Search found 57 matches

by Madman340
Mon Jul 14, 2008 5:11 am
Forum: Discussion
Topic: halo 2 controller
Replies: 3
Views: 1202

You may need to install a type of driver for the controller as well...

Go here to do that: http://www.microsoft.com/hardware/downl ... ory=Gaming
by Madman340
Wed Oct 10, 2007 1:50 pm
Forum: Discussion
Topic: :'( bad news for me
Replies: 21
Views: 3096

is it so hard to just lay the 360 on its side =\

edit: hey AModderPerson, you joined 1 day after me :o
by Madman340
Wed Oct 10, 2007 1:03 pm
Forum: Modding Discussion
Topic: Halo 3 Retail Game Research
Replies: 673
Views: 224926

Just finished reading through this thread, and I have a couple questions...

What is the 'Magic' stuff?

What is the 'Header' and what role does it play in protection from modding?
by Madman340
Wed Jun 27, 2007 11:46 am
Forum: Modding Discussion
Topic: Adding Spawns to a Map
Replies: 3
Views: 693

have you tried cloning?

im not sure if that would work, but it seems plausible.
by Madman340
Sun Jun 17, 2007 1:54 pm
Forum: Modding Discussion
Topic: I have a Sky injecting problem
Replies: 1
Views: 468

try this method of putting a sky in... open insolence, and the map you want the sky from, and the map you want to put the sky into. next, put the sky you wanted into the map you want it to be in. go into entity now, and go into the scrn tag, and change it to 'meta' the top meta thing will be 'sky' c...
by Madman340
Sun Apr 22, 2007 12:24 pm
Forum: Modding Discussion
Topic: Grav lift
Replies: 15
Views: 1348

haha, coag right?
maybe containment :?
by Madman340
Mon Apr 09, 2007 4:47 pm
Forum: Modding Discussion
Topic: What kind of C++ programs do you guys use to make programs?
Replies: 8
Views: 795

C# is newer than C++.... not many changes, just afew.
and its one of the more advanced languages so i would advise learning abit simpler one then gettin into it
by Madman340
Fri Apr 06, 2007 6:43 am
Forum: Modding Discussion
Topic: Xored Trainer Launcher
Replies: 3
Views: 639

Frickin'
Corny
Cartoons
by Madman340
Thu Apr 05, 2007 7:27 pm
Forum: Modding Discussion
Topic: Q & A
Replies: 55
Views: 5560

Dissolution241 wrote:Q: How would I go about adding health to objects, such as bipeds.


I'm trying to make it so that when Flood Juggernauts die, they explode.
A: In Dothalo there is a 'Health' Box (not 100% sure it'll work)
by Madman340
Thu Apr 05, 2007 7:12 pm
Forum: Modding Discussion
Topic: More machs in same map that move
Replies: 5
Views: 623

there is a tutorial on this in the tutorial section
by Madman340
Thu Apr 05, 2007 3:50 pm
Forum: Tutorials
Topic: [ CougAr's Idiot Proof Larger BSP Conversion Guide ]
Replies: 40
Views: 8488

uhhmmmm.. yea... i cant download the 3rd 'THIS' :lol:
by Madman340
Thu Apr 05, 2007 3:34 pm
Forum: Modding Discussion
Topic: Grav lift and power module in lockout
Replies: 15
Views: 1461

winkler is just on the :shock: side today...
he said to swap the shaders of it, and he likes doing it with dothalo
by Madman340
Thu Apr 05, 2007 3:24 pm
Forum: Modding Discussion
Topic: Meta Can't Fit?
Replies: 9
Views: 1151

a light drizzle/rain
a swampy feel
ive got everything cept the rain =\
by Madman340
Thu Apr 05, 2007 2:03 pm
Forum: Modding Discussion
Topic: Meta Can't Fit?
Replies: 9
Views: 1151

im just runnin into so many problems lol

anyway i dont have h2g and the thread at the top's link for the download doesnt have a d/l... can you upload it or something?
by Madman340
Thu Apr 05, 2007 2:02 pm
Forum: Modding Discussion
Topic: Adding crahsed Pelican to COAGULATION
Replies: 3
Views: 582

well.. i know there is a (scen)ery tag in outskirts that has a crashed pelican... maybe you can bring it in through that
by Madman340
Thu Apr 05, 2007 12:00 pm
Forum: Modding Discussion
Topic: multiple grenades
Replies: 6
Views: 1059

oh.. i reread it and now i see
i guess just duplicate a frag or plasma and change it as you please (with your gernade) then just use an itmc thingy like how i explained before to make it spawn
by Madman340
Thu Apr 05, 2007 11:19 am
Forum: Modding Discussion
Topic: Meta Can't Fit?
Replies: 9
Views: 1151

im lost... do you have msn?
i want this to be writable over coag btw, not waterworks or gemini
by Madman340
Thu Apr 05, 2007 11:16 am
Forum: Modding Discussion
Topic: multiple grenades
Replies: 6
Views: 1059

in scrn>clone chunk>netgame equipment> any of those itmc's clone them and then you can spawn your 'grenade'
change position of it through sbsp viewer
by Madman340
Thu Apr 05, 2007 11:12 am
Forum: Modding Discussion
Topic: Meta Can't Fit?
Replies: 9
Views: 1151

how would i get it into coag then?
by Madman340
Thu Apr 05, 2007 11:07 am
Forum: Modding Discussion
Topic: Meta Can't Fit?
Replies: 9
Views: 1151

Meta Can't Fit?

whenever i try to use detox's programs (water and weather ones) and i try to inject the sbsp back into the map (coag) i get a message saying meta wont fit. i need help there and will need alot more if anybody is kind enough to donate some of their time to help a poor soul out please pm me with your ...