Search found 47 matches

by Fierce_Gaming
Fri Mar 31, 2006 2:39 pm
Forum: Downloads
Topic: [Map]-[Mod] TheLostShip Beta akaGreenHouse - Zack6924
Replies: 40
Views: 8223

Nice map zack. Downloading... :wink:
by Fierce_Gaming
Wed Mar 29, 2006 6:04 pm
Forum: Downloads
Topic: [Mod]Forgotten Meadow
Replies: 124
Views: 16145

ok i am playing it right now and the first thing i thought when i started playing this was, daaaaaaaaaaaaaaaamn this is way too big, you definetly need a vehicle spawn or two next to every player spawn. it is possible to throw a sky in here also? map froze when i flew too close to the pillars too. ...
by Fierce_Gaming
Sat Mar 25, 2006 6:37 pm
Forum: Hardware & Software
Topic: ODST in MP (help) -arms of master chief-
Replies: 2
Views: 516

I ended up just replace masterchief arms fb to bruteshotblade and it looks good enough for me. Thanks for the help guys :?
by Fierce_Gaming
Fri Mar 24, 2006 7:37 pm
Forum: Hardware & Software
Topic: Halo 2 maps.
Replies: 3
Views: 508

1. need a modded xbox
2. backup halo 2
3. ftp and go to halo 2, maps and drag them all out ontop desktop.
by Fierce_Gaming
Fri Mar 24, 2006 7:27 pm
Forum: Hardware & Software
Topic: ODST in MP (help) -arms of master chief-
Replies: 2
Views: 516

ODST in MP (help) -arms of master chief-

Update: I figured out and got them in there fine, expect they cant ride the hog which is understandable. Anyway obviously its still Master Chiefs arms and I would like to know if anyone has created odst ones maybe I could use. A tut would be nice :D
by Fierce_Gaming
Wed Mar 22, 2006 1:50 pm
Forum: Outstanding Mods
Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
Replies: 260
Views: 45358

MasterChief2829 wrote:
GametagAeonFlux wrote:http://img52.imageshack.us/img52/6602/s ... nu24nb.png

That pic looks great man! Definitely going as my map preview.
Ditto.
Or there are some previews on page 7 here:
http://files.halomods.com/viewtopic.php ... &start=120
by Fierce_Gaming
Tue Mar 21, 2006 6:55 pm
Forum: Outstanding Mods
Topic: [MOD] .: Echo Station :. v2.1 Final Version!!
Replies: 85
Views: 21898

I released a mainmenu DDS patch to help with that. Apply it, and then in your mainmenu inject an A8R8G8B8 DDS over the appropriate slot's DDS. Yes, use Dwells DDS patch mainmenu release. Adding the map as we know is easy, the hard part is dealing with adding the preview. But he fixed that and made ...
by Fierce_Gaming
Tue Mar 21, 2006 6:14 pm
Forum: Downloads
Topic: Screencap Trainer
Replies: 546
Views: 71516

wow thats pretty cool man. I'll give it a try.
by Fierce_Gaming
Mon Mar 20, 2006 8:17 pm
Forum: Outstanding Mods
Topic: [MOD] .: Echo Station :. v2.1 Final Version!!
Replies: 85
Views: 21898

Very nice job TunesRus90. Would you mind if I add this to my upcoming mappack.
P8ntballer24 wrote:Nice! I can't wait to relase my mod!
I cant wait to see it!
by Fierce_Gaming
Mon Mar 20, 2006 6:23 pm
Forum: Hardware & Software
Topic: About patching system for mappack
Replies: 0
Views: 382

About patching system for mappack

Hey guys Okay, I got 34 levels in this upcoming mappack. However I need to convert them to ppf which I have now done. However the ppfs are huge (all togather its like 1.47 gigs). I dont want to use the original (mod) map ppf's because when people will patch them with there original maps the scenario...
by Fierce_Gaming
Sun Mar 19, 2006 3:11 pm
Forum: Downloads
Topic: [Map Pack] Ideas for New MAPPACK
Replies: 17
Views: 3818

Oh really, I cant wait to see it. I have always loved your paintball mod. I guess the reason was I was pretty good at it and you did such a nice job on it. :P The Dawn of Warfare I was thinking about adding it, but I have one simliar maybe I will just add yours instead. You can use any of my maps. I...
by Fierce_Gaming
Sun Mar 19, 2006 3:04 pm
Forum: Downloads
Topic: [Map Pack] Ideas for New MAPPACK
Replies: 17
Views: 3818

Have you devised a patching system yet? If you havnt I highly Suggest you look into it. Compiling all of these maps into PPF's will most likly bring the file size well over a gig. Then again, some maps such as TSF's arent even ppfable. No, thats just what im thinking about though. If its just ppfs ...
by Fierce_Gaming
Sun Mar 19, 2006 2:15 pm
Forum: Downloads
Topic: [Map Pack] Ideas for New MAPPACK
Replies: 17
Views: 3818

if you want a mappack everyone might/will download make a mappack of all the newly converted maps like all of TSF's maps and all the mach conversions. Yes very nice idea. Those are the main ones I am looking for in the pack. Thanks for the replies guys. But has there been that many? (mach con.) I d...
by Fierce_Gaming
Sun Mar 19, 2006 1:31 pm
Forum: Downloads
Topic: [Map Pack] Ideas for New MAPPACK
Replies: 17
Views: 3818

Yes that is a very good idea. If anyone here rejects me adding there map please tell me or PM me if you like. Or I will contact you

(yeah wrong forum- might have to move-) sorry about that :?
by Fierce_Gaming
Sun Mar 19, 2006 1:28 pm
Forum: Downloads
Topic: [Map Pack] Ideas for New MAPPACK
Replies: 17
Views: 3818

[Map Pack] Ideas for New MAPPACK

Hey guys I was thinking about doing a map pack and releasing it soon. I would just like your opinions on the levels I have so far and what levels you would like added. Here are the levels I have in mainmenu so far. 343 DeltaRuins by: IRONMAN http://files.halomods.com/viewtopic.php?t=48784&highli...
by Fierce_Gaming
Sat Mar 18, 2006 4:31 pm
Forum: Outstanding Mods
Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
Replies: 260
Views: 45358

Cant wait to see what you come up with headshot :o
by Fierce_Gaming
Sat Mar 18, 2006 4:15 pm
Forum: Downloads
Topic: [Mod] Mainmenu DDS Slots - DWells55
Replies: 63
Views: 12496

Someone should sticky - (add to tut or something) this because im getting a lot of PMs telling me how to add previews and what line to hex. Its taking me a while to explain to them, im hesitant to make a tut because of your wonderful mainmenu. :D (saves time/pain its just nice). Maybe I can make one...
by Fierce_Gaming
Fri Mar 17, 2006 8:14 pm
Forum: Outstanding Mods
Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
Replies: 260
Views: 45358

Image Image

Here are two differen't previews avaible for those who don't want to make a DDS.

DDS's below.
by Fierce_Gaming
Thu Mar 16, 2006 9:49 pm
Forum: Downloads
Topic: [Mod] Mainmenu DDS Slots - DWells55
Replies: 63
Views: 12496

shade45 wrote:Cool this will make things easier in the future
Very True, thats why I'm holding on to it :D.
by Fierce_Gaming
Thu Mar 16, 2006 9:42 pm
Forum: Outstanding Mods
Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
Replies: 260
Views: 45358

Any chance someone can add the little frame to this image, add the correct alpha, and save it in the correct DDS format to inject into the menu? http://img79.imageshack.us/img79/7264/testa6mz.png Here's the DDS. (not quite your same picture there but this is the one I used.) - not much of a frame, ...