Search found 148 matches

by fusional
Sun Feb 08, 2004 12:51 pm
Forum: Modding Discussion
Topic: New weapon mod for Rocket Launcher
Replies: 2
Views: 599

Ok, how exactly have you managed secondary fire with the rocket launcher? because if you did, it would cancel out grenade usage, which would probably cause an exception due to the button mappings etc.
by fusional
Fri Jan 30, 2004 2:55 pm
Forum: Modding Discussion
Topic: Gravity
Replies: 2
Views: 440

It's in physics....
by fusional
Fri Jan 30, 2004 2:54 pm
Forum: Modding Discussion
Topic: can u make me a mod
Replies: 9
Views: 907

here are some tips for the future.. 1) don't name your topic anything that contains "can you..." as you will likely be labled a n00b and be repeatedly flamed by some people. 2) learn to spell...for gods sakes learn to spell 3) just because it's not in your Gene POOL doesn't mean you can't...
by fusional
Fri Jan 30, 2004 2:49 pm
Forum: Modding Discussion
Topic: New Library Mod
Replies: 11
Views: 1292

If you know the answer vegito, try telling him it, thats what hes here for... Anyways dude, I know ur problem, u can't rebuild single player maps, it misses out a load of stuff because the part where it fills in fields is only designed to work for multiplayer, you end up with less stuff, and the map...
by fusional
Mon Jan 19, 2004 6:54 am
Forum: Modding Discussion
Topic: Co-op
Replies: 45
Views: 4889

(WU)Minion wrote:well there is programs that can convert wut u say into words. That would be cool if Vent did it would be so much easier
It does that, its called bindings, text-to-speech....
by fusional
Mon Jan 19, 2004 6:54 am
Forum: Modding Discussion
Topic: Co-op
Replies: 45
Views: 4889

[VC]CaptainValor wrote:And as for the ventrillo thing, what about people who don't have the client? Will they still hear people talking on the servers like in CS?
If they dont have the client, how the hell do you expect to hear them if you are not connected to a server with the client?

client-server technology dude
by fusional
Mon Jan 19, 2004 6:52 am
Forum: Modding Discussion
Topic: Co-op
Replies: 45
Views: 4889

TsukasaZero wrote:Teamspeak is cooler than Ventrillo....

*Wait for the almighty IMO*
Teamspeak uses more bandwidth than ventrilo...
by fusional
Mon Jan 19, 2004 6:49 am
Forum: Modding Discussion
Topic: Duplication!
Replies: 17
Views: 1025

That would be thread name, forum name is www.halomods.com Forum Index...

As for a plugin, the title is simply duplication, doesn't say anything about a plugin, its a matter of interpretation.
by fusional
Mon Jan 19, 2004 6:42 am
Forum: Modding Discussion
Topic: i can extract the rocket hog to SPs
Replies: 2
Views: 600

j4s[p] wrote:You need to rebuild!

It isn't supported yet with HMT3.
Just to clarify, rebuilding is supported in HMT, just not for single player maps.
by fusional
Mon Jan 19, 2004 6:37 am
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4809

richie178 wrote:I mean it stops after the word rebuilding log, then I have to close it because it freezes.
Why would it want to rebuild the log...it should already have written one =P HMT looks to be getting confuzzled, its supposed to rebuild the map! Not the log! lolol
by fusional
Mon Jan 19, 2004 6:34 am
Forum: Modding Discussion
Topic: My Hell Gulch Mod
Replies: 12
Views: 1389

CrAzYkIlLeR wrote:yea man that is pretty cool but one question- what is the end button?
The one that says end on it lol, right under your nose dude! haha lol
by fusional
Mon Jan 19, 2004 5:05 am
Forum: Modding Discussion
Topic: could sum1 make a mod 4 me plz. . .
Replies: 2
Views: 363

You can do this yourself, its easy ... grab HMT v3 if you don't have it (make sure you grab .net framework re-distrubutable and install it first) then open the map file you want to have this on. Once open go down to damage, and click the + symbol next to it, when it opens up scroll down to weapons\f...
by fusional
Sun Jan 18, 2004 4:50 pm
Forum: Modding Discussion
Topic: 500'th POST!
Replies: 7
Views: 795

oh yeah....trying to get your fucking post count up! Hmmm, is a post count supposed to mean something? It's just a number, bit immature... lil' bitches....trolls...and flamers..... Look whos talkin :) and n00bscape...your a fucking 9 year old...underage...go suck yours moms tits or something Grow u...
by fusional
Sun Jan 18, 2004 4:44 pm
Forum: Modding Discussion
Topic: HHHEEELLLPPPP PPPLLLZZZ!!!!!!!!!!!!!!
Replies: 6
Views: 653

are the mods actual .rar files or are they ppf files? lol. If they are .rar files then try downloading them again, otherwise, files are just fckered...
by fusional
Sun Jan 18, 2004 4:42 pm
Forum: Modding Discussion
Topic: Co-op
Replies: 45
Views: 4889

Use google, type in ventrilo, find out... 3 simple steps =P
by fusional
Sun Jan 18, 2004 4:38 pm
Forum: Modding Discussion
Topic: an awesome idea 4 a sp-mp conversion
Replies: 2
Views: 430

Re: an awesome idea 4 a sp-mp conversion

HAL9000 wrote:have battles outside the ship with the longswords and the pelicans
Longswords are just cinematic I think, therefore cant use em, dunno, maybe they'll stick the model on something...
by fusional
Sun Jan 18, 2004 4:34 pm
Forum: Modding Discussion
Topic: Um, yeah, it's my mod.
Replies: 3
Views: 542

Re: Um, yeah, it's my mod.

With Banshees: http://members.aol.com/WolfRex87/BizBG011.ppf With Shades: http://members.aol.com/WolfRex87/BizBGShade011.ppf I started it out on the Silent Cartograhper, then AotCR, and decided to release this on Blood Gulch. There's still plenty I can do and I'm up for suggestions. (Note: This is ...
by fusional
Sun Jan 18, 2004 4:29 pm
Forum: Modding Discussion
Topic: Undoing PFF's
Replies: 4
Views: 538

Re: Undoing PFF's

Probably cos it patches the bitmaps file or something? Anyways, you should backup your files...grab one from the halo cd, bloodgulch is in filescabs folder, in cab2.cab, not sure about bitmap.map, you'll have to look...
by fusional
Sun Jan 18, 2004 4:25 pm
Forum: Modding Discussion
Topic: Co-op
Replies: 45
Views: 4889

Its a program that lets u talk online with your team buddies, providing they all have microphones of course lol.

It comes in the form of a client, or a server...
by fusional
Sun Jan 18, 2004 4:28 am
Forum: Modding Discussion
Topic: ppf..plz look at
Replies: 2
Views: 355

:cry: when im tryin to use ppf for pc for the the library level i got the sound.map in for the iso file i dont know wat to put for the patch file ppl say i need sounds.pff how do i do that... What he means is he was trying to patch all the library stuff and he has sound.map in for the iso file (the...