Search found 14 matches

by Fishmonster
Wed Jun 16, 2004 1:18 pm
Forum: HEK General
Topic: Radiosty Error
Replies: 14
Views: 1702

ive tried this god knows how many times but ITS NOT WORKING STILL im going to cry
by Fishmonster
Wed Jun 16, 2004 5:41 am
Forum: Art Studio
Topic: Warthog reference model
Replies: 2
Views: 424

lol now i feel stupid...sorry to waste your time :oops:
by Fishmonster
Wed Jun 16, 2004 4:02 am
Forum: Art Studio
Topic: Warthog reference model
Replies: 2
Views: 424

Warthog reference model

i need a warthog reference model for a map im thinking of doing...does such a thing exist? i have searched but to no avail so ive decided to ask. Im sure this has been mentioned before so bring on the flaming
by Fishmonster
Thu May 27, 2004 6:55 am
Forum: Modding Discussion
Topic: shooting ghosts out of rocket launchers
Replies: 48
Views: 5810

chain spawning, get it so when the rocket explodes it spawns a ghost, ive forgotten who the local chain spawning expert is but you wanna hunt him donw and ask him
by Fishmonster
Tue May 11, 2004 7:33 am
Forum: Discussion
Topic: Spawnable AI
Replies: 14
Views: 2523

sweeeeet now i have too download HEK i dont care if it take 2 days i want to mess with AI
by Fishmonster
Mon May 10, 2004 1:45 pm
Forum: Art Studio
Topic: WHY WONT THIS LOOK PRETTY!?
Replies: 6
Views: 634

hmmm very good idea, you just have to hgave the code really big like 1 or two characters too a line which would kinda ruin the effect, nice thread title btw
by Fishmonster
Sat May 08, 2004 12:52 am
Forum: Modding Discussion
Topic: Pelican in MP
Replies: 6
Views: 884

how is exactly right? sorry for all the questions i just started modding seriously last night and i was doing good until i hit this
by Fishmonster
Fri May 07, 2004 2:09 pm
Forum: Modding Discussion
Topic: Pelican in MP
Replies: 6
Views: 884

again, not a complete noob of course i have tried it ingame sparkedit doesnt show the banshee models either but they work ingame
by Fishmonster
Fri May 07, 2004 1:47 pm
Forum: Modding Discussion
Topic: Pelican in MP
Replies: 6
Views: 884

lol im not a complete noob i checked that first it wasnt there so i re-rebuilt it and now its there but not appearing on the map
by Fishmonster
Fri May 07, 2004 12:02 pm
Forum: Modding Discussion
Topic: Pelican in MP
Replies: 6
Views: 884

Pelican in MP

ok i kinda figured out a little bit by myself, i got the pelicans model and the .vehi and some other stuff into my map and i tried opening SE and importing the tag, it worked i swapped the scorpion for the pelican and all i get it one of those little boxes, no model no nothing any ideas, ive serach ...
by Fishmonster
Thu Apr 29, 2004 9:52 am
Forum: Art Studio
Topic: .dds help
Replies: 6
Views: 673

well i tried it normally and i got the error so i might go back and try to change the height to a power of 2 might work hmmm 512 is a power fo two isnt it? and yeah using the nvidia doohickey
by Fishmonster
Thu Apr 29, 2004 7:27 am
Forum: Art Studio
Topic: .dds help
Replies: 6
Views: 673

it wont let me save them, but if it would then i probably wuldnt get the right format anyway :oops:
by Fishmonster
Tue Apr 27, 2004 8:02 am
Forum: Art Studio
Topic: .dds help
Replies: 6
Views: 673

im using photoshop
by Fishmonster
Mon Apr 26, 2004 8:24 am
Forum: Art Studio
Topic: .dds help
Replies: 6
Views: 673

.dds help

argh when trying to save my files as .dds or whatever i get "Image height(i think) is not a poweer of 2, image mode only" or something like that, WHY?