Search found 7 matches

by unLapiz988
Mon Nov 20, 2006 9:19 pm
Forum: Discussion
Topic: My map concept (need help to make)
Replies: 7
Views: 1050

i'll help too (im with King)

:D
by unLapiz988
Sun Nov 19, 2006 12:41 pm
Forum: Discussion
Topic: I broke a record off 120 kills in coldsnap
Replies: 6
Views: 647

yea king kicked some major ***

:D
by unLapiz988
Sun Oct 22, 2006 7:06 pm
Forum: HEK General
Topic: Level-Making TUT that uses gmax instead of 3dsmax???
Replies: 3
Views: 581

There are tutorials that use gmax here's the first one http://hce.halomaps.org/index.cfm?pg=3&fid=1668
and the second one
http://hce.halomaps.org/index.cfm?pg=3&fid=1668

but like striderdude said i would just watch the ones for 3ds max they're just as good and explain more
by unLapiz988
Mon Oct 09, 2006 4:05 pm
Forum: HEK General
Topic: bitmap help
Replies: 1
Views: 322

bitmap help

ive been using paint shop pro for making my ground textures for my map and everything but now my trials up and i have to use gimp 2.0 but i have a problem for an example when i make a texture thats grass with dirt paths running through it, the dirt looks like brown grass and i no this is because of ...
by unLapiz988
Tue Oct 03, 2006 2:01 pm
Forum: HEK General
Topic: compile a map
Replies: 15
Views: 1449

go to start and click run

then type cmd in the box and hit enter

then do wat strider said
by unLapiz988
Sat Sep 30, 2006 10:20 pm
Forum: HEK General
Topic: All I want...
Replies: 4
Views: 532

i think u should have posted this in the Halo Modding forum
by unLapiz988
Mon Sep 18, 2006 6:15 pm
Forum: HEK General
Topic: Tool problem. --- Model file has wrong version number.....?
Replies: 5
Views: 460

Umm....first of all did u even attempt a search because i 've seen plenty of ppl with the same problem here

and i think it means u didnt export it from gmax right