Search found 140 matches

by xecuter
Thu Mar 11, 2004 4:45 pm
Forum: Modding Discussion
Topic: PPF from bitmaps.map
Replies: 9
Views: 760

damn noobs, look at the top of the page!!!
by xecuter
Tue Mar 09, 2004 1:44 pm
Forum: Modding Discussion
Topic: I need hmt v3
Replies: 4
Views: 371

dude front page, files forums, utilities, HMT, :roll: :roll: :roll: :roll:
by xecuter
Tue Mar 09, 2004 1:19 pm
Forum: Modding Discussion
Topic: taking 3d OBJ convert to picture
Replies: 8
Views: 701

basicily, all i want to do is have a the 3d model be able to import it into photoshop to edit, i dont care about texture.
by xecuter
Tue Mar 09, 2004 12:51 pm
Forum: Modding Discussion
Topic: taking 3d OBJ convert to picture
Replies: 8
Views: 701

well i have the head seperated from the body, and have it saved as a OBJ, but i cant import it as the MC so i cant take a screen, help!?!

ill try my autocad, and see if that works
by xecuter
Tue Mar 09, 2004 12:07 pm
Forum: Modding Discussion
Topic: taking 3d OBJ convert to picture
Replies: 8
Views: 701

well i kinda wanna use the 3d model and make it look 3d in the gif, and just wanna know how to do that
by xecuter
Tue Mar 09, 2004 11:54 am
Forum: Modding Discussion
Topic: taking 3d OBJ convert to picture
Replies: 8
Views: 701

taking 3d OBJ convert to picture

i want to take some of the 3d models from halo(mostly MC head), and make a avatar gif out of them, is this possible and how, i have all the tool, and milkshake 3d 1.7
by xecuter
Fri Mar 05, 2004 6:59 pm
Forum: Modding Discussion
Topic: weird stuff ive found
Replies: 33
Views: 2009

um halo 2 was never delayed, their were just rumors, bungie never said a date, so it was never delayed, just mis-interprerupted
by xecuter
Fri Mar 05, 2004 5:25 pm
Forum: Modding Discussion
Topic: Modeling metal panels/collision into a sphere
Replies: 16
Views: 984

yah, wait till HEK
by xecuter
Fri Mar 05, 2004 11:50 am
Forum: Modding Discussion
Topic: Halo Bug
Replies: 20
Views: 1752

i like my depiction better
by xecuter
Fri Mar 05, 2004 2:40 am
Forum: News
Topic: www.levels4you.com
Replies: 21
Views: 1543

HunterXI wrote:wait a minute... OMFG! you have a pic of sapien in action!!!!!!

http://www.levels4you.com/download.l4y? ... enshot=179
um, i forgot what sapien does, lol......dont hate me
by xecuter
Fri Mar 05, 2004 1:01 am
Forum: Modding Discussion
Topic: Halo Bug
Replies: 20
Views: 1752

is it like this(forgive the crude ness)

http://img31.photobucket.com/albums/v93 ... tled-2.jpg
by xecuter
Fri Mar 05, 2004 12:47 am
Forum: Art Studio
Topic: Early preview of cool model
Replies: 14
Views: 1508

omg gmax is soooooooooooo much easier to use... and to stretch it you have to convert it to mesh.... then go to vertex selection mode... click the move gizmo... select the vertexes you want to stretch... and stretch them! knowck yourslf out even though that sounds confusing to the noob >>>>>>>>>> b...
by xecuter
Thu Mar 04, 2004 8:12 pm
Forum: Modding Discussion
Topic: *Simple Tutorial on Getting Flat Square Metal Panels *FIXED*
Replies: 31
Views: 3668

where is the bitmap for the log i want to change it to other than metal
by xecuter
Thu Mar 04, 2004 7:22 pm
Forum: Modding Discussion
Topic: extracting and injecting things
Replies: 4
Views: 513

i keep getting meta and xml data, is there a more in-depth tut.
by xecuter
Thu Mar 04, 2004 7:01 pm
Forum: Modding Discussion
Topic: extracting and injecting things
Replies: 4
Views: 513

well yah, but i how do i get the 3d models into milkshake and then inject them into the map again

*cough*tut.*cough*
by xecuter
Thu Mar 04, 2004 6:54 pm
Forum: Modding Discussion
Topic: extracting and injecting things
Replies: 4
Views: 513

extracting and injecting things

EDIT I FOUND THIS REALLY COOL TUT.

http://www.halo4pc.com/index.php?showtopic=27
by xecuter
Thu Mar 04, 2004 5:22 pm
Forum: Modding Discussion
Topic: Skin: Banshee - Delta Flyer
Replies: 208
Views: 20825

i cant do it next saturday sorry
by xecuter
Thu Mar 04, 2004 4:33 pm
Forum: Modding Discussion
Topic: Skin: Banshee - Delta Flyer
Replies: 208
Views: 20825

um, im a fan of RVB and a sponsor, but ill help crush them, lol :lol:

so, what exactly are we doing this saturday, kinda give a short run down plz, and try and use the edit button more to make sure what is saying is spelled correctly so its easier to read.
by xecuter
Thu Mar 04, 2004 4:19 pm
Forum: Modding Discussion
Topic: the bitmap location for log (fallen trunk)
Replies: 5
Views: 483

hold on, let me look through my bitmaps and ill get back to ya

huh i cant seem to find it in the basic bitmaps, im thinking your going have to rebuild.
by xecuter
Thu Mar 04, 2004 4:14 pm
Forum: Modding Discussion
Topic: the bitmap location for log (fallen trunk)
Replies: 5
Views: 483

if you mean with a blood gulch map, then you have to re-build it with in it, then change it


http://www.halomods.com/forums/viewtopi ... n+tutorial