Search found 34 matches

by StrikerMuncher
Tue Jun 27, 2006 1:18 pm
Forum: HEK General
Topic: problem exporting jms
Replies: 10
Views: 942

StrikerMuncher wrote:Link your objects to the frame.
TomClancey wrote:he means link objects to the frame, not frame to the objects. Comen Mistake
Say what?
by StrikerMuncher
Mon Jun 26, 2006 5:20 pm
Forum: Art Studio
Topic: I found this: Blender 3D
Replies: 10
Views: 1692

The helm is unfinished, it was a test render for something I was building for my school. Then my school pissed me off, so I quit, lol. 8)
by StrikerMuncher
Mon Jun 26, 2006 4:17 am
Forum: Art Studio
Topic: WIP: Starship Troopers Rifle
Replies: 62
Views: 3109

when some inmature child... and you would be how old? I'm going to stop replying to this, I suggest you do the same, because it's obvious we both have differing opinions, and neither side is willing to change. Arguing over the Internet is like running in the special olympics. Even if you win you're...
by StrikerMuncher
Mon Jun 26, 2006 3:13 am
Forum: Art Studio
Topic: WIP: Starship Troopers Rifle
Replies: 62
Views: 3109

Wow. So he can model. Does that give him the right to flame someone else? I don't think so. His first post was 10x the flame of any of my posts. And to answer your statement, as a matter of fact, yes, I can model. But I haven't ever gotten really into low-poly, and I just started max. I am a hardcor...
by StrikerMuncher
Mon Jun 26, 2006 2:12 am
Forum: Art Studio
Topic: WIP: Starship Troopers Rifle
Replies: 62
Views: 3109

nope. good skins don't make bad models good. Wow. can you shut up please? :roll: I agree in that some models are hoplessly messed up, and could not be made good by any texture. However, this is not one of them. This is a good start to a model. Notice the WIP? that means Work In Progress. Thas means...
by StrikerMuncher
Sun Jun 25, 2006 10:52 pm
Forum: Modding Discussion
Topic: is it possible to remove chat from multiplayer?
Replies: 5
Views: 843

if you run halo in safemode, you will not have chat, but you also wont have a radar... that bout all i know...
by StrikerMuncher
Sun Jun 25, 2006 9:56 pm
Forum: GFX
Topic: Funny photo-manip
Replies: 7
Views: 524

You're in love with that thing, aren't you? :lol:
by StrikerMuncher
Sun Jun 25, 2006 8:52 pm
Forum: Art Studio
Topic: need mapping help
Replies: 4
Views: 392

OMG, thats why my maps keep screwing up. I just looked, and they gave me a parrot, when I specifically asked for a hamster. Maybe if I did the penguin-truffle dance... :lol:
by StrikerMuncher
Sun Jun 25, 2006 8:49 pm
Forum: Art Studio
Topic: WIP: Starship Troopers Rifle
Replies: 62
Views: 3109

It could be good, if you're good at skinning (but who is... lol.)
I wouldn't call it 'bad' persay, I would call it A WORK IN PROGRESS, not something to scrap.
I would work on making it more 3-d ish, because right now it resembles more of a sillouethe(sp!!) to me.

sill-o-uete. wateva.

Keep it up! :D
by StrikerMuncher
Sat Jun 24, 2006 11:08 pm
Forum: Cafe
Topic: Dreams... Sometimes scary... Sometimes... ugh!
Replies: 80
Views: 3896

I have a bunch of sleepwalking dreams, then i'll find out they're true... It reminds me of the zombies from Half-Life 2, cuz they are still alive, and can see wheree they're going, but have no power to control it... I woke up about 15 min. from my house once, lying in the snow. Because it had snowed...
by StrikerMuncher
Sat Jun 24, 2006 10:18 pm
Forum: HEK General
Topic: problem exporting jms
Replies: 10
Views: 942

Link your objects to the frame.
by StrikerMuncher
Sat Jun 24, 2006 12:10 pm
Forum: Art Studio
Topic: Error exporting .jms
Replies: 5
Views: 560

Ok. I still am at a loss to figure out what is wrong. If anyone would like to look at this map and help me find out the problem, please be my guest. I know this map is primitive and small, but it's my first and I like it. So please dont take this map for your own. Thanks very much! Get it here: http...
by StrikerMuncher
Fri Jun 23, 2006 9:38 pm
Forum: Art Studio
Topic: Error exporting .jms
Replies: 5
Views: 560

I believe so, I'll go check a couple times to make sure.

How do you check it? In the HEK tut he just hits a button, but what is it??
by StrikerMuncher
Fri Jun 23, 2006 9:30 pm
Forum: Art Studio
Topic: Error exporting .jms
Replies: 5
Views: 560

Error exporting .jms

I'm working on my new map, it's coming along great, I can't wait to play it.
However, when I export it to .jms, I get this error every single time:
Image

Please help! I'm using the 3ds Max 7 trial.
by StrikerMuncher
Fri Jun 23, 2006 9:23 pm
Forum: Art Studio
Topic: I found this: Blender 3D
Replies: 10
Views: 1692

I have been a Blender user for over a year, but just got into Halo modding, so I'm set. :)

(don't mean to spam the topic, but here's one of my recent creations with Blender...)
Image
yea, it's not done yet...
by StrikerMuncher
Fri Jun 23, 2006 9:23 am
Forum: HEK General
Topic: Tool Problem
Replies: 1
Views: 334

Tool Problem

Ok, I recently decided to give Halo CE a try, and started to follow the HEK video tutorials. All went well until tool. The video tutorial and the tutorial that comes with the HEK program are quite different, so when I couldn't figure out what to do with the vid tut, I tried the included tut. At this...
by StrikerMuncher
Thu Jun 22, 2006 2:01 pm
Forum: Modding Discussion
Topic: New to Modding, Advice needed.
Replies: 33
Views: 2773

What is so horrible about double posts? I mean, yea, they can get excesive, and some can be avoided, but this site seems to consider a double-post worse than the plauge!
Not meant mean-spirited in any way, just been wonderin..
by StrikerMuncher
Thu Jun 22, 2006 10:02 am
Forum: Modding Discussion
Topic: New to Modding, Advice needed.
Replies: 33
Views: 2773

Sparkedit, which is downloadable here.
There are a couple of tutorials on adding teleporters floating around here, I think, but I'll make one if you want.

EDIT:dang, you beat me too it, wes :)
by StrikerMuncher
Thu Jun 22, 2006 9:50 am
Forum: Modding Discussion
Topic: New to Modding, Advice needed.
Replies: 33
Views: 2773

Thanks, ok i got how to increase the ROF and have infinate ammo but now sometimes when i start a game they dont work and when i go to HMT it says i never put them in. i save them but sometimes they all just go away? any reason y this is happening? Are you using the same map? The majority of mods on...
by StrikerMuncher
Wed Jun 21, 2006 10:24 pm
Forum: Modding Discussion
Topic: New to Modding, Advice needed.
Replies: 33
Views: 2773