Search found 17 matches
- Wed Aug 09, 2006 8:29 pm
- Forum: Modding Discussion
- Topic: Halo 2 map loading problem.
- Replies: 4
- Views: 559
Re: Halo 2 map loading problem.
ALSO I NOTICED THAT PEOPLE NORMALLY GET ANSWERED WHEN THERE IS A DOUBLE POST. no, people on this forum are more inclined to help when you dont do stuff like this... anyway signature. Whenever I need to resign any map other than mainmenu I use entity. Just open the map, press the sign button, then s...
- Mon Jul 31, 2006 11:37 pm
- Forum: Modding Discussion
- Topic: What Folders to Delete?
- Replies: 15
- Views: 1301
ughhh, if you want to omit a folder from being copied, then dont select that folder when making the copy. With xbox file managers, file copying is recursive... Meaning if you select a directory to copy, it will copy that directory and all the files and folders it contains. So when you browse your H2...
- Mon Jul 31, 2006 10:51 pm
- Forum: Modding Discussion
- Topic: What Folders to Delete?
- Replies: 15
- Views: 1301
yeah man, that works. dvd2xbox, boXplorer, Xcommander, PX HD Loader; Those will all do the job because there all file managers. I use xcommander because Im oldfashion and I love its simplicity. Ive heard that boxplorer is more user friendly but hey, they serve the same purpose so use the one you like.
- Mon Jul 31, 2006 10:25 pm
- Forum: Modding Discussion
- Topic: What Folders to Delete?
- Replies: 15
- Views: 1301
When you copy halo2 over to your box leave out the entire 'bink' folder as you dont need it. It contains the intro video and all that other sparkly junk. It might not free up the 200megs you need but its a start. Also, if you have the guts then delete the drive backup you may or may not have made wh...
- Mon Jul 31, 2006 10:04 pm
- Forum: Modding Discussion
- Topic: gitting rid of invisable walls.
- Replies: 7
- Views: 1551
- Thu Jul 27, 2006 7:19 pm
- Forum: Modding Discussion
- Topic: Bsp veiwer won't work
- Replies: 6
- Views: 534
- Thu Jul 27, 2006 7:00 pm
- Forum: Modding Discussion
- Topic: Removing invisible barriers and death barriers in campaign?
- Replies: 9
- Views: 1065
Well now that Ive done a bunch of research on this matter I kinda feel like a super noob because of the way I titled this topic as barriers. Whatever is killing me on the fall is not stationary. It can happen any place in which I manage to freefall a given distance which therefore tells me that its ...
- Wed Jul 26, 2006 7:01 pm
- Forum: Modding Discussion
- Topic: Adding maps to mainmenu... grr!
- Replies: 2
- Views: 515
I use monkeyterds main menu editor app found in this topic.
http://files.halomods.com/viewtopic.php?t=52493
Its a pretty quick way to add in new maps ontop of the origional ones. and when your done you can sign the new mainmenu.map right from the app and ftp it all in. its slick.
http://files.halomods.com/viewtopic.php?t=52493
Its a pretty quick way to add in new maps ontop of the origional ones. and when your done you can sign the new mainmenu.map right from the app and ftp it all in. its slick.
- Wed Jul 26, 2006 4:12 pm
- Forum: Modding Discussion
- Topic: Removing invisible barriers and death barriers in campaign?
- Replies: 9
- Views: 1065
I was thinking about making myself invincible but I still want a bit of a challange while fighting the AI. I may use invincibility just for purposes of exploring parts of the maps i was before unable to get to but I still would like to find a way to do it without going god mode style. Is there reall...
- Tue Jul 25, 2006 4:12 pm
- Forum: Modding Discussion
- Topic: Removing invisible barriers and death barriers in campaign?
- Replies: 9
- Views: 1065
Removing invisible barriers and death barriers in campaign?
Im not talking about when I fall off the cliff on the edge of a level into the sea because I can understand thats just me being stupid running of cliffs... But I mod all my campaign levels so I can superspeed and jump and sometimes, lets say on oldmombasa=outskirts im goofing around playing spiderma...
- Tue Jul 18, 2006 8:01 pm
- Forum: Modding Discussion
- Topic: SuperJumping on covenant solo/campaign levels?
- Replies: 3
- Views: 424
- Tue Jul 18, 2006 7:30 pm
- Forum: Modding Discussion
- Topic: SuperJumping on covenant solo/campaign levels?
- Replies: 3
- Views: 424
SuperJumping on covenant solo/campaign levels?
I really like modding out the campaign levels on legendary (FUN try it!) but I cant figure out how to give my character superjump abilities on the covenant levels where you play as the elite/arbiter. (ie. sacred icon, quarantine zone) I've obviously figured it out on the human/mastercheif levels no ...
- Fri Jun 16, 2006 1:44 pm
- Forum: Hardware & Software
- Topic: Adding custom maps to mainmenu?? [xbox/H2]
- Replies: 9
- Views: 855
- Thu Jun 15, 2006 6:18 pm
- Forum: Hardware & Software
- Topic: Adding custom maps to mainmenu?? [xbox/H2]
- Replies: 9
- Views: 855
Hay MT, what does resigning a map do? is it necessary? everyone seems to like your editor for including this ability. and If I put a map called xyz.map into the maps folder on my xbox do i need to set scenerio to :scenario\multi\xyz\xyz? is that correct, because my maps show up in the list but when ...
- Thu Jun 15, 2006 4:29 pm
- Forum: Hardware & Software
- Topic: Adding custom maps to mainmenu?? [xbox/H2]
- Replies: 9
- Views: 855
Adding custom maps to mainmenu?? [xbox/H2]
so im not much for making my own mods as i am trying/using other peoples mods but ive noticed that people have found a way to add custom modded maps to the game level selection list ONTOP of the origional maps they patched over. For example as Elite747 has done in this picture here... http://i25.pho...
- Wed Mar 01, 2006 9:57 pm
- Forum: Modding Discussion
- Topic: How do you run faster/Superspeed with dothalo?
- Replies: 6
- Views: 651
- Wed Mar 01, 2006 8:40 pm
- Forum: Modding Discussion
- Topic: How do you run faster/Superspeed with dothalo?
- Replies: 6
- Views: 651
How do you run faster/Superspeed with dothalo?
So im trying to make elites run faster using dothalo. I have figured out how to make them run faster in the Biped section by changing the jump height and thats easy but i cannot figure out how to increase movment speed. I tried messing with "position change speed" and Biped weight but its ...