Search found 41 matches

by
Wed Jan 09, 2008 4:26 am
Forum: Downloads
Topic: [SKIN] Apocalyptic Survived Tank
Replies: 24
Views: 3961

You know you could have just saved a blank uv template and repainted the whole tank again at a higher res.

:/
by
Mon Dec 17, 2007 1:02 pm
Forum: Modding Discussion
Topic: Halo 3 Weapons for PC pack - Progress so far
Replies: 207
Views: 26525

No, your doing the AR all wrong. WHy is it blurry and blacked to shithouse as if it was drawn on with a black felt tip pen. Way too glossy and the extrusion details you've fakebumped in there are almost completely wrong. Your texture not only neds more detail, but it needs more slight colour surface...
by
Mon Dec 17, 2007 12:44 pm
Forum: Downloads
Topic: (BETA)H3 weapons update on pg 4
Replies: 101
Views: 15851

That looks horrible... :? The texture doesn't blend near the stock, the texture is way too blotchy, looks like the gun was sitting in a room while that room was being painted white. The details look ok, but don't make sense when compared to the material of the texture. All in all I'd give it a 4 out...
by
Mon Nov 26, 2007 3:34 pm
Forum: Modding Discussion
Topic: [WIP] PepNess Redux - New WIP For PMI Add-Ons
Replies: 361
Views: 43978

Just browsed through the whole topic, and I must say, it looks quite nice, but I'm not liking most of the textures. Alot of them seem like you just edited levels and hue/saturation. Hardly worth going batshit crazy about, tbqh. I'll expand a little on the textures. I really plain don't like the cust...
by
Mon Nov 26, 2007 1:21 pm
Forum: Modding Discussion
Topic: Is it beutiful or not?
Replies: 14
Views: 1168

nope. I don't see what you did at all.

:shamelessplug:

Image

i.e. Try harder.
by
Sun Oct 14, 2007 2:48 am
Forum: Modding Discussion
Topic: [WIP] PepNess Redux - New WIP For PMI Add-Ons
Replies: 361
Views: 43978

oh wow, what a retarded.


Too bad you have the shitty mirrored signature version of it.


Seriously dickweed, you make me laugh.

Wait until you see me and Tweeks new map with the entire full texture set I've painted for it.
by
Thu Apr 19, 2007 2:22 am
Forum: Art Studio
Topic: [WIP] Mosin-Nagant M91/30 Sniper's Rifle
Replies: 13
Views: 3184

lookin great buddy =3 You should learn to texture paint on it D: I'll help ya. I may even skin it for a day. I haven't textured anything for you yet :(
by
Thu Apr 19, 2007 2:19 am
Forum: Art Studio
Topic: MJOLNIR Mark VII BattleSuit
Replies: 29
Views: 8142

pics? or is this just an idea.....have you got an idea of what its going to even look like? If so, post concepts so we can help wiht the design. otherwise, this is a dead project before it started.
by
Sat Apr 14, 2007 5:21 am
Forum: Downloads
Topic: (Skin)High Res pistol by Pred1tor
Replies: 28
Views: 4891

It's not hi definition if it's the same resolution.....it's just more detailed by what looks like canvas filters and grungebrushes.

/yawn
by
Sat Apr 14, 2007 5:16 am
Forum: Downloads
Topic: {[mod]} H3 Bloodgulch/Valhalla
Replies: 52
Views: 9268

Um, the theme looks nothing like valhalla. because Valhalla has snow capped mountains, A RIVER, less trees and larger boulders, plus completely different cliff textures. All youve done is change the base map, change the colour and levels of the cliffs (didn't even colour them right) and add trees. /...
by
Sat Apr 14, 2007 5:14 am
Forum: Mac Downloads
Topic: (Skin)High Res pistol by Pred1tor
Replies: 18
Views: 4074

uh, it's not hi definition unless it's at a larger resolution. It's just slightly more detailed. And about the Shader restoration pack, if you make a new skin, make a new multi for it too, don't jsut use old ones, they nullout the detail because it's not suited for it. This one is just more detailed...
by
Tue Mar 13, 2007 1:31 am
Forum: Downloads
Topic: {CML} Realistic assualt rifle FINAL! at my website!
Replies: 80
Views: 12708

can you please make a better one then this and show us all exactally what your talking about? hmmm? ok, smart alec, heres mine: http://img134.imageshack.us/img134/1015/myarftfwan2.jpg and no, I didn't just overlay textures, or throw a few filters on it, I opened up the AR model in Maya, redumped th...
by
Sun Mar 11, 2007 11:10 pm
Forum: Downloads
Topic: {CML} Realistic assualt rifle FINAL! at my website!
Replies: 80
Views: 12708

uh, what exactly did you do to the AR? You used the same counters as Ryder did, and edited the levels on the base map and made it darker, and didn't remake the multipurpose. The Halo PC AR multi doesn't even work at all, because GBX fucked it up. Try making a new one. The pistol is ok, but looks tac...
by
Fri Feb 16, 2007 7:26 pm
Forum: Downloads
Topic: [MODEL] HPDarkness' AR GRAW Model *REMASTERED EDITION*
Replies: 39
Views: 5101

wtd did you do to the AR? It looks horrible
by
Wed Jan 17, 2007 4:22 am
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

About the Halowars skin. Not alot is stitched together. Everything is in little shards. Parts would stretch, and their connecting counterpart would not, creating a big fat line in the texture, that was almost near im possible to fix, without having to re UVW the entire thing (where the arms and legs...
by
Sat Jan 13, 2007 5:44 am
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

I completly agree with you dano... after looking at the Halo Wars Biped uvw personally I can see how you got so frustrated. Its layout was really really bad with alot of pieces just streching out oddly. Neverthe less you did a fine job on it. -Doom ^ you have NO idea :X ....But I managed in the end...
by
Sat Jan 13, 2007 4:57 am
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

With hi-res textures you could do that too. ???? sense maybe? I got a uvw, i upscaled it to the desired resolution, i coloured all the shapes in a flat grey, started with shadowing and concepting the designs of the armour, and then i used my mouse, coupled with the brush tool, at a pixel size of 1,...
by
Wed Jan 10, 2007 8:25 pm
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

With all that texture space, and the amount of resources it takes to render 4 times as many pixels in a texture, you're really wasting what you could be making much much much better use of. I know Veegie, we've scaled down the stuff to 1024, because halo doesn't show off the 2048's any better than ...
by
Wed Jan 10, 2007 2:40 pm
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

Yeah, I also think the biped is too fat, and I also the think the helmet needs alot of work, but I feel, if the body was toned down fat wise, and the head was made better hte biped would look good. At the moment I find he looks like an ugly bulldog xD But I had fun skinning him, even though it was i...
by
Wed Jan 10, 2007 7:08 am
Forum: Images
Topic: My Hi Res Skinning work CE/PC [56k, just dont]
Replies: 29
Views: 4757

? Lol, they are running in hi resolution right now in CE, I just showed pics, as I said of the textures in low res to compare. That, and im thinking of releasing them for PC, lower res, but they are still quite good looking, if you note the first pic I showed. I dont think hi res textures would work...