Search found 140 matches
- Thu Mar 11, 2004 4:45 pm
- Forum: Modding Discussion
- Topic: PPF from bitmaps.map
- Replies: 9
- Views: 760
- Tue Mar 09, 2004 1:44 pm
- Forum: Modding Discussion
- Topic: I need hmt v3
- Replies: 4
- Views: 371
- Tue Mar 09, 2004 1:19 pm
- Forum: Modding Discussion
- Topic: taking 3d OBJ convert to picture
- Replies: 8
- Views: 701
- Tue Mar 09, 2004 12:51 pm
- Forum: Modding Discussion
- Topic: taking 3d OBJ convert to picture
- Replies: 8
- Views: 701
- Tue Mar 09, 2004 12:07 pm
- Forum: Modding Discussion
- Topic: taking 3d OBJ convert to picture
- Replies: 8
- Views: 701
- Tue Mar 09, 2004 11:54 am
- Forum: Modding Discussion
- Topic: taking 3d OBJ convert to picture
- Replies: 8
- Views: 701
taking 3d OBJ convert to picture
i want to take some of the 3d models from halo(mostly MC head), and make a avatar gif out of them, is this possible and how, i have all the tool, and milkshake 3d 1.7
- Fri Mar 05, 2004 6:59 pm
- Forum: Modding Discussion
- Topic: weird stuff ive found
- Replies: 33
- Views: 2009
- Fri Mar 05, 2004 5:25 pm
- Forum: Modding Discussion
- Topic: Modeling metal panels/collision into a sphere
- Replies: 16
- Views: 984
- Fri Mar 05, 2004 11:50 am
- Forum: Modding Discussion
- Topic: Halo Bug
- Replies: 20
- Views: 1752
- Fri Mar 05, 2004 2:40 am
- Forum: News
- Topic: www.levels4you.com
- Replies: 21
- Views: 1543
um, i forgot what sapien does, lol......dont hate meHunterXI wrote:wait a minute... OMFG! you have a pic of sapien in action!!!!!!
http://www.levels4you.com/download.l4y? ... enshot=179
- Fri Mar 05, 2004 1:01 am
- Forum: Modding Discussion
- Topic: Halo Bug
- Replies: 20
- Views: 1752
- Fri Mar 05, 2004 12:47 am
- Forum: Art Studio
- Topic: Early preview of cool model
- Replies: 14
- Views: 1508
omg gmax is soooooooooooo much easier to use... and to stretch it you have to convert it to mesh.... then go to vertex selection mode... click the move gizmo... select the vertexes you want to stretch... and stretch them! knowck yourslf out even though that sounds confusing to the noob >>>>>>>>>> b...
- Thu Mar 04, 2004 8:12 pm
- Forum: Modding Discussion
- Topic: *Simple Tutorial on Getting Flat Square Metal Panels *FIXED*
- Replies: 31
- Views: 3668
- Thu Mar 04, 2004 7:22 pm
- Forum: Modding Discussion
- Topic: extracting and injecting things
- Replies: 4
- Views: 513
- Thu Mar 04, 2004 7:01 pm
- Forum: Modding Discussion
- Topic: extracting and injecting things
- Replies: 4
- Views: 513
- Thu Mar 04, 2004 6:54 pm
- Forum: Modding Discussion
- Topic: extracting and injecting things
- Replies: 4
- Views: 513
- Thu Mar 04, 2004 5:22 pm
- Forum: Modding Discussion
- Topic: Skin: Banshee - Delta Flyer
- Replies: 208
- Views: 20825
- Thu Mar 04, 2004 4:33 pm
- Forum: Modding Discussion
- Topic: Skin: Banshee - Delta Flyer
- Replies: 208
- Views: 20825
- Thu Mar 04, 2004 4:19 pm
- Forum: Modding Discussion
- Topic: the bitmap location for log (fallen trunk)
- Replies: 5
- Views: 483
- Thu Mar 04, 2004 4:14 pm
- Forum: Modding Discussion
- Topic: the bitmap location for log (fallen trunk)
- Replies: 5
- Views: 483
if you mean with a blood gulch map, then you have to re-build it with in it, then change it
http://www.halomods.com/forums/viewtopi ... n+tutorial
http://www.halomods.com/forums/viewtopi ... n+tutorial