Search found 797 matches
- Wed Apr 22, 2009 10:02 am
- Forum: Modding Discussion
- Topic: No weapons to begin with
- Replies: 4
- Views: 5865
Re: No weapons to begin with
HMT doesn't have a dependency swapper. HHT or Eschaton is what you'll want to use.
- Mon Apr 20, 2009 11:43 am
- Forum: Modding Discussion
- Topic: Hunting! (New Request)
- Replies: 2
- Views: 3008
Re: Hunting!
It's not possible to selectively restrict player capabilities to my knowledge. It may be possible with scripting but that's a discussion for CE more than HPC. A flag pickup causing an instant win isn't possible either without defining new victory conditions. Doing so would be possible but not within...
- Sat Apr 18, 2009 2:01 pm
- Forum: Modding Discussion
- Topic: Changing Name Of Map
- Replies: 4
- Views: 3317
Re: Changing Name Of Map
The names are encoded using UTF-16 which unlike UTF-8 and ASCII won't show up with a simple text search. Characters would look like "W"+null+"O"+null+"R"+null+"D"+null.
- Fri Apr 17, 2009 9:43 am
- Forum: Modding Discussion
- Topic: Changing Name Of Map
- Replies: 4
- Views: 3317
Re: Changing Name Of Map
There are two places you'd want to change the name. One is in the ui.map. The other is in the map itself. To edit the name that displays while you're loading you'll want to edit one of the USTR tags in the map itself. I'm fairly certain the names displayed in the browser can be modified with a USTR ...
- Sat Apr 11, 2009 5:44 pm
- Forum: Cafe
- Topic: Help with Unix
- Replies: 11
- Views: 4493
Re: Help with Unix
echo */* will do that. wouldn't expect anything less really.
- Thu Apr 09, 2009 5:15 pm
- Forum: Cafe
- Topic: Help with Unix
- Replies: 11
- Views: 4493
Re: Help with Unix
He's saying use the man page from your terminal. Also echo and rm should behave the same for linux and unix. They're such basic commands that the differences if present would be minimal.
Edit: it would be a very bad idea to run the last command from your terminal. Just saying.
Edit: it would be a very bad idea to run the last command from your terminal. Just saying.
- Wed Apr 08, 2009 9:30 pm
- Forum: Tutorials
- Topic: HPC: Modding Halo PC, Mac, Trial and Demo for Beginners
- Replies: 11
- Views: 5131
Re: HPC: Modding Halo PC, Mac, Trial and Demo for Beginners
You have to press enter in the edit fields as explained in the first tutorial. Also you have to have done something to the map to make it exception. It could be something you did at a different point in your mod. Each mod in this tutorial assumes you start from a clean map, but if they're done corre...
- Tue Apr 07, 2009 10:49 am
- Forum: Tutorials
- Topic: HPC: Modding Halo PC, Mac, Trial and Demo for Beginners
- Replies: 11
- Views: 5131
Re: HPC: Modding Halo PC, Mac, Trial and Demo for Beginners
If it says no plugin found then it means just that. That there is no plugin available for the selected tag. As for AI simply import an actv tag (recursively is the easy way). Then you just have to play with some vehicle dependencies to spawn them. If you look at the older HMT based tutorials they sh...
- Sat Apr 04, 2009 9:32 pm
- Forum: Utilities
- Topic: DHCM V2- Collision Generator
- Replies: 6
- Views: 3805
Re: DHCM V 0.5- Collision Generator
Well done thar.
- Fri Mar 27, 2009 12:44 pm
- Forum: Utilities
- Topic: Halo Memory Editor
- Replies: 104
- Views: 47870
Re: Halo Memory Editor
Well conure has stopped working on this one. But he did release the source code in this post so maybe you could try to implement remote access?
- Fri Mar 20, 2009 10:43 am
- Forum: Modding Discussion
- Topic: How does it actually work?
- Replies: 3
- Views: 595
Re: How does it actually work?
Well I can point you in a few good directions. To begin with, people just started looking at the structure of the file using a hex editor and made a few tweaks. HMT is a program that interprets the general structure of the map file and then interprets meta data using plugins. Those plugins were orig...
- Mon Mar 16, 2009 11:28 am
- Forum: Utilities
- Topic: Halo Memory Editor
- Replies: 104
- Views: 47870
Re: Halo Memory Editor
Probably because Halo trial is a different build of the game engine so it might not map the memory to the same locations.
- Tue Mar 03, 2009 8:09 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5277
Re: WIP: Forest-winder (UPDATED)
Monotonous: literally of having single tone.
Tone: related to the pitch of a sound OR the lightness or brightness (as well as darkness) of a color.
I win.
Tone: related to the pitch of a sound OR the lightness or brightness (as well as darkness) of a color.
I win.
- Tue Mar 03, 2009 8:09 pm
- Forum: Downloads
- Topic: [Model] super dragon Assault Rifle
- Replies: 12
- Views: 6013
Re: [Model] super dragon Assault Rifle
Clearly you had the wisdom to search for models without the intelligence to check post dates. All of those models are from Jul/Jun 08 while this one is from Apr 08. Granted this topic has been raised to the top thanks to the dread powers of necromancy, but if you're going to chastise someone using o...
- Sun Mar 01, 2009 3:14 pm
- Forum: Tutorials
- Topic: HPC: Modding Halo PC Trial and Full for Beginners
- Replies: 103
- Views: 73068
Re: HPC: Modding Halo PC Trial and Full for Beginners
It got destroyed by the forum change. At the end of January we switched to a different admin and upgraded to PHPBBv3 and during that process it looks like the post got destroyed.
- Sat Feb 14, 2009 9:09 am
- Forum: Modding Discussion
- Topic: Meta issues
- Replies: 7
- Views: 1143
Re: Meta issues
Give 0.7.2 a try.
- Fri Feb 13, 2009 8:56 pm
- Forum: Modding Discussion
- Topic: Meta issues
- Replies: 7
- Views: 1143
Re: Meta issues
Which Eschaton? Because that sounds like 0.5-0.6.
- Fri Feb 06, 2009 6:16 pm
- Forum: Modding Discussion
- Topic: yep,,,, you were a noob at one point too!!
- Replies: 4
- Views: 760
Re: yep,,,, you were a noob at one point too!!
I contest that I was never a noob nor even a newb. A fact I proudly contribute to lurking moar.
In other news apparently the original HPC: Modding Halo PC Trial and Full for Beginners topic got bumrushed by the forum change and is now useless. See for yourselves.
In other news apparently the original HPC: Modding Halo PC Trial and Full for Beginners topic got bumrushed by the forum change and is now useless. See for yourselves.
- Tue Feb 03, 2009 1:27 pm
- Forum: Modding Discussion
- Topic: Error message
- Replies: 18
- Views: 2720
Re: Error message
No meta found: tag does not exist in map file That means that the tag you're looking at is an indexed tag. Colloquially known as "1's" back when we were using C#MT to convert CE maps to PC. The tag data isn't in the map file. It's in loc.map. To be honest I don't know if loc.map uses a su...
- Fri Jan 23, 2009 10:12 pm
- Forum: Complaints & Suggestions
- Topic: Phpbb3 Forums Complaints [ERROR REPORT]
- Replies: 122
- Views: 30579
Re: Phpbb3 Forums Complaints
Can't tell whether a board section has new posts or not. Scratch that. It looks like the outline color is black for new posts and blue for no new posts. I for one find the distinction a bit too subtle.