Search found 4 matches

by Officer Mike
Mon Jul 10, 2006 12:45 am
Forum: Art Studio
Topic: Raising wall problem
Replies: 4
Views: 608

I think I actually have a vague understanding of what you're saying... You have: XXXXXXXXXXXXXXXXXXXXXXXXXXXXX X................X................X..................X X................X................X..................X X................X................X..................X X.selected..X..not sel.....
by Officer Mike
Mon Jul 10, 2006 12:10 am
Forum: Art Studio
Topic: STL check help
Replies: 4
Views: 492

no, no, no... I wish it were that easy.... STL check just highlights the errors for you, you have to delete/remake faces on your own
by Officer Mike
Sun Jul 09, 2006 11:46 pm
Forum: Art Studio
Topic: Error from Max no geometery to export, I have linked Frame
Replies: 3
Views: 448

couple things to check: 1. that the reference box is named "frame" 2. that you linked the model to the frame, not vice versa (in 3ds max, hit "h" to show the "select object by name" window, and make sure the "display subtree" box is checked, this'll show you i...
by Officer Mike
Sun Jul 09, 2006 11:07 pm
Forum: Art Studio
Topic: [WIP] Goldeneye Facility
Replies: 413
Views: 48022

Love the map man!!! The nostalgia of it all is making me laugh and cry at the same time. I'm really excited to see the final. I rember the good old days of tearing through enemies with the RCP-90.... fun times!!! :D