog flipping...
- Replies: 15
- Views: 1400
- Sun Feb 24, 2008 12:55 pm
- Forum: Modding Discussion
- Topic: No weapons...Hog flipping...
- Replies: 15
- Views: 1400
- Sun Feb 24, 2008 12:36 pm
- Forum: Modding Discussion
- Topic: No weapons...Hog flipping...
- Replies: 15
- Views: 1400
- Sun Feb 24, 2008 12:34 pm
- Forum: Modding Discussion
- Topic: How Can I...
- Replies: 2
- Views: 464
- Sun Feb 24, 2008 12:31 pm
- Forum: Modding Discussion
- Topic: No weapons...Hog flipping...
- Replies: 15
- Views: 1400
for the first ques. it involes the biped,actv and the actr. or you can just null out the startoff weapons shaders and the fp arms, but then you can't see any weapons or your fp arms.... for the second question, you stop if from flipping, increase the weight in the physics tag, and i don't think you ...
- Sun Feb 24, 2008 12:21 pm
- Forum: Modding Discussion
- Topic: How Can I...
- Replies: 2
- Views: 464
How Can I...
How can I make any weapon have the possibility of a headshot?
I've only found one way, ut its still untested. its just removing he contrail on the sniper and replacing all the bullets with the sniper round. the only problem is, that I also want an Caliber adjustment.
I've only found one way, ut its still untested. its just removing he contrail on the sniper and replacing all the bullets with the sniper round. the only problem is, that I also want an Caliber adjustment.
- Sat Feb 23, 2008 9:26 pm
- Forum: Project Recruitment
- Topic: FTD Last call for recruitment
- Replies: 32
- Views: 4102
looks like i have some competition... nah, not really. I'm willing to contribute my new AI and other things, as long as your team can provide some assistance to my Halo: Into The Darkness (formerly Halo: Tactical warfare) project. here is a pic of how the new marine AI explore a hostile environment:...
- Sat Feb 23, 2008 8:30 pm
- Forum: GFX
- Topic: Signature Tutorial!
- Replies: 5
- Views: 584
- Sat Feb 23, 2008 8:26 pm
- Forum: Mac Downloads
- Topic: [Skin]Camo-AR
- Replies: 30
- Views: 4500
- Sat Feb 23, 2008 8:22 pm
- Forum: Modding Discussion
- Topic: Can it be done?
- Replies: 15
- Views: 1220
- Sat Feb 23, 2008 5:26 pm
- Forum: Modding Discussion
- Topic: Can it be done?
- Replies: 15
- Views: 1220
- Sat Feb 23, 2008 5:07 pm
- Forum: Modding Discussion
- Topic: Can it be done?
- Replies: 15
- Views: 1220
Can it be done?
By ripping apart and editing halo's main engine, is it possible to support a much smarter AI and real Ragdoll physics? uhhh, NVM on the AI, i just finished that...
- Sat Feb 23, 2008 3:30 pm
- Forum: Modding Discussion
- Topic: HPC: 56 Questions Answered Here
- Replies: 382
- Views: 247998
- Sat Feb 23, 2008 2:53 pm
- Forum: Tutorials
- Topic: Skins:How to not have a see through Skin(simple/56K Beware)
- Replies: 0
- Views: 820
Skins:How to not have a see through Skin(simple/56K Beware)
alright, this tut is mainly for those that have trouble with their skins. for future reference, in a DXT1 dds file, full black will NOT work because it translates to transparent. So you made an awesome skin, made fake bump-maps or your skin, imported in game and then found out there was holes in it ...
- Sun Feb 03, 2008 12:42 pm
- Forum: Modding Discussion
- Topic: Tactical WarFare Mod New Info (possible Rename)
- Replies: 4
- Views: 718
- Mon Jan 28, 2008 1:31 pm
- Forum: Modding Discussion
- Topic: Tactical WarFare Mod New Info (possible Rename)
- Replies: 4
- Views: 718