Search found 8 matches
hey guys
hey guys i havnt been on this site in like 6 months and i havnt modded since hows it been has anything changed i can see that the site has been updated considerably, have there been breakthroughs in the modding industry? or anything new
- Mon Dec 25, 2006 7:39 pm
- Forum: Downloads
- Topic: [MAPPACK] KilltrocityMappack 2
- Replies: 380
- Views: 65730
- Wed Dec 20, 2006 7:43 pm
- Forum: Misc
- Topic: [APP] Vista Calculator
- Replies: 6
- Views: 2225
- Sun Dec 17, 2006 7:24 pm
- Forum: Downloads
- Topic: (mod)AI War [Containment]-Now w/ Respawns-
- Replies: 245
- Views: 68629
- Sun Dec 17, 2006 2:29 pm
- Forum: Downloads
- Topic: (mod)AI War [Containment]-Now w/ Respawns-
- Replies: 245
- Views: 68629
- Sun Dec 17, 2006 1:55 pm
- Forum: Downloads
- Topic: (mod)AI War [Containment]-Now w/ Respawns-
- Replies: 245
- Views: 68629
- Thu Oct 26, 2006 12:51 pm
- Forum: Downloads
- Topic: [modd] MFGB
- Replies: 40
- Views: 6180
- Tue Sep 05, 2006 5:15 pm
- Forum: Downloads
- Topic: [mod] Vehicles War (HUD/vehi/lights update)
- Replies: 46
- Views: 10655
tight
dude this mod kicks m*****f***ing ass!! iv always wanted to mek a mod like this and i ws just wondering r those dependency swaps? or did u model but im guessing u scaled the over shield and invisibility but im just wondering how u did it