Search found 8 matches
- Sat Apr 22, 2006 4:16 pm
- Forum: Art Studio
- Topic: yet another problem....
- Replies: 5
- Views: 651
- Sat Apr 22, 2006 1:46 pm
- Forum: Art Studio
- Topic: yet another problem....
- Replies: 5
- Views: 651
- Sat Apr 22, 2006 1:13 pm
- Forum: Art Studio
- Topic: yet another problem....
- Replies: 5
- Views: 651
yet another problem....
k i've got yet another problem.....an older map i was working on had a problem and the structure couldn't be built in tool....i later found out it was because the map was too large. so i scaled it down and exported it again. it worked! now in sapien when i run the radiosity test, the numbers that co...
- Sat Apr 22, 2006 11:01 am
- Forum: Art Studio
- Topic: 3ds max 7 export problem...
- Replies: 4
- Views: 601
- Fri Apr 21, 2006 9:30 pm
- Forum: Art Studio
- Topic: 3ds max 7 export problem...
- Replies: 4
- Views: 601
3ds max 7 export problem...
ugh level creating is impossible!!! GUAAH!!! k now that i have that out of my system, i'd like to ask for help in my new problem. i've made an incredibly simple level. and when i try to export it in 3ds max 7 it says "An error has occurred and the application will now close. No scene changes ha...
- Wed Apr 19, 2006 12:04 pm
- Forum: Art Studio
- Topic: dunno if this would be too complicated or not but ... help!
- Replies: 7
- Views: 904
well fudge. everytime i played that level i thought it would be a neat multiplayer map.... i dont suppose anyone would be willing to make a fresh, copied model of it for me possibly (or at least make it similar, doesnt have to be perfect)? i suck at modeling... if anyone is interested and wants more...
- Mon Apr 17, 2006 3:16 pm
- Forum: Art Studio
- Topic: dunno if this would be too complicated or not but ... help!
- Replies: 7
- Views: 904
- Mon Apr 17, 2006 12:44 pm
- Forum: Art Studio
- Topic: dunno if this would be too complicated or not but ... help!
- Replies: 7
- Views: 904
dunno if this would be too complicated or not but ... help!
hey guys. i have this greeeaaat idea for a CE map. or at least I think its cool! anywho. my map takes place in the halo 2 campaign map "Uprising". i already ripped all the .obj files from the map, merged them with the OBJ model merger 2.0, and opened it in 3ds max 7. now, what do i do from...