Search found 12 matches
- Sun Aug 08, 2004 10:30 am
- Forum: HEK General
- Topic: destructible scenery and LOD tutorial
- Replies: 11
- Views: 1191
- Sun Aug 08, 2004 9:20 am
- Forum: Tutorials
- Topic: CE: Difficulty- Destructible Scenery and LOD
- Replies: 0
- Views: 2541
CE: Difficulty- Destructible Scenery and LOD
So now that my map is released I feel that I should help some people out with my discoveries in destructible scenery and help icetiger out with LOD's. It's actually really simple once you figure out how it works. First to set up levels of detail you need to create 5 different models for your object....
- Wed Jun 30, 2004 11:55 am
- Forum: Art Studio
- Topic: War of the Helots
- Replies: 1
- Views: 431
War of the Helots
Here's a new map I've been working on. There is still some stuff to work out, but my biggest issue is that I can't get it portalled correctly. If anyone would be willing to portal it for me I would really appreciate it. once I get it portalled I'll be looking for some people to do a beta test so let...
- Fri Jun 18, 2004 7:11 pm
- Forum: HEK General
- Topic: Sapien Error w/ pic
- Replies: 2
- Views: 451
- Thu May 27, 2004 1:30 am
- Forum: Discussion
- Topic: Ftping
- Replies: 21
- Views: 2180
the problem with that is that there would be about a thousand open edge errors to correct, because sparkedit doesn't export the entire mesh correctly. you'd be better off building one of them from scratch.
oh and there is an obj2max plugin for 3ds max 6
http://www.habware.at/max6/Obj2Max6.zip
oh and there is an obj2max plugin for 3ds max 6
http://www.habware.at/max6/Obj2Max6.zip
- Thu May 06, 2004 11:13 am
- Forum: HEK General
- Topic: where the hell is th MC reference object?
- Replies: 5
- Views: 736
- Fri Apr 30, 2004 9:24 am
- Forum: NTSC Downloads
- Topic: Damnation High Rise
- Replies: 15
- Views: 5918
I used sparkedit 3.02 for this but I never had any problems duplicating anything. what I would suggest is to duplicate the scenery in HMT and then move it in sparkedit. when you duplicate it in HMT it'll be placed directly on top of the original scenery so you can just go into sparkedit and place it...
- Thu Apr 29, 2004 8:12 am
- Forum: NTSC Downloads
- Topic: Damnation High Rise
- Replies: 15
- Views: 5918
- Wed Apr 28, 2004 5:55 pm
- Forum: NTSC Downloads
- Topic: Damnation High Rise
- Replies: 15
- Views: 5918
Damnation High Rise
This is a level I started working on because damnation is my favorite level, but it barely ever gets modded. I doubled the size, by giving access to the top of the level. Now if only damnation could be 16 players. anyway this mod was designed for playability, not for flare. so there aren't any proje...
- Thu Apr 22, 2004 6:58 pm
- Forum: Modding Discussion
- Topic: HUD Messages?
- Replies: 1
- Views: 598
When you see text changed, having to do with weapons and vehicles. ie: you have picked up a shotgun, or press x to enter warthog. That is done just by hex editing. open your cache file in a hex editor and do a unicode text search for what you want to change. for example if you want to change the sho...
- Thu Apr 22, 2004 6:48 pm
- Forum: Modding Discussion
- Topic: I can't figure out how to find indice/vertice sections 4 PMI
- Replies: 0
- Views: 321
I can't figure out how to find indice/vertice sections 4 PMI
I'm following pokecancer's pmi tutorial, and pretty much everything makes sense to me except how to find the indices and vertices sections in the model meta. in the tutorial he just tells you where to go, so I can do it in those circumstances but when I want to do my own model injections in the futu...
- Tue Apr 20, 2004 4:17 pm
- Forum: Modding Discussion
- Topic: trying to duplicate meta but can't get 2 separate models
- Replies: 2
- Views: 491
trying to duplicate meta but can't get 2 separate models
I am trying to duplicate the meta for the c_storage in damnation. to remodel it as something similar to the building block. I have gotten it duplicated and managed to change the skin on the duplicated scenery, but whenever I try to inject an edited model into the duplicated one, it also injects the ...