Search found 56 matches
- Mon Oct 23, 2006 12:00 am
- Forum: Images
- Topic: Upcoming App
- Replies: 75
- Views: 6398
- Sat Oct 21, 2006 2:55 am
- Forum: Images
- Topic: Upcoming App
- Replies: 75
- Views: 6398
- Sat Oct 14, 2006 2:56 pm
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Sat Oct 14, 2006 2:21 pm
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Sat Oct 14, 2006 6:39 am
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Sat Oct 14, 2006 6:33 am
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
no idea, i was just doing it as was instructed by other people, so far im up to 3 doors that work in syslink, and a patch in a .rar is up to 16MB..... the map had to have everything added too it, machene pallet and machene placement never existed, nor anything. not mach tag, nothing. its lockout.......
- Sat Oct 14, 2006 5:58 am
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Sat Oct 14, 2006 5:15 am
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Sat Oct 14, 2006 4:57 am
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
- Fri Oct 13, 2006 12:53 pm
- Forum: Hardware & Software
- Topic: SYSTEM LINK PROBLEM!
- Replies: 19
- Views: 1554
Pressing the Fix system link button in entity causes entity to crash out. :::EDIT::: so yeah, i got another verson of entity, and added the other one to the recycle bin (Where it belongs, peice of crap application) and got one of the ones you listed, even tho the one that i just added to the recycle...
- Wed Oct 11, 2006 2:08 pm
- Forum: Hardware & Software
- Topic: TRIGGER DISTANCE
- Replies: 4
- Views: 512
- Wed Oct 11, 2006 3:37 am
- Forum: Hardware & Software
- Topic: TRIGGER DISTANCE
- Replies: 4
- Views: 512
nah, its an Automatic Door, as theres no Switch or even control for, hell theres not even a CTRL tag in the map. were looking for what opens these doors when a character gets close too them, so we can shorten that distance. as the characters trigger it from too far away. BTW, you may recognise the d...
- Mon Oct 09, 2006 8:44 pm
- Forum: Hardware & Software
- Topic: LOCKOUT MOD
- Replies: 11
- Views: 1035
- Mon Oct 09, 2006 11:24 am
- Forum: Hardware & Software
- Topic: LOCKOUT MOD
- Replies: 11
- Views: 1035
- Sun Oct 08, 2006 10:30 pm
- Forum: Hardware & Software
- Topic: LOCKOUT MOD
- Replies: 11
- Views: 1035
Easy, open Entity. Open Lockout and the sp map. Put the maps in cascade view. Double click on the mach your wanting to transfer. Click and hold down then drag it into your map then it automatically adds a mach tag to Lockout. Dosent work, i tried, entity sat for about 3 seconds, and said done, but ...
- Sun Oct 08, 2006 10:47 am
- Forum: Hardware & Software
- Topic: LOCKOUT MOD
- Replies: 11
- Views: 1035
- Tue Sep 12, 2006 9:16 pm
- Forum: Utilities
- Topic: UberBitmapTool
- Replies: 72
- Views: 34866
Great app, should make texturing stuff for Pothole Studios so much eaisear... i hated having to Cashe Shared every time i chhanged anything. I once used some crap bitmap injector,.. but those textures became scrambled after injecting other things into the map. hopefully this dosent have those issues...
- Mon Jul 31, 2006 11:01 pm
- Forum: Images
- Topic: [WIP][h2] the not so minigun, now with a cheap FP view
- Replies: 42
- Views: 3218
- Mon Jul 31, 2006 6:11 pm
- Forum: Images
- Topic: [WIP][h2] the not so minigun, now with a cheap FP view
- Replies: 42
- Views: 3218
that sounds like an accedental thing i did once.... in dothalo i swapped the Horn Weap for the Rocket Launcher Weap.... wich made the RL appear stuck in the center coscole of the jeep, fireable by driver.... but when the jeep was detonated.. the rocket launcher would fall out and would be useable by...
- Mon Jul 31, 2006 11:29 am
- Forum: Images
- Topic: [WIP][h2] the not so minigun, now with a cheap FP view
- Replies: 42
- Views: 3218
Really i thought masterchief was super strong? last i checked, the Spartan is 500KG in weight, and has strength enhancements and such, but why cant he hold a SMG straight? anyways.... i reakon cos the gun has them parts that sit near his shoulders, and the 2 hand grips.... if its shortend, and thos...