Search found 10 matches
- Sat Sep 16, 2006 10:23 am
- Forum: Downloads
- Topic: Covenant coag
- Replies: 47
- Views: 7918
- Tue Sep 12, 2006 4:36 pm
- Forum: Downloads
- Topic: [Mod]Hog Wars!
- Replies: 22
- Views: 4443
- Thu Aug 24, 2006 7:04 am
- Forum: Downloads
- Topic: My very first mod
- Replies: 29
- Views: 4305
- Wed Aug 23, 2006 9:47 am
- Forum: Images
- Topic: [WIP][h2]Monster Truck
- Replies: 42
- Views: 4610
That is leet as mr Turk! You'll have to do some modifications on the jpt! so it can absolutley ruin everything it runs over :P Containment is possibly the only level it would work effectivly :P I could see this on coag or barial mounds (more coag that barial mounds though...or headlong if you have ...
- Wed Aug 23, 2006 9:44 am
- Forum: Images
- Topic: [WIP][h2]Monster Truck
- Replies: 42
- Views: 4610
- Wed Aug 23, 2006 9:35 am
- Forum: Skin Downloads
- Topic: [Map] The Ruins.
- Replies: 37
- Views: 6410
- Wed Aug 23, 2006 7:40 am
- Forum: Skin Downloads
- Topic: [Map] The Ruins.
- Replies: 37
- Views: 6410
- Wed Aug 23, 2006 7:33 am
- Forum: Skin Downloads
- Topic: [Vehicle] Burple Ghost (No Typo)
- Replies: 11
- Views: 3079
- Wed Aug 23, 2006 7:16 am
- Forum: Downloads
- Topic: [MOD]Codename House BETA
- Replies: 32
- Views: 4719
- Tue Aug 22, 2006 3:26 pm
- Forum: Downloads
- Topic: MODSHIPbetav3.0
- Replies: 36
- Views: 4324
I love the name, sounds professional ;) I am a very new modder so anything out of the ordinary is news to me but looking at other mods try balancing things out...like maybe the SMG shoots frags but it shoots half as fast, or maybe the needler shoots two times as fast but the damage isnt as devastati...