Search found 13 matches
- Sun Feb 04, 2007 10:41 pm
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
download link
Updated the link (must have gotten changed when they put it in the outstanding mods section)
- Fri Sep 29, 2006 7:12 am
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
Wow awesome, would it be possible to script inject to make the soccer ball spawn in the middle once it reaches a net out of curiosity? Theoretically that should work, but I don't think that Shalted's compiler would support that. I would think it'd be similar or even nearly identical to the script i...
- Thu Sep 28, 2006 9:29 am
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
I have no idea why some of you are crashing/etc...I just downloaded the patch off halomods and patched a clean map, loaded it up on my xbox and it ran fine. It's nothing wrong with the patch so all I can say is make sure you're using a clean map, use SPPF to patch it and make sure you sign it.
- Mon Sep 25, 2006 5:13 pm
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
- Mon Sep 25, 2006 9:36 am
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
Wow awesome, would it be possible to script inject to make the soccer ball spawn in the middle once it reaches a net out of curiosity? I'm sure it's possible but I have no experiance what so ever in scripting. If someone wants to add that/maybe keep score feel free to do so. Believe me I pondered v...
- Mon Sep 25, 2006 9:33 am
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
I'm loving this. 10/10 just off what I can see. I don't mod xbox, nor will I ever, but this would be truly something if I did. One thing though, I don't recommend using tanks on such a small surface. Maybe remove their ability to shoot? That way they would just block the ball instead of be able to ...
- Sun Sep 24, 2006 9:15 pm
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
WOW! where is the field? I didnt think the top was that flat. and what are those barriers from? those are sweet. GREAT Job I REALLY like it. 9.5/10 original (even though its been thought of) and fun Thanks for all the positive feed back everyone. The field is behind the pizza cutter. Unfortunatly m...
- Sun Sep 24, 2006 7:59 pm
- Forum: Outstanding Mods
- Topic: [mod] Soccer_Mounds (Burial_Mounds)
- Replies: 121
- Views: 54856
[mod] Soccer_Mounds (Burial_Mounds)
Soccer Mounds Author: __ Fr3aKaZoid & CasperLT1 Website: ... http://www.Halomods.com Patch: __.... http://forums.halomods.com/viewtopic.php?mode=attach&id=10549 Type: ___... SPPF Base: ___... Burial Mounds Map Information: [ YES ] __ System Linkable [ YES ] __ Weapon Mods [ YES ] __ Skin Mo...
- Tue Jun 13, 2006 3:05 am
- Forum: Modding Discussion
- Topic: How do you freeze people
- Replies: 10
- Views: 1057
I also couldn't get stun to do anything but f you want to render the player useless you could just increase the shake time/movement (50?) They won't be frozen unless they drop their control from either going into a seizure or throw up from all the spinning but they sure won't be shooting you. :twist...
- Tue Jun 13, 2006 2:48 am
- Forum: Images
- Topic: [WIP]Foundation Stunt Park[w/Pics]
- Replies: 29
- Views: 3336
- Mon Jun 12, 2006 12:26 am
- Forum: Modding Discussion
- Topic: invincible MC
- Replies: 1
- Views: 380
- Sun Jun 11, 2006 2:36 am
- Forum: Modding Discussion
- Topic: Removing Invisible Barrier
- Replies: 20
- Views: 2202
Anybody got any idea how to do this. I just extracted the OBJ file and opened it in MilkShape 3D and moved the top points down, but that didn't work. It should work just like that if you did it correctly. I posted a small tut with pics of foundation here http://www.halomods.com/forums/viewtopic.php...
- Sat Jun 10, 2006 12:07 pm
- Forum: Modding Discussion
- Topic: invisible walls
- Replies: 4
- Views: 805
1. Open your map with a program that can extract/inject SBSPs (I use SBSPCOLLISIONTOOLS(6)). http://files.halomods.com/viewtopic.php?t=46720 2. Extract the sbsp. 3. Import the Wavefront OBJ file into milkshape or some other model editor. 4. Look at the map from a side view....There will be a bunch o...