Search found 29 matches

by geekbait
Mon Mar 30, 2009 2:35 pm
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 280439

Re: Rate the sig and avatar above you thread

xbox wrote:Gimp.
Well sorry for me not being able to afford photoshop. :roll:

Quick edit: New sig.
by geekbait
Mon Mar 30, 2009 2:22 pm
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 280439

Re: Rate the sig and avatar above you thread

My avatar was made for me by the Hm user known as akaMonazite, and I haven't changed it since. I have made similar designs though. Pretty cool. Heh, mines not exactly the best avvy or sig, but I like 'em. Still, lemme know what ya think. I'm probably going to change the lettering a bit (in the sig)...
by geekbait
Tue Aug 12, 2008 11:12 am
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 280439

I touched it up a bit, how's that?
by geekbait
Tue Aug 12, 2008 6:39 am
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 280439

sadly, no. I cant draw anything that good to save my life lol.
by geekbait
Tue Aug 12, 2008 6:29 am
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 280439

Neon smokey looking stuff >.>
by geekbait
Thu Aug 07, 2008 7:10 pm
Forum: Modding Discussion
Topic: Got a HMT question for ya.
Replies: 14
Views: 1339

ok, sig is fixed... back to the topic at hand: Alright, i'm going to post some screens of what i have exactly. Like i said, i followed the tut exactly. note: in the HMT screen it says after first bounce, i know the tut says immediately, with either of these selected i still have the same problem. HH...
by geekbait
Thu Aug 07, 2008 1:31 pm
Forum: Modding Discussion
Topic: Got a HMT question for ya.
Replies: 14
Views: 1339

ok, now i know i did something wrong, i followed the instructions in that tut as best as i could, but now the frags are exploding as soon as i shoot or throw them
by geekbait
Thu Aug 07, 2008 1:10 pm
Forum: Modding Discussion
Topic: Got a HMT question for ya.
Replies: 14
Views: 1339

i'm using frags... i've been messing with the mat responses to test out a couple of things, but i've put them all back the way they were supposed to be (hopefully) i probably missed a couple though...
by geekbait
Thu Aug 07, 2008 12:04 pm
Forum: Modding Discussion
Topic: Got a HMT question for ya.
Replies: 14
Views: 1339

Yes, i have the plugins. I'll give that a try. I tried it out, and they explode on impact, only on the ground though, when i shot it at the cliffs/vehicles/bases, they still bounced off of it like crazy and vanished, they even stuck to the tires of warthogs for some reason. Gotta check a couple of t...
by geekbait
Thu Aug 07, 2008 11:44 am
Forum: Modding Discussion
Topic: Got a HMT question for ya.
Replies: 14
Views: 1339

Got a HMT question for ya.

Lately i've been trying to make a grenade launcher type weapon. So far i've got the projectiles flying out in a beautiful arc, it's just no matter what i do, i can't seem to make the grenades explode on contact with any of the surfaces. So far everything i've tried has had either the result of the g...
by geekbait
Sun Sep 17, 2006 10:02 am
Forum: Hardware & Software
Topic: deleted file
Replies: 9
Views: 955

.... another trial user lol, you shouldn't be worrying too much if you delete bloodgulch, the trial is such a quick install, plus, when you reinstall it, do this: go to the microsoft games folder, click on halo trial, right click on maps, click copy, and paste it somewhere out of the way but in a pl...
by geekbait
Sun Sep 10, 2006 6:10 pm
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

I do believe he was. I doubt anything anyone else posted here is against the rules. Plus, read the rules, it says all mods must be in ppf format cuz the .map format is too big, ppf files are much easier to download and apply.
by geekbait
Sun Sep 10, 2006 2:48 pm
Forum: Downloads
Topic: [skin] Wacky World (my first skin mod)
Replies: 37
Views: 4104

ummm, i think that looks worse than skinning with MS paint, and yer saying he did this with paintshop :shock:
by geekbait
Sun Sep 10, 2006 12:41 pm
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

Re: [Mod] -)

Something tells me that shotgun is going to get MAJORLY whored. Make it excessively hard to get to. Please read the description of the mod before saying that stuff :? -There are portals that can only be reached from the roof on either base (you have to look for them, one of them is on top of the se...
by geekbait
Sun Sep 10, 2006 8:17 am
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

Thanks, i appreciate every single comment on this, it helps me determine how i can improve on this so i can.
by geekbait
Sat Sep 09, 2006 6:52 pm
Forum: Downloads
Topic: {mod}yay! my fisrt mod! *update* check it out! (better pics)
Replies: 30
Views: 3724

did you take those pics using a digital camera or something?? >.<

print screen + paste into paint + save = better pics imo, kinda hard to see stuff with that blue glow all over it...
by geekbait
Sat Sep 09, 2006 6:48 pm
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

like i said before, i'm workin on it :oops:

but, just to show a little of what i'm continuing on, heres the flags i've reskinned:

(YES, they were made with paint, excluding the symbol on the flags, i hand drew that and scanned it in 8) )
Theres alot more to come
by geekbait
Sat Sep 09, 2006 5:55 pm
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

well, for my next version i hope to have a couple of wraiths and pelicans in, i'll reskin the "logs" so they arent "logs", and this is basically for CTF.

Now, just imagine if those were stone walls or metal walls, how would this mod do? :P
by geekbait
Sat Sep 09, 2006 2:37 pm
Forum: Hardware & Software
Topic: Skinning Troubles!!
Replies: 2
Views: 417

Skinning Troubles!!

To start out, i have DXTBmp to convert files (yes... to MS paint...it's all i have right now) and when i finished making my changes, i saved the file using DXTBmp as DXT1 which is what it started as, but when i try to import it into HMT 3.5, it gives me an error saying that it has to be DXT1 and all...
by geekbait
Sat Sep 09, 2006 2:32 pm
Forum: Downloads
Topic: [Mod] -)
Replies: 20
Views: 2885

[Mod] -)

This is my first version of the mod, so i'm still making improvements to it. I know, simple on the weapons part, but i'm still kinda new, i am open to suggestions on what to put in, what to change, etc, but i hope to have some new models put in. I'm working on getting photoshop so i can make some de...