Search found 17 matches

by vidski
Wed Aug 09, 2006 8:29 pm
Forum: Modding Discussion
Topic: Halo 2 map loading problem.
Replies: 4
Views: 559

Re: Halo 2 map loading problem.

ALSO I NOTICED THAT PEOPLE NORMALLY GET ANSWERED WHEN THERE IS A DOUBLE POST. no, people on this forum are more inclined to help when you dont do stuff like this... anyway signature. Whenever I need to resign any map other than mainmenu I use entity. Just open the map, press the sign button, then s...
by vidski
Mon Jul 31, 2006 11:37 pm
Forum: Modding Discussion
Topic: What Folders to Delete?
Replies: 15
Views: 1301

ughhh, if you want to omit a folder from being copied, then dont select that folder when making the copy. With xbox file managers, file copying is recursive... Meaning if you select a directory to copy, it will copy that directory and all the files and folders it contains. So when you browse your H2...
by vidski
Mon Jul 31, 2006 10:51 pm
Forum: Modding Discussion
Topic: What Folders to Delete?
Replies: 15
Views: 1301

yeah man, that works. dvd2xbox, boXplorer, Xcommander, PX HD Loader; Those will all do the job because there all file managers. I use xcommander because Im oldfashion and I love its simplicity. Ive heard that boxplorer is more user friendly but hey, they serve the same purpose so use the one you like.
by vidski
Mon Jul 31, 2006 10:25 pm
Forum: Modding Discussion
Topic: What Folders to Delete?
Replies: 15
Views: 1301

When you copy halo2 over to your box leave out the entire 'bink' folder as you dont need it. It contains the intro video and all that other sparkly junk. It might not free up the 200megs you need but its a start. Also, if you have the guts then delete the drive backup you may or may not have made wh...
by vidski
Mon Jul 31, 2006 10:04 pm
Forum: Modding Discussion
Topic: gitting rid of invisable walls.
Replies: 7
Views: 1551

Here is a link to a mod pack that will remove invis barriers on prettly much all the maps. (MP only) http://files.halomods.com/viewtopic.php?t=48209&highlight=invisible+walls Here is yet another link to a different pack that does pretty much the same thing. http://files.halomods.com/viewtopic.ph...
by vidski
Thu Jul 27, 2006 7:19 pm
Forum: Modding Discussion
Topic: Bsp veiwer won't work
Replies: 6
Views: 534

a mammoth wrote:just download 1.1.6 that happens to almost everyone with 1.1.7
well aint that a B. you lucky. Ive tried entity beta 116, 117, and alpha 1. Ive never been able to get the bsp viewer to work, they all crash. Entity still rocks though, I use it for signing maps all the time.
by vidski
Thu Jul 27, 2006 7:00 pm
Forum: Modding Discussion
Topic: Removing invisible barriers and death barriers in campaign?
Replies: 9
Views: 1065

Well now that Ive done a bunch of research on this matter I kinda feel like a super noob because of the way I titled this topic as barriers. Whatever is killing me on the fall is not stationary. It can happen any place in which I manage to freefall a given distance which therefore tells me that its ...
by vidski
Wed Jul 26, 2006 7:01 pm
Forum: Modding Discussion
Topic: Adding maps to mainmenu... grr!
Replies: 2
Views: 515

I use monkeyterds main menu editor app found in this topic.

http://files.halomods.com/viewtopic.php?t=52493

Its a pretty quick way to add in new maps ontop of the origional ones. and when your done you can sign the new mainmenu.map right from the app and ftp it all in. its slick.
by vidski
Wed Jul 26, 2006 4:12 pm
Forum: Modding Discussion
Topic: Removing invisible barriers and death barriers in campaign?
Replies: 9
Views: 1065

I was thinking about making myself invincible but I still want a bit of a challange while fighting the AI. I may use invincibility just for purposes of exploring parts of the maps i was before unable to get to but I still would like to find a way to do it without going god mode style. Is there reall...
by vidski
Tue Jul 25, 2006 4:12 pm
Forum: Modding Discussion
Topic: Removing invisible barriers and death barriers in campaign?
Replies: 9
Views: 1065

Removing invisible barriers and death barriers in campaign?

Im not talking about when I fall off the cliff on the edge of a level into the sea because I can understand thats just me being stupid running of cliffs... But I mod all my campaign levels so I can superspeed and jump and sometimes, lets say on oldmombasa=outskirts im goofing around playing spiderma...
by vidski
Tue Jul 18, 2006 8:01 pm
Forum: Modding Discussion
Topic: SuperJumping on covenant solo/campaign levels?
Replies: 3
Views: 424

Aww dang I knew it was some stupid quick fix. Good man I appreciate it. 8)
by vidski
Tue Jul 18, 2006 7:30 pm
Forum: Modding Discussion
Topic: SuperJumping on covenant solo/campaign levels?
Replies: 3
Views: 424

SuperJumping on covenant solo/campaign levels?

I really like modding out the campaign levels on legendary (FUN try it!) but I cant figure out how to give my character superjump abilities on the covenant levels where you play as the elite/arbiter. (ie. sacred icon, quarantine zone) I've obviously figured it out on the human/mastercheif levels no ...
by vidski
Fri Jun 16, 2006 1:44 pm
Forum: Hardware & Software
Topic: Adding custom maps to mainmenu?? [xbox/H2]
Replies: 9
Views: 855

ohhh yeah thats right you have to fake out the update i totally forgot about that. The same thing I had to do to get the levels working back when I was playing around with H2: combat evolved. right on, thanks MT, ohh, what app do you use to convert bmp's and such to dds?
by vidski
Thu Jun 15, 2006 6:18 pm
Forum: Hardware & Software
Topic: Adding custom maps to mainmenu?? [xbox/H2]
Replies: 9
Views: 855

Hay MT, what does resigning a map do? is it necessary? everyone seems to like your editor for including this ability. and If I put a map called xyz.map into the maps folder on my xbox do i need to set scenerio to :scenario\multi\xyz\xyz? is that correct, because my maps show up in the list but when ...
by vidski
Thu Jun 15, 2006 4:29 pm
Forum: Hardware & Software
Topic: Adding custom maps to mainmenu?? [xbox/H2]
Replies: 9
Views: 855

Adding custom maps to mainmenu?? [xbox/H2]

so im not much for making my own mods as i am trying/using other peoples mods but ive noticed that people have found a way to add custom modded maps to the game level selection list ONTOP of the origional maps they patched over. For example as Elite747 has done in this picture here... http://i25.pho...
by vidski
Wed Mar 01, 2006 9:57 pm
Forum: Modding Discussion
Topic: How do you run faster/Superspeed with dothalo?
Replies: 6
Views: 651

aww damn, looks like i need those plugins. i have a pretty old version of dothalo so ill look for a newer ones. either that or look for plugins. thanks man.


EDIT: nevermind, i found the plugs. thanks again. ths is totally going to work :)
by vidski
Wed Mar 01, 2006 8:40 pm
Forum: Modding Discussion
Topic: How do you run faster/Superspeed with dothalo?
Replies: 6
Views: 651

How do you run faster/Superspeed with dothalo?

So im trying to make elites run faster using dothalo. I have figured out how to make them run faster in the Biped section by changing the jump height and thats easy but i cannot figure out how to increase movment speed. I tried messing with "position change speed" and Biped weight but its ...