Search found 34 matches
- Fri Feb 23, 2007 8:02 pm
- Forum: Modding Discussion
- Topic: Dec1234's AR?
- Replies: 11
- Views: 1502
TY
OMG, thank you so much. I'll def. give you credit.
- Fri Feb 23, 2007 7:43 pm
- Forum: Modding Discussion
- Topic: Dec1234's AR?
- Replies: 11
- Views: 1502
?
what do you mean?
- Fri Feb 23, 2007 7:31 pm
- Forum: Modding Discussion
- Topic: Dec1234's AR?
- Replies: 11
- Views: 1502
D+D
I do it, then I start the game and nothing happens to the SMG. I mean do i have to rename anything? Do I drop in the same [mode] tag?
- Fri Feb 23, 2007 7:24 pm
- Forum: Modding Discussion
- Topic: Dec1234's AR?
- Replies: 11
- Views: 1502
?
i know, people keep telling me to d+d but, it doesn't work.
- Fri Feb 23, 2007 7:01 pm
- Forum: Modding Discussion
- Topic: Dec1234's AR?
- Replies: 11
- Views: 1502
Dec1234's AR?
Ok, I have an almost complete mod. I just need to know one thing, How do I transfer the AR from Coag to whatever map I want it to?
Could someone just give me a step-by-step mini-tut? I would really appreciate it, TY in advance.
Could someone just give me a step-by-step mini-tut? I would really appreciate it, TY in advance.
- Mon Feb 19, 2007 10:41 am
- Forum: Discussion
- Topic: Uber Screenshot Tool
- Replies: 4
- Views: 978
Thanks
Thanks guys, I'm gonna try it out now.
I just tried it, it works and its also fast! Thx.
I just tried it, it works and its also fast! Thx.
- Sun Feb 18, 2007 6:58 pm
- Forum: Discussion
- Topic: Uber Screenshot Tool
- Replies: 4
- Views: 978
Uber Screenshot Tool
Allright, I would love to take pictures with Yelo. But, unfortunately Uber Screenshot Tool simply doesn't wokr for me. I tried also When the Screencap trainer first came out and it still didn't work. I have .net framework 2.0, I have Windows 98 SE, And I have the right folders set-up right, I can Ac...
- Sun Feb 18, 2007 5:20 pm
- Forum: Outstanding Mods
- Topic: [Map] LongLiveSP! v2
- Replies: 297
- Views: 201239
TY
Thanks for the link, I dunno how long i've waited for someone to post it.
- Thu Feb 15, 2007 3:30 pm
- Forum: Downloads
- Topic: Maskless Spartan TAG
- Replies: 66
- Views: 12145
?
If you posted a tag wouldn't that be able to work in any map, not only Coagulation?
- Sat Sep 30, 2006 10:02 am
- Forum: Downloads
- Topic: !Squads! Zanzibar, Turf and Headlong. Three AI mods
- Replies: 35
- Views: 13288
Turf.
The turf mod is awsome but, it would be even better to see AI of that number and skill on an old map so System_link wouldn't be a problem.
- Sat Sep 02, 2006 9:30 pm
- Forum: Downloads
- Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
- Replies: 886
- Views: 117637
Conduit
Smacktalker- AIConduit didn't work for me. 
- Sat Sep 02, 2006 7:39 pm
- Forum: Downloads
- Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
- Replies: 886
- Views: 117637
WInRAR
Hey DevilsShadow, I hadthe same problem with WinRAR a couple of months ago just search "old version WinRAR" on google. you might have the newest version which is a beta, so an older type of it will most likely work.
- Fri Sep 01, 2006 4:29 am
- Forum: Downloads
- Topic: [mod]Zanzibar Paintball
- Replies: 51
- Views: 10485
Bump
^^^ 1337 Bumpzorz
- Wed Aug 30, 2006 9:10 pm
- Forum: Downloads
- Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
- Replies: 886
- Views: 117637
Complete?
This is a breakthrough and everything but, i would hardly call the project complete.
- Mon Aug 07, 2006 3:34 pm
- Forum: Downloads
- Topic: [mod]Zanzibar Paintball
- Replies: 51
- Views: 10485
Bad ***
Paintball mods are Bad *** in general but, this one just blows them all away.
I'm hosting this and the Lockout Paintball mod tonigt at 8:00pm eastern time. And I think Barringer is hosting them tomorrow night.
I'm hosting this and the Lockout Paintball mod tonigt at 8:00pm eastern time. And I think Barringer is hosting them tomorrow night.
- Sun Aug 06, 2006 3:53 pm
- Forum: Outstanding Mods
- Topic: Halo Screencap Package
- Replies: 1224
- Views: 234584
XBL
You also can't use trainers on XBL.
- Wed Aug 02, 2006 9:56 am
- Forum: Downloads
- Topic: [Intro re post] Requiem for a Dream *Binks are finally here!
- Replies: 14
- Views: 3952
Re: Intro/Attract
Do you think it would be better to set this (the first one, no pics) as an attract or an intro, in your opinion? You can Copy and paste and then name one Attract_60 and then another Intro_60. Thats what I did. And Pvt. Parts, Your skill in Video Edtiting is very good. You Seriously have some skill ...
- Tue Aug 01, 2006 2:12 pm
- Forum: Downloads
- Topic: Relic With POD's and A Gate
- Replies: 43
- Views: 7670
?
Seriously Loony, What Country do you live in? Its almost as if English is your second language, I literally can't read anything you type.
- Mon Jul 31, 2006 7:37 am
- Forum: Downloads
- Topic: {MOD}Contiuation of hex modz 4 SUPAl33T
- Replies: 26
- Views: 4465
Very Dumb.
Supa1337, should be ashamed of loonycgb's "help". Its a great mod but, you have to mod your mod your map for it to work. Like I modded my ascension and it din't work until i had so may projectile swaps, it would R@pe in a SL game. So, until it can work Properly I give it thumbs down.
- Sun Jul 30, 2006 9:30 pm
- Forum: Downloads
- Topic: {MOD}Contiuation of hex modz 4 SUPAl33T
- Replies: 26
- Views: 4465
: (
Doesn't work. The only maps that worked for me was Ascension. I never patched Headlong and Colossus so , i dunno about those. I tried it with and then without the update and still it did not work. :? Sorry: Didn't read the first post too well. I guess the reason why Ascension worked is b/c i had som...